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Posted

I've been looking for the last day on how to change the moon/sun texture in a Forge dimension and I can't find anywhere which tells me. I read somewhere about initializing a skyrenderer, but I do not know how to go on further with this.

 

My question is, how do you achieve this in 1.5.1?

Posted

Well inside your world provider class you can add this.

 

public String getSunTexture() {
	return "/filepath/sun.png";
}

public String getMoonTexture() {
	return "/filepath/moon.png";
}

 

Is that what you were looking for?

Posted

So the old pre 1.5 way is still used for this?

 

Yes, because the new texture system only affects items and blocks.

Don't ask for support per PM! They'll get ignored! | If a post helped you, click the "Thank You" button at the top right corner of said post! |

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This thread makes me sad because people just post copy-paste-ready code when it's obvious that the OP has little to no programming experience. This is not how learning works.

Posted

This thread (and a request) inspired me to do this.

 

Even though I didn't use the code here, thanks!

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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