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Posted (edited)

If any of you are familiar with JinRyuu's DBC mod, I'm trying to replicate his Aura system, but this is also for me learning exactly how entities work. In his code, he registers his Entity, Model, and Renderer just like any other entity, but the entity sprite is 2D, and it gives off an Aura effect. How could I create something similar?

Edited by NickBurnett
Posted

Which part are you having trouble with?
Displaying a 2D sprite as a visual model?

or

Finding all nearby entities? (the aura)

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Posted

@Draco18s

 

I'm having trouble with the entire concept. Am I supposed to create the Entity, make a 2D sprite, give it a basic model & renderer? Also, if I sent you a video of how Jin did it in his mod, would you be able to help me more in understanding exactly what is going on?

Posted

You...:

  1. Create an entity
  2. Give it a model and renderer (this will be the 2D sprite)
  3. Code the aura effect inside the entity

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Posted

@Draco18s

 

Well obviously, however I'm wondering if I could get a quick rundown example of how this would work. I'm not asking for anything too serious, just an idea of what my could should be similar to that way I have structure to go off of.

Posted

If your looking at how to render a 2d model look at the vanilla Render Snowball class. A couple modifications to it (making the image load from a file rather than the TextureMap etc.) and it should work perfectly

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