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[Solved] What might cause tile entities shares same result?


poopoodice

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As title, my custom furnace (with 3 inputs and 1 output) will sync all the custom furnace automatically. When one of the furnaces finish cooking, all the output slot of each custom furnace in the world will add by one. 

 

any reply will be appreciated :)

 

Github

https://github.com/poopoodice/Last-Day-on-Earth

Edited by poopoodice
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You're probably using a static variable somewhere. The TileEntities for each block should be all be different instances of your TileEntity class. I can't think of any reason why that might be so. But if one of the variables inside your TileEntity was declared as `static` then every TileEntity would share that same state. From the way you describe it, I'd guess that more than one of your variables is declared static.

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Post your code.

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3. Never copy and paste code. You won't learn anything from doing that.

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1 hour ago, jaminv said:

You're probably using a static variable somewhere. The TileEntities for each block should be all be different instances of your TileEntity class. I can't think of any reason why that might be so. But if one of the variables inside your TileEntity was declared as `static` then every TileEntity would share that same state. From the way you describe it, I'd guess that more than one of your variables is declared static.

Is it only apply on tileentity class or include block class as well?

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One thing I noticed is that you shouldn't be calling BlockWorkbench.setState() from your TileEntity. Instead, you should add a method called getActualState() from your Block. In that method you can call world.getTileEntity(pos), get data from the TE, and return it in an IBlockState. Here's how I've done it in the past.

 

	@Override
	public IBlockState getActualState(IBlockState state, IBlockAccess worldIn, BlockPos pos) {
        TileEntity tileentity = BlockHelper.getTileEntity(worldIn, pos);

        EnumFacing facing = EnumFacing.NORTH;
       	boolean active = false;

        if (tileentity instanceof TileEntityMachineBase) {
        	TileEntityMachineBase te = (TileEntityMachineBase)tileentity;
        	facing = te.getFacing();
        	active = te.isProcessing();
        }
        
        return state.withProperty(FACING, facing).withProperty(ACTIVE, active);
	}

 

I don't think this is causing your current problem, it's just the correct way to do things. I don't think you should really be calling World.setBlockState() the way that you are. It could cause you problems down the line.

 

Quote

Is it only apply on tileentity class or include block class as well?

The Block class uses a singleton pattern. Minecraft only creates one Block instance no matter how many blocks of that type there are in the world. So Block classes are basically already de facto static. You should never store anything in a Block class, but instead use block states and tile entities, which you are doing correctly. TileEntities are not singleton. Minecraft creates a separate TileEntity for every instance of a block in the [loaded] world. I don't see you doing anything wrong here. It's just important as a modder to understand what Minecraft is doing here.

 

private WorkstationEnergyStorage storage = new WorkstationEnergyStorage(6000);
...
private int cookTime, energy = storage.getEnergyStored();

 

You've got some weirdness with your energy handling. You probably shouldn't be storing the energy value in your TileEntity, but instead relying on WorkstationEnergyStorage storage to handle it for you. I'm not even sure how your machine actually works, because it doesn't look like `energy` should ever be more than 0. The above code is only called once, and it storage.getEnergyStored() will always be 0 when it's called. I don't see anything else syncing your `energy` value to the energy storage. Even if there is some code I'm not seeing somewhere, it's going to cause you problems down the line. There's no reason to store the energy value as an integer in your TileEntity. It's stored in your energy storage. Use that.

 

					ItemStack output = WorkbenchRecipes.getInstance().getWorkbenchResult(inputs[0], inputs[1]);
					
					if(!output.isEmpty())
					{
						output = WorkbenchRecipes.getInstance().getWorkbenchResult(inputs[0], inputs[1]);
						smelting = output;
						cookTime++;
						energy--;
						BlockWorkbench.setState(true, world, pos);
						if(cookTime == 200)
						{
							cookTime = 0;
							output = WorkbenchRecipes.getInstance().getWorkbenchResult(inputs[0], inputs[1]);
							smelting = output;
							inputs[0].shrink(1);
							inputs[1].shrink(1);
							handler.setStackInSlot(0, inputs[0]);
							handler.setStackInSlot(1, inputs[1]);
							if(handler.getStackInSlot(2).getCount() > 0)
							{
								handler.getStackInSlot(2).grow(1);
							}
							else
							{
								handler.insertItem(2, smelting, false);
							}
							smelting = null;
							output = null;
							cookTime = 0;
							System.out.println("finish");
							this.markDirty();
							return;
						}
					}

 

You've got some weird duplicate code in your update() method. You're initializing `output` 3 times to the exact same value. You're just wasting processor cycles. `smelting` is initialized twice but never used. `output` is set to null at the end of your code, but it's a local variable and this isn't necessary. Perhaps you were just trying different things out, but I would clean this up. It makes it easier to see what going on.

Although I've spotted a few potential issues that might cause you problems down the road, nothing really stands out as the actual problem. Are you sure you've pushed your most recent code to Github? With the energy issue, I'm not sure how you get to the point where this is actually outputing items. Perhaps I'm looking at an older version of the code?

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In WorkbenchRecipes:

	private final Table<ItemStack, ItemStack, ItemStack> workingList = HashBasedTable.<ItemStack, ItemStack, ItemStack>create();

 

ItemStack doesn't have a hashcode() method, so it's just using the default. There's no real way to guarantee that it will arrive at the same hash value for similar stacks, especially when you factor in item counts, NBT, etc. I'm not really sure how this is working for you at all (unless you're only putting 1 of each item in at a time), but it will almost certainly cause you problems down the line.

 

What I've had to do is create a wrapper class that implements hashcode() in a consistent manner:

	@Override
	public int hashCode() {
		// Although it might cause hash collision, we don't hash meta or NBT data. Hash collision should be fairly minimal.
		// We don't hash meta because wildcard meta data wouldn't work.
		// We don't hash NBT because then items with simple NBT data (like renaming in an anvil) would be rejected by the recipe.
		return item.getRegistryName().hashCode();
	}

 

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i know all the codes are messy because Ive been working on these for quite a long time, how I wrote these code is basically read other mod's source code, but different mod had different setups, which makes me really confused. In the update() function, I tried multiple times to get it to work, so it's really messy but works. For me, the primary target is to make everything to work and then the efficient of the code runs. Thank you for you patients and all replies. I will record a video and what the problems looks like.

 

And no, the code on the github is the latest

 

Edit:

Here is the video

 

As you can see, 2 aluminium bars can produce a aluminium plate. To test the bug, I put 4 aluminium bars into the left workbench, which produces 2 plates, and I put 2 bars into the right one, which should produce only 1 plate, but in the vd, they share the results.

 

Edited by poopoodice
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That is strange. It's even more strange that it the count is 1 at first and then changes it to 2. Since the update() routine is never performed on the client, it's likely not a client/server desync at the tile entity. It seems like it's happening somewhere in the container, but I don't see it.


Unfortunately, I don't have time to debug through all of your code and I can't really run it yourself. You should trace through it and watch it happening step by step. I suggest subclassing ItemStackHandler and override the onContentsChanged. You can even narrow it down by creating an if (slot == 2) {} statement with a dummy operation in it, and add a breakpoint there. When you hit the breakpoint, you can look at the stack trace and see everything that it causing an update to the slot.

 

	@Override
	protected void onContentsChanged(int slot) {
		if (slot == 2) {
			int a = 0; // Breakpoint here
		}
	}

 

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10 hours ago, jaminv said:

output = WorkbenchRecipes.getInstance().getWorkbenchResult(inputs[0], inputs[1]);

Whenever you are interacting with ItemStacks in recipes you need to do ItemStack#copy to create a new instance otherwise you are using the same one for all of them.

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

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1 hour ago, jaminv said:

That is strange. It's even more strange that it the count is 1 at first and then changes it to 2. Since the update() routine is never performed on the client, it's likely not a client/server desync at the tile entity. It seems like it's happening somewhere in the container, but I don't see it.


Unfortunately, I don't have time to debug through all of your code and I can't really run it yourself. You should trace through it and watch it happening step by step. I suggest subclassing ItemStackHandler and override the onContentsChanged. You can even narrow it down by creating an if (slot == 2) {} statement with a dummy operation in it, and add a breakpoint there. When you hit the breakpoint, you can look at the stack trace and see everything that it causing an update to the slot.

 


	@Override
	protected void onContentsChanged(int slot) {
		if (slot == 2) {
			int a = 0; // Breakpoint here
		}
	}

 

Thank you, I will try it out

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3 minutes ago, poopoodice said:

Is copyItemStack(ItemStack stack)  What Im looking for? 

Looks like that method is from 1.9.4 so no. Use ItemStack#copy

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VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

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Just now, poopoodice said:

How do I use it? Since I can't find something looks similiar

ItemStack stack = ...;
newStack = stack.copy();

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VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

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AnimeFan8888 is right about returning ItemStacks. That would definitely cause an issue like this. You should have getWorkbenchResult() return like this:

return ((ItemStack)ent.getValue()).copy();

There's a pretty good chance that will solve your problem. It certainly can't hurt.

 

---

 

I don't know if it helps because it might be total information overload, but the recipe management system for my mod is here: https://github.com/jaminvanderberg/AdvancedMachines/tree/master/src/main/java/jaminv/advancedmachines/util/recipe. It includes a three-ingredient recipe manager that handles ingredients in any order, ore dictionary, etc. There's a lot there because recipe management can get quite complicated. But if it helps, great.

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9 minutes ago, Animefan8888 said:

ItemStack stack = ...;
newStack = stack.copy();

 

9 minutes ago, jaminv said:

AnimeFan8888 is right about returning ItemStacks. That would definitely cause an issue like this. You should have getWorkbenchResult() return like this:


return ((ItemStack)ent.getValue()).copy();

There's a pretty good chance that will solve your problem. It certainly can't hurt.

 

---

 

I don't know if it helps because it might be total information overload, but the recipe management system for my mod is here: https://github.com/jaminvanderberg/AdvancedMachines/tree/master/src/main/java/jaminv/advancedmachines/util/recipe. It includes a three-ingredient recipe manager that handles ingredients in any order, ore dictionary, etc. There's a lot there because recipe management can get quite complicated. But if it helps, great.

Wow, they works! Thank you guys so much, Animefan8888 Ive subscribe to ur channel hope you can upload some nice tutorials, and jaminv thanks for all ur suggestions! :))

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20 minutes ago, poopoodice said:

Ive subscribe to ur channel hope you can upload some nice tutorials

I'll try, but it will likely start with the basics ?

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VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

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com.google.common.collect.ImmutableMap$Builder.build(ImmutableMap.java:359) ~[guava-21.0.jar:?] {}     at tschipp.carryon.client.event.RenderEvents.onRenderWorld(RenderEvents.java:334) ~[?:1.15.6.24] {re:classloading}     at net.minecraftforge.eventbus.ASMEventHandler_882_RenderEvents_onRenderWorld_RenderWorldLastEvent.invoke(.dynamic) ~[?:?] {}     at net.minecraftforge.eventbus.ASMEventHandler.invoke(ASMEventHandler.java:85) ~[eventbus-4.0.0.jar:?] {}     at net.minecraftforge.eventbus.EventBus$$Lambda$3607/1632506112.invoke(Unknown Source) ~[?:?] {}     at net.minecraftforge.eventbus.EventBus.post(EventBus.java:302) ~[eventbus-4.0.0.jar:?] {}     at net.minecraftforge.eventbus.EventBus.post(EventBus.java:283) ~[eventbus-4.0.0.jar:?] {}     at net.minecraftforge.client.ForgeHooksClient.dispatchRenderLast(ForgeHooksClient.java:201) ~[?:?] {re:classloading}     at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] {}     at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] {}     at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] {}     at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] {}     at net.optifine.reflect.Reflector.callVoid(Reflector.java:789) ~[?:?] {re:classloading}     at net.minecraft.client.renderer.GameRenderer.func_228378_a_(GameRenderer.java:1027) ~[?:?] {re:mixin,pl:accesstransformer:B,xf:OptiFine:default,xf:fml:fairylights:GameRendererTransformer,re:classloading,pl:accesstransformer:B,xf:OptiFine:default,xf:fml:fairylights:GameRendererTransformer,pl:mixin:APP:immersive_aircraft.mixins.json:GameRendererMixin,pl:mixin:APP:flywheel.mixins.json:StoreProjectionMatrixMixin,pl:mixin:APP:forge-mca.mixin.json:client.MixinGameRenderer,pl:mixin:APP:mixins.essential.json:events.Mixin_GuiDrawScreenEvent_Priority,pl:mixin:A} -- Affected level -- Details:     All players: 1 total; [ClientPlayerEntity['Gilman100'/265, l='ClientLevel', x=141.50, y=70.00, z=-166.50]]     Chunk stats: Client Chunk Cache: 841, 27     Level dimension: minecraft:overworld     Level spawn location: World: (8,64,8), Chunk: (at 8,4,8 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)     Level time: 0 game time, 0 day time     Server brand: forge     Server type: Integrated singleplayer server Stacktrace:     at net.minecraft.client.world.ClientWorld.func_72914_a(ClientWorld.java:617) ~[?:?] {re:mixin,xf:OptiFine:default,re:classloading,xf:OptiFine:default,pl:mixin:APP:abnormals_core.mixins.json:client.ClientWorldMixin,pl:mixin:APP:architectury.mixins.json:MixinClientLevel,pl:mixin:APP:mixins.essential.json:feature.particles.Mixin_AddParticleSystemToClientWorld,pl:mixin:A}     at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2031) [?:?] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:abnormals_core.mixins.json:client.MinecraftMixin,pl:mixin:APP:mts.mixins.json:common.MinecraftMixin,pl:mixin:APP:flywheel.mixins.json:ShaderCloseMixin,pl:mixin:APP:architectury.mixins.json:MixinMinecraft,pl:mixin:APP:mixins.essential.json:client.Mixin_RunEssentialTasks,pl:mixin:APP:mixins.essential.json:client.MixinMinecraft,pl:mixin:APP:mixins.essential.json:client.gui.Mixin_FixKeybindUnpressedInEmoteWheel,pl:mixin:APP:mixins.essential.json:client.gui.Mixin_RecalculateMenuScale,pl:mixin:APP:mixins.essential.json:compatibility.forge.Mixin_FixInternalByteBufAccess,pl:mixin:APP:mixins.essential.json:compatibility.forge.Mixin_FixPrematureByteBufFree,pl:mixin:APP:mixins.essential.json:events.Mixin_RenderTickEvent,pl:mixin:A,pl:runtimedistcleaner:A}     at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:628) [?:?] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:abnormals_core.mixins.json:client.MinecraftMixin,pl:mixin:APP:mts.mixins.json:common.MinecraftMixin,pl:mixin:APP:flywheel.mixins.json:ShaderCloseMixin,pl:mixin:APP:architectury.mixins.json:MixinMinecraft,pl:mixin:APP:mixins.essential.json:client.Mixin_RunEssentialTasks,pl:mixin:APP:mixins.essential.json:client.MixinMinecraft,pl:mixin:APP:mixins.essential.json:client.gui.Mixin_FixKeybindUnpressedInEmoteWheel,pl:mixin:APP:mixins.essential.json:client.gui.Mixin_RecalculateMenuScale,pl:mixin:APP:mixins.essential.json:compatibility.forge.Mixin_FixInternalByteBufAccess,pl:mixin:APP:mixins.essential.json:compatibility.forge.Mixin_FixPrematureByteBufFree,pl:mixin:APP:mixins.essential.json:events.Mixin_RenderTickEvent,pl:mixin:A,pl:runtimedistcleaner:A}     at net.minecraft.client.main.Main.main(Main.java:184) [?:?] {re:classloading,pl:runtimedistcleaner:A}     at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] {}     at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] {}     at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] {}     at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] {}     at net.minecraftforge.fml.loading.FMLClientLaunchProvider.lambda$launchService$0(FMLClientLaunchProvider.java:37) [forge-1.16.5-36.2.42.jar:36.2] {}     at net.minecraftforge.fml.loading.FMLClientLaunchProvider$$Lambda$534/786047074.call(Unknown Source) [forge-1.16.5-36.2.42.jar:36.2] {}     at cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:37) [modlauncher-8.1.3.jar:?] {}     at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:54) [modlauncher-8.1.3.jar:?] {}     at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:72) [modlauncher-8.1.3.jar:?] {}     at cpw.mods.modlauncher.Launcher.run(Launcher.java:82) [modlauncher-8.1.3.jar:?] {re:classloading}     at cpw.mods.modlauncher.Launcher.main(Launcher.java:66) [modlauncher-8.1.3.jar:?] {re:classloading} -- System Details -- Details:     Minecraft Version: 1.16.5     Minecraft Version ID: 1.16.5     Operating System: Windows 10 (amd64) version 10.0     Java Version: 1.8.0_51, Oracle Corporation     Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation     Memory: 1589460336 bytes (1515 MB) / 4623171584 bytes (4409 MB) up to 6561988608 bytes (6258 MB)     CPUs: 12     JVM Flags: 4 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx7040m -Xms256m     ModLauncher: 8.1.3+8.1.3+main-8.1.x.c94d18ec     ModLauncher launch target: fmlclient     ModLauncher naming: srg     ModLauncher services:          /mixin-0.8.4.jar mixin PLUGINSERVICE          /eventbus-4.0.0.jar eventbus PLUGINSERVICE          /forge-1.16.5-36.2.42.jar object_holder_definalize PLUGINSERVICE          /forge-1.16.5-36.2.42.jar runtime_enum_extender PLUGINSERVICE          /accesstransformers-3.0.1.jar accesstransformer PLUGINSERVICE          /forge-1.16.5-36.2.42.jar capability_inject_definalize PLUGINSERVICE          /forge-1.16.5-36.2.42.jar runtimedistcleaner PLUGINSERVICE          /mixin-0.8.4.jar mixin TRANSFORMATIONSERVICE          /OptiFine_1.16.5_HD_U_G8%20(1).jar OptiFine TRANSFORMATIONSERVICE          /essential_1-3-2-5_forge_1-16-5.jar essential-loader TRANSFORMATIONSERVICE          /forge-1.16.5-36.2.42.jar fml TRANSFORMATIONSERVICE      FML: 36.2     Forge: net.minecraftforge:36.2.42     FML Language Providers:          [email protected]         minecraft@1         [email protected]     Mod List:          TFTH 1.2.jar                                      |The_Flesh_That_Hates          |plaque                        |1.0.0               |DONE      |Manifest: NOSIGNATURE         BetterAnimationsCollection-v1.2.4-1.16.5-Forge.jar|Better Animations Collection  |betteranimationscollection    |1.2.4               |DONE      |Manifest: 9a:09:85:98:65:c4:8c:11:c5:49:f6:d6:33:23:39:df:8d:b4:ff:92:84:b8:bd:a5:83:9f:ac:7f:2a:d1:4b:6a         glasscutter-1.1.1-1.16.5.jar                      |Glasscutter                   |glasscutter                   |1.1.1               |DONE      |Manifest: NOSIGNATURE         supermartijn642configlib-1.1.8-forge-mc1.16.jar   |SuperMartijn642's Config Libra|supermartijn642configlib      |1.1.8               |DONE      |Manifest: NOSIGNATURE         Trin Civil Pack-1.16.5-3.22.0.jar                 |Immersive Vehicles (MTS/IV) - |iv_tcp_v3                     |3.20.0              |DONE      |Manifest: NOSIGNATURE         HMM19.3.1MC1.16.5.jar                             |Horror Movie Monsters         |hmm                           |19.3.1              |DONE      |Manifest: NOSIGNATURE         weeping_angels-36.0.1.jar                         |Weeping Angels                |weeping_angels                |36.0.1              |DONE      |Manifest: NOSIGNATURE         jei-1.16.5-7.8.0.1009.jar                         |Just Enough Items             |jei                           |7.8.0.1009          |DONE      |Manifest: NOSIGNATURE         VisualWorkbench-v1.1.0-1.16.5.jar                 |Visual Workbench              |visualworkbench               |1.1.0               |DONE      |Manifest: 9a:09:85:98:65:c4:8c:11:c5:49:f6:d6:33:23:39:df:8d:b4:ff:92:84:b8:bd:a5:83:9f:ac:7f:2a:d1:4b:6a         DoggyTalents-1.16.5-2.1.15.jar                    |Doggy Talents 2               |doggytalents                  |2.1.15              |DONE      |Manifest: NOSIGNATURE         abnormals_core-1.16.5-3.3.1.jar                   |Abnormals Core                |abnormals_core                |3.3.1               |DONE      |Manifest: NOSIGNATURE         mcw-windows-2.2.1-mc1.16.5forge.jar               |Macaw's Windows               |mcwwindows                    |2.2.1               |DONE      |Manifest: NOSIGNATURE         caelus-forge-1.16.5-2.1.3.2.jar                   |Caelus API                    |caelus                        |1.16.5-2.1.3.2      |DONE      |Manifest: NOSIGNATURE         immersive_aircraft-0.5.2+1.16.5-forge.jar         |Immersive Aircraft            |immersive_aircraft            |0.5.2+1.16.5        |DONE      |Manifest: NOSIGNATURE         KleeSlabs_1.16.5-9.2.1.jar                        |KleeSlabs                     |kleeslabs                     |9.2.1               |DONE      |Manifest: NOSIGNATURE         Waystones_1.16.5-7.6.4.jar                        |Waystones                     |waystones                     |7.6.4               |DONE      |Manifest: NOSIGNATURE         jev-1.16.3-2.0.1.jar                              |Just Enough Vehicles          |jev                           |2.0.1               |DONE      |Manifest: NOSIGNATURE         mcwfurnituresbop-1.16.5-1.3.jar                   |Macaw's Furnitures - BOP      |mcwfurnituresbop              |1.16.5-1.3          |DONE      |Manifest: NOSIGNATURE         Clumps-6.0.0.28.jar                               |Clumps                        |clumps                        |6.0.0.28            |DONE      |Manifest: NOSIGNATURE         journeymap-1.16.5-5.8.5p7.jar                     |Journeymap                    |journeymap                    |5.8.5p7             |DONE      |Manifest: NOSIGNATURE         CTM-MC1.16.1-1.1.2.6.jar                          |ConnectedTexturesMod          |ctm                           |MC1.16.1-1.1.2.6    |DONE      |Manifest: NOSIGNATURE         TravelersBackpack-1.16.5-5.4.51.jar               |Traveler's Backpack           |travelersbackpack             |5.4.51              |DONE      |Manifest: NOSIGNATURE         Artifacts-1.16.5-2.10.5.jar                       |Artifacts                     |artifacts                     |1.16.5-2.10.5       |DONE      |Manifest: NOSIGNATURE         FarmingForBlockheads_1.16.5-7.3.1.jar             |Farming for Blockheads        |farmingforblockheads          |7.3.1               |DONE      |Manifest: NOSIGNATURE         Bookshelf-Forge-1.16.5-10.4.33.jar                |Bookshelf                     |bookshelf                     |10.4.33             |DONE      |Manifest: eb:c4:b1:67:8b:f9:0c:db:dc:4f:01:b1:8e:61:64:39:4c:10:85:0b:a6:c4:c7:48:f0:fa:95:f2:cb:08:3a:e5         NCOBC-1.2.2.jar                                   |Non Craftable Items Become Cra|dolberhats                    |1.2.2               |DONE      |Manifest: NOSIGNATURE         table_top_craft-1.16-1.2.1.jar                    |Table Top Craft               |table_top_craft               |1.16-1.2.1          |DONE      |Manifest: NOSIGNATURE         mcw-doors-1.1.0forge-mc1.16.5.jar                 |Macaw's Doors                 |mcwdoors                      |1.1.0               |DONE      |Manifest: NOSIGNATURE         Immersive Vehicles-1.16.5-22.15.0.jar             |Immersive Vehicles (formerly M|mts                           |NONE                |DONE      |Manifest: NOSIGNATURE         JEITweaker-1.16.5-1.1.0.49.jar                    |JEI Tweaker                   |jeitweaker                    |1.1.0.49            |DONE      |Manifest: NOSIGNATURE         fusion-1.1.1-forge-mc1.16.jar                     |Fusion                        |fusion                        |1.1.1               |DONE      |Manifest: NOSIGNATURE         carryon-1.16.5-1.15.6.24.jar                      |Carry On                      |carryon                       |1.15.6.24           |DONE      |Manifest: NOSIGNATURE         CraftTweaker-1.16.5-7.1.2.527.jar                 |CraftTweaker                  |crafttweaker                  |7.1.2.527           |DONE      |Manifest: NOSIGNATURE         BotanyPots-1.16.5-7.1.41.jar                      |BotanyPots                    |botanypots                    |7.1.41              |DONE      |Manifest: eb:c4:b1:67:8b:f9:0c:db:dc:4f:01:b1:8e:61:64:39:4c:10:85:0b:a6:c4:c7:48:f0:fa:95:f2:cb:08:3a:e5         forge-1.16.5-36.2.42-universal.jar                |Forge                         |forge                         |36.2.42             |DONE      |Manifest: 22:af:21:d8:19:82:7f:93:94:fe:2b:ac:b7:e4:41:57:68:39:87:b1:a7:5c:c6:44:f9:25:74:21:14:f5:0d:90         Trin Parts Pack-1.16.5-2.23.1.jar                 |Immersive Vehicles (MTS/IV) - |iv_tpp                        |2.22.0              |DONE      |Manifest: NOSIGNATURE         refinedstorage-1.9.18.jar                         |Refined Storage               |refinedstorage                |1.9.18              |DONE      |Manifest: NOSIGNATURE         mcw-paths-1.0.5-1.16.5forge.jar                   |Macaw's Paths and Pavings     |mcwpaths                      |1.0.5               |DONE      |Manifest: NOSIGNATURE         corpse-1.16.5-1.0.6.jar                           |Corpse                        |corpse                        |1.16.5-1.0.6        |DONE      |Manifest: NOSIGNATURE         Scary_Mobs_And_Bosses-mod-1.16.5_1.2.0.jar        |Scary Mobs Mobs and Bosses    |scary_mobs_and_bosses         |1.2.0               |DONE      |Manifest: NOSIGNATURE         chipped-1.16.5-1.2.1-forge.jar                    |Chipped                       |chipped                       |1.16.5-1.2.1-forge  |DONE      |Manifest: NOSIGNATURE         forge-1.16.5-36.2.42-client.jar                   |Minecraft                     |minecraft                     |1.16.5              |DONE      |Manifest: NOSIGNATURE         UndeadExpansion_2.0.4_1.16.5_b.jar                |Undead Expansion              |undead_expansion              |2.0.4               |DONE      |Manifest: NOSIGNATURE         mcw-bridges-3.0.0-mc1.16.5forge.jar               |Macaw's Bridges               |mcwbridges                    |3.0.0               |DONE      |Manifest: NOSIGNATURE         FarmersDelight-1.16.5-0.6.0.jar                   |Farmer's Delight              |farmersdelight                |1.16.5-0.6.0        |DONE      |Manifest: NOSIGNATURE         ToolBelt-1.16.5-1.16.3.jar                        |Tool Belt                     |toolbelt                      |1.16.3              |DONE      |Manifest: NOSIGNATURE         BotanyTrees-1.16.5-3.0.12.jar                     |BotanyTrees                   |botanytrees                   |3.0.12              |DONE      |Manifest: eb:c4:b1:67:8b:f9:0c:db:dc:4f:01:b1:8e:61:64:39:4c:10:85:0b:a6:c4:c7:48:f0:fa:95:f2:cb:08:3a:e5         BiomesOPlenty-1.16.5-13.1.0.477-universal.jar     |Biomes O' Plenty              |biomesoplenty                 |1.16.5-13.1.0.477   |DONE      |Manifest: NOSIGNATURE         mcw-trapdoors-1.1.3-mc1.16.5forge.jar             |Macaw's Trapdoors             |mcwtrpdoors                   |1.1.3               |DONE      |Manifest: NOSIGNATURE         mcw-fences-1.1.1-mc1.16.5forge.jar                |Macaw's Fences and Walls      |mcwfences                     |1.1.1               |DONE      |Manifest: NOSIGNATURE         supermartijn642corelib-1.1.17a-forge-mc1.16.jar   |SuperMartijn642's Core Lib    |supermartijn642corelib        |1.1.17a             |DONE      |Manifest: NOSIGNATURE         fairylights-4.0.6-1.16.5.jar                      |Fairy Lights                  |fairylights                   |4.0.6               |DONE      |Manifest: NOSIGNATURE         RecipesLibrary-1.16.5-2.0.0.jar                   |Recipes Library               |recipes_lib                   |2.0.0               |DONE      |Manifest: NOSIGNATURE         jeiintegration_1.16.5-7.1.0.22.jar                |JEI Integration               |jeiintegration                |7.1.0.22            |DONE      |Manifest: NOSIGNATURE         SelectablePainting-1.16.5-2.0.1.jar               |Selectable Painting           |selectable_painting           |2.0.1               |DONE      |Manifest: NOSIGNATURE         plushies-1.2-1.16.5-forge.jar                     |Plushie Mod                   |plushies                      |1.2                 |DONE      |Manifest: NOSIGNATURE         flywheel-1.16-0.2.5.jar                           |Flywheel                      |flywheel                      |1.16-0.2.5          |DONE      |Manifest: NOSIGNATURE         curios-forge-1.16.5-4.1.0.0.jar                   |Curios API                    |curios                        |1.16.5-4.1.0.0      |DONE      |Manifest: NOSIGNATURE         sisser-1.7.jar                                    |Sisser                        |sisser                        |1.7                 |DONE      |Manifest: NOSIGNATURE         Croptopia-1.16.5-FORGE-2.0.5.jar                  |Croptopia                     |croptopia                     |2.0.5               |DONE      |Manifest: NOSIGNATURE         polymorph-forge-1.16.5-0.41.jar                   |Polymorph                     |polymorph                     |1.16.5-0.41         |DONE      |Manifest: NOSIGNATURE         abnormals_delight-1.16.5-1.2.1.jar                |Abnormals Delight             |abnormals_delight             |1.2.1               |DONE      |Manifest: NOSIGNATURE         StorageDrawers-1.16.3-8.5.2.jar                   |Storage Drawers               |storagedrawers                |8.5.2               |DONE      |Manifest: NOSIGNATURE         DiagonalFences-v1.1.1-1.16.5.jar                  |Diagonal Fences               |diagonalfences                |1.1.1               |DONE      |Manifest: 9a:09:85:98:65:c4:8c:11:c5:49:f6:d6:33:23:39:df:8d:b4:ff:92:84:b8:bd:a5:83:9f:ac:7f:2a:d1:4b:6a         DoubleSlabs-1.16-3.7.3.jar                        |Double Slabs                  |doubleslabs                   |3.7.3               |DONE      |Manifest: NOSIGNATURE         obfuscate-0.6.3-1.16.5.jar                        |Obfuscate                     |obfuscate                     |0.6.3               |DONE      |Manifest: NOSIGNATURE         vehicle-mod-0.45.2-1.16.3.jar                     |MrCrayfish's Vehicle Mod      |vehicle                       |0.45.2              |DONE      |Manifest: NOSIGNATURE         cfm-7.0.0pre22-1.16.3.jar                         |MrCrayfish's Furniture Mod    |cfm                           |7.0.0-pre22         |DONE      |Manifest: NOSIGNATURE         morecfm-1.3.1-1.16.3.jar                          |MrCrayfish's More Furniture Mo|morecfm                       |1.3.1               |DONE      |Manifest: NOSIGNATURE         architectury-1.32.68.jar                          |Architectury                  |architectury                  |1.32.68             |DONE      |Manifest: NOSIGNATURE         minecraft-comes-alive-7.3.23+1.16.5-universal.jar |Minecraft Comes Alive         |mca                           |7.3.23+1.16.5       |DONE      |Manifest: NOSIGNATURE         connectedglass-1.1.11-forge-mc1.16.jar            |Connected Glass               |connectedglass                |1.1.11              |DONE      |Manifest: NOSIGNATURE         Chisel-MC1.16.5-2.0.1-alpha.4.jar                 |Chisel                        |chisel                        |MC1.16.5-2.0.1-alpha|DONE      |Manifest: NOSIGNATURE         mcw-furniture-3.2.2-mc1.16.5forge.jar             |Macaw's Furniture             |mcwfurnitures                 |3.2.2               |DONE      |Manifest: NOSIGNATURE         apexcore-1.16.5-1.10.0.jar                        |ApexCore                      |apexcore                      |1.10.0              |DONE      |Manifest: NOSIGNATURE         fantasyfurniture-1.16.5-2.0.2.jar                 |Fantasy's Furniture           |fantasyfurniture              |2.0.2               |DONE      |Manifest: NOSIGNATURE         cloth-config-4.17.101-forge.jar                   |Cloth Config v4 API           |cloth-config                  |4.17.101            |DONE      |Manifest: NOSIGNATURE         PuzzlesLib-v1.0.15-1.16.5-Forge.jar               |Puzzles Lib                   |puzzleslib                    |1.0.15              |DONE      |Manifest: 9a:09:85:98:65:c4:8c:11:c5:49:f6:d6:33:23:39:df:8d:b4:ff:92:84:b8:bd:a5:83:9f:ac:7f:2a:d1:4b:6a         Aquaculture-1.16.5-2.1.23.jar                     |Aquaculture 2                 |aquaculture                   |1.16.5-2.1.23       |DONE      |Manifest: NOSIGNATURE         FallingTree-1.16.5-2.11.7.jar                     |FallingTree                   |fallingtree                   |2.11.7              |DONE      |Manifest: NOSIGNATURE         expandability-2.0.1-forge.jar                     |ExpandAbility                 |expandability                 |2.0.1               |DONE      |Manifest: NOSIGNATURE         geckolib-forge-1.16.5-3.0.106.jar                 |GeckoLib                      |geckolib3                     |3.0.106             |DONE      |Manifest: NOSIGNATURE         mcw-lights-1.0.6b-mc1.16.5forge.jar               |Macaw's Lights and Lamps      |mcwlights                     |1.0.6               |DONE      |Manifest: NOSIGNATURE         Essential (forge_1.16.5).jar                      |Essential                     |essential                     |1.3.2.5+ge4fdbcd438 |DONE      |Manifest: NOSIGNATURE         BetterAdvancements-1.16.5-0.1.1.115.jar           |Better Advancements           |betteradvancements            |0.1.1.115           |DONE      |Manifest: NOSIGNATURE     Crash Report UUID: 5a2a5800-3bd7-4640-9bbc-ef9573fc1d4b     Launched Version: forge-36.2.42     Backend library: LWJGL version 3.2.2 build 10     Backend API: NVIDIA GeForce RTX 2050/PCIe/SSE2 GL version 4.6.0 NVIDIA 546.80, NVIDIA Corporation     GL Caps: Using framebuffer using OpenGL 3.0     Using VBOs: Yes     Is Modded: Definitely; Client brand changed to 'forge'     Type: Client (map_client.txt)     Graphics mode: fancy     Resource Packs: vanilla, mod_resources, file/Invisible Item Frame Pack_1.16.4-1.0.zip, file/Mizunos 16 Craft JE CIT_1.16.4_beta-1.0.zip, file/Mizunos 16 Craft JE_1.16.4-1.0.zip     Current Language: English (US)     CPU: 12x AMD Ryzen 5 7535HS with Radeon Graphics      OptiFine Version: OptiFine_1.16.5_HD_U_G8     OptiFine Build: 20210515-161946     Render Distance Chunks: 12     Mipmaps: 4     Anisotropic Filtering: 1     Antialiasing: 0     Multitexture: false     Shaders: BSL_v8.2.09.zip     OpenGlVersion: 4.6.0 NVIDIA 546.80     OpenGlRenderer: NVIDIA GeForce RTX 2050/PCIe/SSE2     OpenGlVendor: NVIDIA Corporation     CpuCount: 12
    • I've been trying to give a little transparency to a block and a custom model, but I'm running into the same issue with the transparency of the block Some guides say I use ItemBlockRenderTypes.setRenderLayer in a ClientEvent class but its deprecated, I already tried to set a Properties in Properties.copy(Blocks.FLOWERPOT) But the render in game still doesn't has transparency, only as an Item  
    • My friends and I are modding to survive But recently I want to use cmd to open the server instead of making the single player game public But when I used two methods to start the server, I encountered two problems first A I used forge to install the server files Created using the original server jar The server was installed successfully and the mod was also loaded successfully. But after I replaced the world file with my survival map, I found that the mod items inside disappeared but could be taken from creation again. So I tried to install the server using forge first B I have studied forge for a long time but successfully installed it. But when I put in mods it crashed But mods can be installed on the server   我和我的朋友們正在mod為了生存 但是最近我想用cmd打開伺服器而不是把單人遊戲公開 但是當我使用兩種方法啟動伺服器時,我遇到了兩個問題 首先AI使用forge安裝伺服器檔案使用原始伺服器jar 建立伺服器已成功安裝,mod 也已成功載入。但是當我用我的生存地圖替換世界文件後,我發現裡面的mod物品消失了,但可以再次從創建中取出。所以我嘗試先使用forge安裝伺服器,BI研究了forge很久但成功安裝了它。但是當我安裝 mods 時它崩潰了但是 mods 可以安裝在伺服器上 我和我的朋友正在mod生存 但最近我想使用cmd開啟伺服器而不是單人遊戲公開   但是當我使用了兩種方法開啟伺服器時遇到了兩種問題   第1個A 我使用了forge安裝伺服器文件 在使用原版伺服器jar建立    伺服器安裝成功 mod也順利加載  但是我將我的生存地圖替換世界文件後發現裡面的mod物品消失了但可以再次從創造拿取  所以我嘗試使用forge安裝伺服器   第2個B forge我研究了很久但也成功安裝了 但是當我放入 mods 之後發生了崩潰 但是mods在1A伺服器上是可以安裝的 Ps 我用谷歌翻譯 so    
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