Posted September 2, 20196 yr Hi, I have the following: resources/assets/comtech/models/block/ore_aluminium.json: { "parent": "block/cube_all", "textures": { "all": "comtech:blocks/ore_aluminium } } resources/assets/blockstates/ore_aluminium.json: { "forge_marker": 1, "defaults": { "model": "comtech:ore_aluminium" }, "variants": { "normal": [{}], "inventory: [{}] } } and my texture file is in the following place: resources/assets/textures/blocks/ore_aluminium.png When I load up the game, initially, I had a whole heap of errors which unfortunately I do not remember. What I do remember however, is that it said it couldn't find something for my block. This disappeared however, once I had added an entry into my .lang file and it runs as "normal". However, when I go into the inventory, the texture in there is the default no texture found icon. Any ideas what might be happening? I've tried the solutions on the internet but they don't seem to be working in my case. UPDATE: It seems to just be the inventory icon that I'm having an issue with, when I place the block in the world, the sides of the block are textured appropriately. Edited September 3, 20196 yr by JamieEdwards It got solved.
September 2, 20196 yr 16 minutes ago, JamieEdwards said: It seems to just be the inventory icon that I'm having an issue with Do you have a model file for your block? If you are using 1.12.2 you also need to register the model for the ItemBlock. VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect. Forge and vanilla BlockState generator.
September 3, 20196 yr I don't know if it is a typo from porting your code here or what, but you are missing a quotation mark after ore_aluminum in the model json.
September 3, 20196 yr Author 6 hours ago, kaydogz said: I don't know if it is a typo from porting your code here or what, but you are missing a quotation mark after ore_aluminum in the model json. It is yeah, sorry, I'll edit it
September 3, 20196 yr Author 10 hours ago, Animefan8888 said: Do you have a model file for your block? If you are using 1.12.2 you also need to register the model for the ItemBlock. I'm not quite sure what you mean? Is it a case of me needing to put a json file in items too?
September 3, 20196 yr Please post your code, preferably as a GitHub repo. Some tips: Spoiler Modder Support: Spoiler 1. Do not follow tutorials on YouTube, especially TechnoVision (previously called Loremaster) and HarryTalks, due to their promotion of bad practice and usage of outdated code. 2. Always post your code. 3. Never copy and paste code. You won't learn anything from doing that. 4. Quote Programming via Eclipse's hotfixes will get you nowhere 5. Learn to use your IDE, especially the debugger. 6. Quote The "picture that's worth 1000 words" only works if there's an obvious problem or a freehand red circle around it. Support & Bug Reports: Spoiler 1. Read the EAQ before asking for help. Remember to provide the appropriate log(s). 2. Versions below 1.11 are no longer supported due to their age. Update to a modern version of Minecraft to receive support.
September 3, 20196 yr Author 19 minutes ago, DavidM said: Please post your code, preferably as a GitHub repo. Here's the repo: https://github.com/JamieRhys/Comtech
September 3, 20196 yr Author I feel like an idiot.... I figured out what the problem was. I was doing everything right EXCEPT, I didn't set the customModelResourceLocation for the inventory icon. It's fixed now and works absolutely fine. I also get why I wasn't getting any errors too, given that the game didn't even know that the icons existed in the first place. Sorry guys for wasting time!
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