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Posted

so I have a Socket and trying to get data from the socket but I only get the data when I shutdown the socket

here is my code
 

try{
	Socket socket = new Socket(host,port);
	InputStream input = socket.getInputStream();
	BufferedReader reader = new BufferedReader(new InputStreamReader((input)));
	String line;
	while ((line = reader.readLine()) != null) {
		System.out.printIn(line);
	}
}

 

so it only logs the line when I shutdown the server...
but I want it to log the line everytime the socket sends something

btw I run the socket in a new thread aswell otherwise it froze my minecraft

You're almost certainly locking up the main thread while you do....that

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

  • Author

if it is locking the main thread while doing that, how come that it does not freeze my minecraft?

and how would you reccomand me on doing it then?

  • Author
7 hours ago, diesieben07 said:

Using raw sockets like this is almost never a good idea.

What are you trying to achieve?

a live chat between multiple clients 

where they dont require to be on the same server.

Netty is a proper networking library. It has documentation

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