Anonomys Posted August 4, 2019 Share Posted August 4, 2019 I am using piece of deobfuscated minecraft mod, can someone tell me what is this : " switch (1.$SwitchMap$net$minecraft$util$EnumFacing[facing.ordinal()]) " Quote This is my signature. I don't really too much know about java but i try to help and i try to get help from others too. Thank you! Link to comment Share on other sites More sharing options...
Draco18s Posted August 4, 2019 Share Posted August 4, 2019 Looks like a reference to EnumFacing. My guess at (regular, readable) Java for that whole line would be: switch(EnumFacing.VALUES[facing.ordinal()]) { ... } 1 Quote Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given. Link to comment Share on other sites More sharing options...
Anonomys Posted August 4, 2019 Author Share Posted August 4, 2019 Thanks but i here's my whole class: (i have problem with "case" package jayden.mod.util; import jayden.mod.util.Bounds; import net.minecraft.util.EnumFacing; import net.minecraft.util.math.AxisAlignedBB; public class CollisionHelper { public CollisionHelper() {} public static AxisAlignedBB getBlockBounds(EnumFacing facing, double x1, double y1, double z1, double x2, double y2, double z2) { double[] bounds = fixRotation(facing, x1, z1, x2, z2); return new AxisAlignedBB(bounds[0], y1, bounds[1], bounds[2], y2, bounds[3]); } public static AxisAlignedBB getBlockBounds(EnumFacing facing, Bounds bounds, double x1, double y1, double z1, double x2, double y2, double z2) { double[] fixedBounds = fixRotation(facing, x1, z1, x2, z2); return new AxisAlignedBB(fixedBounds[0], y1, fixedBounds[1], fixedBounds[2], y2, fixedBounds[3]); } private static double[] fixRotation(EnumFacing facing, double var1, double var2, double var3, double var4) { switch (EnumFacing.VALUES[facing.ordinal()]) { case 1: double var_temp_1 = var1; var1 = 1.0D - var3; double var_temp_2 = var2; var2 = 1.0D - var4; var3 = 1.0D - var_temp_1; var4 = 1.0D - var_temp_2; break; case 2: double var_temp_3 = var1; var1 = var2; var2 = 1.0D - var3; var3 = var4; var4 = 1.0D - var_temp_3; break; case 3: double var_temp_4 = var1; var1 = 1.0D - var4; double var_temp_5 = var2; var2 = var_temp_4; double var_temp_6 = var3; var3 = 1.0D - var_temp_5; var4 = var_temp_6; break; } return new double[] { var1, var2, var3, var4 }; } } Quote This is my signature. I don't really too much know about java but i try to help and i try to get help from others too. Thank you! Link to comment Share on other sites More sharing options...
Anonomys Posted August 7, 2019 Author Share Posted August 7, 2019 (edited) .... Edited August 7, 2019 by Anonomys Quote This is my signature. I don't really too much know about java but i try to help and i try to get help from others too. Thank you! Link to comment Share on other sites More sharing options...
Anonomys Posted August 7, 2019 Author Share Posted August 7, 2019 I need help with this too What is this: public IBlockState getStateFromMeta(int meta) { return getDefaultState().withProperty(FACING, EnumFacing.byHorizontalIndex(meta)); } Quote This is my signature. I don't really too much know about java but i try to help and i try to get help from others too. Thank you! Link to comment Share on other sites More sharing options...
Animefan8888 Posted August 7, 2019 Share Posted August 7, 2019 43 minutes ago, Anonomys said: What is this: The IBlockState is saved as an integer 0-15 on disk. It is called metadata(meta for short). The return value returns an IBlockState with the property FACING with the EnumFacing value determined by the meta interpreted as the horizontal index. Quote VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect. Forge and vanilla BlockState generator. Link to comment Share on other sites More sharing options...
Anonomys Posted August 7, 2019 Author Share Posted August 7, 2019 3 hours ago, Animefan8888 said: The IBlockState is saved as an integer 0-15 on disk. It is called metadata(meta for short). The return value returns an IBlockState with the property FACING with the EnumFacing value determined by the meta interpreted as the horizontal index. can you just type me code? what do i type? Quote This is my signature. I don't really too much know about java but i try to help and i try to get help from others too. Thank you! Link to comment Share on other sites More sharing options...
desht Posted August 7, 2019 Share Posted August 7, 2019 No, this forum does not just "type you code". You haven't actually stated what you're trying to achieve, so how could anyone possibly tell you what to type? Why can't you just refer to the original source code? Do you have permission to republish this deobf'd code? Quote Link to comment Share on other sites More sharing options...
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