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Check player picked up a certain item at the first time


poopoodice

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I can only think of storing a boolean via capability on the player, and listen to item pickup event, is there a better way to do this? It doesn't sounds good that it needs to check player's capability and compare the items every time there's an item being picked up, also I don't want to do it as advancements since I want there to be a way to disable it. Thanks.

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