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[Solved] Forge failing to load mods.toml (Setup wasn't correct)


_Cruelar_

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Forge repeatedly claims this:

[20:25:59] [main/WARN] [ne.mi.fm.lo.mo.ExplodedDirectoryLocator/LOADING]: Failed to find exploded resource mods.toml

However my mods.toml is in src\main\resources\META-INF\mods.toml

Here is what it looks like

# The name of the mod loader type to load - for regular FML @Mod mods it should be javafml
modLoader="javafml" #mandatory

# A version range to match for said mod loader - for regular FML @Mod it will be the forge version
loaderVersion="[28,)" #mandatory (28 is current forge version)

# A list of mods - how many allowed here is determined by the individual mod loader
[[mods]] #mandatory

	# The modid of the mod
	modId="cruelars_triforcemod" #mandatory

	# The version number of the mod - there's a few well known ${} variables useable here or just hardcode it
	version=${file.jarVersion} #mandatory

	 # A display name for the mod
	displayName="Cruelars Triforcemod" #mandatory

	# A text field displayed in the mod UI
	authors="Cruelar" #optional

	# The description text for the mod (multi line!) (#mandatory)
	description='"A The Legend of Zelda Mod"'

	[[dependencies.cruelars_triforcemod]] #optional

		# the modid of the dependency
		modId="forge" #mandatory

		# Does this dependency have to exist - if not, ordering below must be specified
		mandatory=true #mandatory

		# The version range of the dependency
		versionRange="[28,)" #mandatory

		# An ordering relationship for the dependency - BEFORE or AFTER required if the relationship is not mandatory
		ordering="NONE"

		# Side this dependency is applied on - BOTH, CLIENT or SERVER
		side="BOTH"

	[[dependencies.cruelars_triforcemod]]

		# the modid of the dependency
		modId="minecraft"

		# Does this dependency have to exist - if not, ordering below must be specified
		mandatory=true

		# The version range of the dependency
		versionRange="[1.14.4]"

	   	# An ordering relationship for the dependency - BEFORE or AFTER required if the relationship is not mandatory
		ordering="NONE"

	   	# Side this dependency is applied on - BOTH, CLIENT or SERVER
 		side="BOTH"

Also a picture of the folder structure:

1452476836_explodedmods_toml.thumb.png.ce222bc735f29d480c1187742df4c183.png

 

So what could possibly cause this? Because all explanations I saw so far target the file being at the wrong location however this doesn't seem to be the case.

Edited by _Cruelar_
Forgot some lines

My Projects:

Cruelars Triforcemod (1.12 release; 1.14 alpha soon coming)

 

Important:

As my mod is on at least 10 different third party sites without my permission, I want to warn you about that with a link to StopModReposts

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Could somebody please tell me if I'm missing something obvious, I kinda feel dumb about this as I had something like this before and don't know how to fix it

My Projects:

Cruelars Triforcemod (1.12 release; 1.14 alpha soon coming)

 

Important:

As my mod is on at least 10 different third party sites without my permission, I want to warn you about that with a link to StopModReposts

Link to comment
Share on other sites

Sorry to bump this but I've been Searching for an error since I posted this and no matter what I did it, it keeps sending this message and nothing is registered. is there some hidden condition I'm not fulfilling?

My Projects:

Cruelars Triforcemod (1.12 release; 1.14 alpha soon coming)

 

Important:

As my mod is on at least 10 different third party sites without my permission, I want to warn you about that with a link to StopModReposts

Link to comment
Share on other sites

The only difference I can see between mine and yours is the format of the mods.toml file. I'm not sure if that makes any difference, but it's worth a shot.

 

Mine doesn't have any tabs at all. Not any good at this stuff, just trying to help out.

modLoader="javafml" #mandatory

loaderVersion="[31,)" #mandatory

issueTrackerURL="https://github.com/EricHedengren/StandardMaterials/issues" #optional

[[mods]] #mandatory

modId="standardmaterials" #mandatory

version="1.1.3" #mandatory

displayName="Standard Materials" #mandatory

updateJSONURL="https://gist.githubusercontent.com/EricHedengren/f7d07eea9072592838f24d2889713e6f/raw" #optional

displayURL="https://www.curseforge.com/minecraft/mc-mods/standardmaterials" #optional

logoFile="icon.png" #optional

credits="Isaac, Michael, Curseforge commenters, and the Internet" #optional

authors="BaconBombingDeveloper" #optional

description='''
This mod adds obsidian and emerald tools to the game. Obsidian tools are extremely durable, and emerald tools have high efficiency and attack damage.
'''

[[dependencies.standardmaterials]] #optional
    modId="forge" #mandatory
    mandatory=true #mandatory
    versionRange="[31,)" #mandatory
    ordering="NONE"
    side="BOTH"

[[dependencies.standardmaterials]]
    modId="minecraft"
    mandatory=true
    versionRange="[1.15.2]"
    ordering="NONE"
    side="BOTH"

 

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I'll try it, but I doubt this is the issue. I have a other mod with the same formatting which does work. Thanks for the effort though, highly appreciated

My Projects:

Cruelars Triforcemod (1.12 release; 1.14 alpha soon coming)

 

Important:

As my mod is on at least 10 different third party sites without my permission, I want to warn you about that with a link to StopModReposts

Link to comment
Share on other sites

On 3/28/2020 at 12:33 PM, _Cruelar_ said:

Here is what it looks like

You are missing these two lines.

modLoader="javafml"

loaderVersion="[31,)"

 

And both are mandatory.

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

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4 minutes ago, _Cruelar_ said:

No I don't I just for some reason seam to have decided to paste them in will fix that

I agree with Ugdhar. Would make this a little easier.

 However, try building your mod and checking if the built jar contains the mods.toml file. If it doesn't there was likely a problem with setting up your workspace and you will need to do it again.

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

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The file is in build/resources/main/META-INF which is what confuses me. It's working to build the mod but not to load it. Just a random guess as I saw that right now, does he have a problem with . , _ and similar in the build path?

My Projects:

Cruelars Triforcemod (1.12 release; 1.14 alpha soon coming)

 

Important:

As my mod is on at least 10 different third party sites without my permission, I want to warn you about that with a link to StopModReposts

Link to comment
Share on other sites

4 minutes ago, _Cruelar_ said:

does he have a problem with . , _ and similar in the build path?

I'm not sure what you are asking.

5 minutes ago, _Cruelar_ said:

The file is in build/resources/main/META-INF which is what confuses me. It's working to build the mod but not to load it. Just a random guess as I saw that right now

Is the file located in the built jar file? And could you post your code as a github repo so I can test it locally?

  • Thanks 1

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

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