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[MainlySolved]Adding enchanted items to inventory on player spawn


Blue_Atlas
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8 hours ago, Blue_Atlas said:

How would I enchant and add my custom armor and tool sets to a player's inventory on spawn?

First off define spawn, even after they die, one time aka the first time they join the world or every time they join the world. You can add an enchanted item to the player's inventory by creating a new instance of an ItemStack and calling ItemStack#addEnchantment(Enchantment, level) and you can get the enchantments from the static variables in Enchantments. Adding the item is easier EntityPlayer#addItemStackToInventory(ItemStack).

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47 minutes ago, Blue_Atlas said:

where do i put the ItemStack#addEnchantment and EntityPlayer#addItemStackToInventory?

also what do i replace the # with?

# is a Javadoc notation that means "this is not a static method, you cannot invoke ItemStack.addEnchantment directly, you need an instance of an item stack and then you can call addEnchantment on it."

Edited by Draco18s

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ItemStack someStack = new ItemStack(...);
someStack.addEnchantment(...);

 

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9 minutes ago, Blue_Atlas said:

Okay but where do I put this code? In the class where I register items?

And what good would that do?

13 hours ago, Animefan8888 said:

one time aka the first time they join the world or every time they join the world

You need to give the item to the player when they join the world. That's an event.

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Ok let me clarify:

Where do I put the code for enchanting the items,

How do I use the code for putting items in a player's inventory first time they enter the world,

And where do I put the code for adding items to player inventory on first time spawning.

that is what I am asking.

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In the EntityJoinWorldEvent event handler?

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3 minutes ago, Blue_Atlas said:

i dont have one of those yet. where should i put that class when i make it?

http://mcforge.readthedocs.io/en/latest/events/intro/#creating-an-event-handler

3 minutes ago, Blue_Atlas said:

also is that where i put the enchanting or do i just put the inventory adding?

Do you want the item added to the player's inventory to be enchanted?

Yes?

Then freaking hell yes you do it there

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30 minutes ago, Blue_Atlas said:

also where do i put this preInit, Init, or postInit?

 

3 hours ago, Draco18s said:

In the EntityJoinWorldEvent event handler

http://mcforge.readthedocs.io/en/latest/events/intro/#creating-an-event-handler

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You don't. Its an event. It's called by Forge.

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Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support.

 

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Read the docs. It clearly states how to make and use an event handler.

Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support.

 

1.12 -> 1.13 primer by williewillus.

 

1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support.

 

http://www.howoldisminecraft1710.today/

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2 hours ago, Draco18s said:

You don't. Its an event. It's called by Forge.

Automatically, as long as you set up the annotations correctly.

Edited by Draco18s

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DO NOT PM ME WITH PROBLEMS. No help will be given.

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