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Tutorial on linking blockstates/models to blocks?


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I finally was able to register my block but unfortunately now it's just using the missing texture file, so I need to link the model and blockstate to the block somehow. But the Forge documentation doesn't really give a good example. Is there any simple step-by-step tutorial project out there that just adds a couple blocks with models?

Edited by lightningdragonx5
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Your log should be telling you the errors (FileNotFound, MissingVariant)

1 hour ago, lightningdragonx5 said:

Is there any simple tutorial project out there that just adds a couple blocks with models?


Cubicoder’s tutorials are pretty good, there are also links in the README of that repo

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Linking works like this:


When you rusts a block, you give it a registry name. This registry name is used to look up the blockstate.json file. That file points to models (optionally textures) and models point to textures. 

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