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hello, i'm basically a java programmer, and just started to learn about Minecraft FML API.

 

i have read forge documentation and understands it a bit.

i have opened some beginner's guide to minecraft modding, and i have some basic understanding about it.

 

and now, i want to open some vanilla/default minecraft blocks source code, which i can read and learn from, then modify it for testing. but i couldn't find any.

i tried searching for an alternative, downloading some existing mods and learn from it, but almost all of them already using advanced system which i couldn't understand.

 

my question is: is there any mod or source (of blocks, items, etc.) which i can learn from?
so i can first manipulate the code and create duplicate of existing block and learn every code and behavior by practice.

 

(the reason why i asked this question: i want to create some TileEntity (likely) that responds redstone signal and process something inside it, and then i realized, vanilla blocks and items have the basic functionality i needed and i only have to combine and modify them. it just my first step before creating custom block behavior of my own, but i stuck here.)

Posted

Note that you can't modify vanilla code. You can look, but not touch.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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    • been getting this error and followed the old tick loop post however i cant figure out what file to delete Description: Exception in server tick loop java.lang.NullPointerException: Cannot invoke "net.minecraft.world.level.LevelAccessor.m_7654_()" because the return value of "net.minecraftforge.event.level.LevelEvent$Unload.getLevel()" is null     at com.lion.graveyard.platform.forge.HordeSpawner.onWorldUnload(HordeSpawner.java:41) ~[The_Graveyard_3.1_(FORGE)_for_1.20.1.jar%23196!/:?] {re:classloading}     at com.lion.graveyard.platform.forge.__HordeSpawner_onWorldUnload_Unload.invoke(.dynamic) ~[The_Graveyard_3.1_(FORGE)_for_1.20.1.jar%23196!/:?] {re:classloading,pl:eventbus:B}     at net.minecraftforge.eventbus.ASMEventHandler.invoke(ASMEventHandler.java:73) ~[eventbus-6.0.5.jar%2352!/:?] {}     at net.minecraftforge.eventbus.EventBus.post(EventBus.java:315) ~[eventbus-6.0.5.jar%2352!/:?] {}     at net.minecraftforge.eventbus.EventBus.post(EventBus.java:296) ~[eventbus-6.0.5.jar%2352!/:?] {}     at net.mehvahdjukaar.moonlight.api.platform.forge.PlatHelperImpl.invokeLevelUnload(PlatHelperImpl.java:279) ~[moonlight-1.20-2.13.66-forge.jar%23185!/:?] {re:classloading}     at net.mehvahdjukaar.moonlight.api.platform.PlatHelper.invokeLevelUnload(PlatHelper.java) ~[moonlight-1.20-2.13.66-forge.jar%23185!/:?] {re:mixin,re:classloading}     at net.mehvahdjukaar.moonlight.core.misc.FakeLevelManager.invalidate(FakeLevelManager.java:29) ~[moonlight-1.20-2.13.66-forge.jar%23185!/:?] {re:classloading}     at net.mehvahdjukaar.supplementaries.common.utils.fake_level.BlockTestLevel.invalidate(BlockTestLevel.java:34) ~[supplementaries-1.20-3.1.13.jar%23192!/:?] {re:classloading}     at net.mehvahdjukaar.supplementaries.common.block.faucet.FaucetBehaviorsManager.onReloadWithLevel(FaucetBehaviorsManager.java:129) ~[supplementaries-1.20-3.1.13.jar%23192!/:?] {re:classloading}     at net.mehvahdjukaar.supplementaries.common.events.ServerEvents.onServerStart(ServerEvents.java:160) ~[supplementaries-1.20-3.1.13.jar%23192!/:?] {re:mixin,re:classloading}     at net.mehvahdjukaar.supplementaries.common.events.forge.ServerEventsForge.onServerStart(ServerEventsForge.java:119) ~[supplementaries-1.20-3.1.13.jar%23192!/:?] {re:classloading}     at net.mehvahdjukaar.supplementaries.common.events.forge.__ServerEventsForge_onServerStart_ServerStartedEvent.invoke(.dynamic) ~[supplementaries-1.20-3.1.13.jar%23192!/:?] {re:classloading,pl:eventbus:B}     at net.minecraftforge.eventbus.ASMEventHandler.invoke(ASMEventHandler.java:73) ~[eventbus-6.0.5.jar%2352!/:?] {}     at net.minecraftforge.eventbus.EventBus.post(EventBus.java:315) ~[eventbus-6.0.5.jar%2352!/:?] {}     at net.minecraftforge.eventbus.EventBus.post(EventBus.java:296) ~[eventbus-6.0.5.jar%2352!/:?] {}     at net.minecraftforge.server.ServerLifecycleHooks.handleServerStarted(ServerLifecycleHooks.java:115) ~[forge-1.20.1-47.3.29-universal.jar%23212!/:?] {re:classloading}     at net.minecraft.server.MinecraftServer.m_130011_(MinecraftServer.java:638) ~[server-1.20.1-20230612.114412-srg.jar%23207!/:?] {re:mixin,pl:accesstransformer:B,xf:fml:xaeroworldmap:xaero_wm_minecraftserver,xf:fml:xaerominimap:xaero_minecraftserver,re:classloading,pl:accesstransformer:B,xf:fml:xaeroworldmap:xaero_wm_minecraftserver,xf:fml:xaerominimap:xaero_minecraftserver,pl:mixin:APP:unionlib.mixins.json:MinecraftServerMixin,pl:mixin:APP:citadel.mixins.json:MinecraftServerMixin,pl:mixin:APP:balm.mixins.json:MinecraftServerMixin,pl:mixin:A}     at net.minecraft.server.MinecraftServer.m_206580_(MinecraftServer.java:251) ~[server-1.20.1-20230612.114412-srg.jar%23207!/:?] {re:mixin,pl:accesstransformer:B,xf:fml:xaeroworldmap:xaero_wm_minecraftserver,xf:fml:xaerominimap:xaero_minecraftserver,re:classloading,pl:accesstransformer:B,xf:fml:xaeroworldmap:xaero_wm_minecraftserver,xf:fml:xaerominimap:xaero_minecraftserver,pl:mixin:APP:unionlib.mixins.json:MinecraftServerMixin,pl:mixin:APP:citadel.mixins.json:MinecraftServerMixin,pl:mixin:APP:balm.mixins.json:MinecraftServerMixin,pl:mixin:A}     at java.lang.Thread.run(Thread.java:833) ~[?:?] {}  
    • Online forums in general seem to be declining in popularity imo. There’s still value here for certain types of content, such as written tutorials and blog posts which would otherwise get lost in the chat history fairly quickly on Discord. Also for those that prefer the forums format ofc. But for faster support related topics, I agree that the Discord is probably your best bet at the moment. The speed of responses is also down to the ratio of volunteers - the player support forum still seems pretty active, but the coding ones much less so. Once you’re feeling more confident in your modding skills, be the change you want to see
    • try the same link, i swapped logs after sitting in the world for a few minutes then leaving. Lmk if it keeps happening then ill just send a video of the live log on modrinth
    • It is an issue with chimes
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