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  • Animefan8888
    Animefan8888

    I think Gui#blit expects the texture to be 256x256

  • Animefan8888
    Animefan8888

    Use PlayerEntity#areEyesInFluid(FluidTags.WATER)

  • you can get the player from the context Supplier<NetworkEvent.Context> ctx https://github.com/MinecraftForge/MinecraftForge/blob/1.14.x/src/main/java/net/minecraftforge/fml/network/Networ

36 minutes ago, cinsiian said:

So how can I get the normal player?

Minecraft.getMinecraft().player (dont know if this changed in 1.14 but probably not) this will always give you the client player 

  • Author

Ok but i dont need the client player, i need the server player wich I can get the capability and set the Packet.mana for the client (Server > Client)

  • Author

Oh I get it, I have to set the server's player mana using the constructor in a network event.

Am I right?

  • Author

I finally did it, I managed to get it work, thanks everyone for the help! 

Marking this as solved.

Thanks everyone again!!!!

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