Posted April 28, 20205 yr I have three items involved: a sledgehammer, copper ore and copper dust. When you craft the sledgehammer and the copper ore together (shapeless), it should give you copper dust. However, the sledgehammer stays on the crafting grid and loses 1 durability. Can this be done through JSON, or do I have to code it in to get it to work? If I do have to code it in, how? Edited April 28, 20205 yr by superminerJG
April 28, 20205 yr Your hammer needs to overrhide hasContainerItem and getContainerItem. In the second take in the passed stack, tryDamage it, and return it. Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
April 28, 20205 yr Author I see how this is. However, do you have an example (maybe from an existing mod) that I can look at?
April 28, 20205 yr Look at the bucket. Yes it doesn't damage the item, but t does override the relevant method. Edited April 28, 20205 yr by Draco18s Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
April 29, 20205 yr Author https://gist.github.com/JGgithub2018/3da9f4640bfb29d853325105f908fd28 This is the bucket class, and it appears to not have the mentioned methods. oof.
April 29, 20205 yr That might be the Forge bucket. Look for the MilkBucket. Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
April 29, 20205 yr 7 hours ago, superminerJG said: However, do you have an example (maybe from an existing mod) that I can look at? This should work: @Override public boolean hasContainerItem() { return true; } @Override public ItemStack getContainerItem(ItemStack itemStack) { ItemStack stack = itemStack.copy(); if(stack.attemptDamageItem(1, random, null)) { stack.shrink(1); stack.setDamage(0); } return stack; } EDIT: And of course set the max damage in your item's properties. (maxDamage) Edited April 29, 20205 yr by Boy132
April 29, 20205 yr 46 minutes ago, Boy132 said: This should work: @Override public boolean hasContainerItem() { return true; } @Override public ItemStack getContainerItem(ItemStack itemStack) { ItemStack stack = itemStack.copy(); if(stack.attemptDamageItem(1, random, null)) { stack.shrink(1); stack.setDamage(0); } return stack; } EDIT: And of course set the max damage in your item's properties. (maxDamage) Please don’t post copy-pasta code like this in the future. Others will just copy it without learning anything. Some tips: Spoiler Modder Support: Spoiler 1. Do not follow tutorials on YouTube, especially TechnoVision (previously called Loremaster) and HarryTalks, due to their promotion of bad practice and usage of outdated code. 2. Always post your code. 3. Never copy and paste code. You won't learn anything from doing that. 4. Quote Programming via Eclipse's hotfixes will get you nowhere 5. Learn to use your IDE, especially the debugger. 6. Quote The "picture that's worth 1000 words" only works if there's an obvious problem or a freehand red circle around it. Support & Bug Reports: Spoiler 1. Read the EAQ before asking for help. Remember to provide the appropriate log(s). 2. Versions below 1.11 are no longer supported due to their age. Update to a modern version of Minecraft to receive support.
April 29, 20205 yr 12 minutes ago, DavidM said: Please don’t post copy-pasta code like this in the future. Others will just copy it without learning anything. I totally agree with you. I thought in this case it's fine because the code isn't complex at all and there is no real vanilla reference to look at. ^^
April 29, 20205 yr Author So, what is the purpose of getContainerItem here? (i.e. when is it called, and what should it do) Edited April 29, 20205 yr by superminerJG
April 30, 20205 yr Author On 4/29/2020 at 2:57 AM, Boy132 said: This should work: @Override public boolean hasContainerItem() { return true; } @Override public ItemStack getContainerItem(ItemStack itemStack) { ItemStack stack = itemStack.copy(); if(stack.attemptDamageItem(1, random, null)) { stack.shrink(1); stack.setDamage(0); } return stack; } EDIT: And of course set the max damage in your item's properties. (maxDamage) Why not just return a copy of ItemStack.EMPTY instead of setting count to zero and resetting damage?
May 1, 20205 yr 3 hours ago, superminerJG said: Why not just return a copy of ItemStack.EMPTY instead of setting count to zero and resetting damage? Functionally an itemstack with a size of zero is the same as an empty stack. So do what you like. Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
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