Capability implemented in tile entity but returning null
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By RazenBrand · Posted
I've been attempting to trouble shoot performance issues with this version of forge - I've been getting 10 - 14 FPS on a fresh install while the same settings on vanilla will net me ~ 250 FPS I've tried setting ram to 2, 4, 6, 8, 16 GB, making sure that the GPU is being used - although i cant confirm other than the F3 screen - I've cleared out my .Minecraft folder and done a fresh install of forge multiple times, I even reinstalled Java 17 - from what i read this is the recommended for this version of MC, - Graphics drivers are fully up to date and I've tried it on both studio and game ready drivers. I have a spark report but I dont know what to do with it https://spark.lucko.me/BrrJ5vzX6k Would love some help for this as Ive spent three days on this -
My game crashed in 1.12.2 here is the crash log https://pastebin.com/6MYu4mGy
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I created a Modpack Forge in 1.20.1 for my friend and I. There are 135 mods including "Essential". I was able to play an 8 hour session without problem but when I relaunch my world, I crashed when I opened the menu of the game "ESC" or after about 15 minutes of session. I can't find the source of the problem. Latest.log and Debug.log : https://paste.ee/p/B0npvlRw
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Hello! Faced with the same problem. Can you please describe in more detail how you rewrote the toNetwork and fromNetwork methods?
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Why not? Please explain what you have tried, in detail. Step by step is installing the server, placing mod .jar files in the mods folder within the folder you installed the server, and running the run.bat file. If this is not working for you, please post the debug.log from the logs folder to a site like https://mclo.gs and post the link to it here.
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