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Posted (edited)

Hey there,

 

I recently started with Minecraft Modding. To learn all the basics, I started to implement a new item. That sounded simple to me but I ran into an issue.

My game loads fine with my mod but I get an error since my item texture isn't able to load. I just can't figure out why. Can anyone help me with that?

 

Here is the error: https://pastebin.com/6PE6EePJ

Here is my code: https://github.com/DAmNRelentless/TestingAMod

Edited by DamnRelentless
Fixed
Posted

From your GitHub page, it looks to me that everything is in order. Have you made sure your development environment is properly in sync with the file system? I had some trouble with that at one point.

Fancy 3D Graphing Calculator mod, with many different coordinate systems.

Lightweight 3D/2D position/vector transformations library, also with support for different coordinate systems.

Posted
1 hour ago, SerpentDagger said:

From your GitHub page, it looks to me that everything is in order. Have you made sure your development environment is properly in sync with the file system? I had some trouble with that at one point.

I think so. I am using IntelliJ. What do you mean could be set up wrong that's causing this?

Posted
1 hour ago, DamnRelentless said:

What do you mean could be set up wrong that's causing this?

In Eclipse, at least, when I add a file to the project without explicitly doing so through Eclipse itself, it doesn't register that there exists a new file, or even that it's out of sync with the reality of the situation, until I forcibly remind it of the fact: either through renaming one of the folders containing the unnoticed file, or perhaps through restarting the program (although I'm unsure of the merits of that method, as I always use the former due to its convenience).

Fancy 3D Graphing Calculator mod, with many different coordinate systems.

Lightweight 3D/2D position/vector transformations library, also with support for different coordinate systems.

Posted
4 minutes ago, SerpentDagger said:

either through renaming one of the folders containing the unnoticed file, or perhaps through restarting the program

In eclipse you can just right click on the folder or the whole project and click refresh.

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

Posted
3 minutes ago, Animefan8888 said:

In eclipse you can just right click on the folder or the whole project and click refresh.

Ah, well that's even more convenient then. I'll have to give that a try. lol

Fancy 3D Graphing Calculator mod, with many different coordinate systems.

Lightweight 3D/2D position/vector transformations library, also with support for different coordinate systems.

Posted
6 hours ago, SerpentDagger said:

In Eclipse, at least, when I add a file to the project without explicitly doing so through Eclipse itself, it doesn't register that there exists a new file, or even that it's out of sync with the reality of the situation, until I forcibly remind it of the fact: either through renaming one of the folders containing the unnoticed file, or perhaps through restarting the program (although I'm unsure of the merits of that method, as I always use the former due to its convenience).

 

6 hours ago, Animefan8888 said:

In eclipse you can just right click on the folder or the whole project and click refresh.

Well, using IntelliJ, there is a Sync button when you rightclick a file. Sadly although I did this with the texture and the whole project, this doesn't change anything. I also reloaded the project through the gradle reload option with no good result. Anything else I could try? I am really running against a wall here.

Posted

Update: I fixed the error. It was because of a missing model and not related to the texture.

 

I recreated the whole mod and the model error is gone. My whole log is free of errors. However I still don't get the texture in game. It's still the purple-black texture.

It obviously finds the right model now but the texture is still missing.

 

Here is my new code: https://github.com/RLNT/IHMAM/tree/develop

Posted
10 hours ago, Animefan8888 said:

In eclipse you can just right click on the folder or the whole project and click refresh.

F5 is a shortcut hotkey for it, too.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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