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Posted (edited)

I'm working on a modpack, and this bug has been happening lately where tile entities glitch out and move as I move my mouse. My friend who is playing with me doesn't experience this bug.

Mod list:
Ai Improvements

AntiqueAtlas

Avatar

Baubles

BetterCaves

BetterFPS

BiblioCraft

BloodMagic

Chisel

CombatRefined

DaVinci's Vessels

Dungeon Tactics

Dynamic Surroundings

Fast Leaf Decay

Fossils n' Archeology

Mr Crayfish's Furniture & Vehicles mods

Galacticraft

Gravestone

Ice and Fire

Immersive Engineering

Instant Unify

Just Enough Items

Key wizard

Level up HP

Malisis Doors

Mine Colonies

Mowzie's Mobs
I was hoping I could get some help here, I love this modpack and spent a lot of time in this world    (I have a video, but the forums arent letting me send it for some reason)image.png.a26185603fc51f6200dda7ee650bf1c1.png before glitchimage.png.bd6bb6d5efd6000b5e5d3bad7ecba6d9.pngit gets worse as I come closer and move my mouse

image.png.d989821e52486987bf4b6dee1c2b9451.png

 

Edited by Didinossauro
Posted

It is difficult to troubleshoot your issues without the specific world and modpack involved.

What I can give you is advice to follow these troubleshooting steps:

  1. Backup your modpack & world, preferrably to a separate folder.
  2. Remove one of your mods (move it outside the mods folder) Any order will suffice, but I recommend first removing any mods not adding blocks/items.
  3. Load a copy of your world, and verify if the issue still exists.
  4. If it does, the mod you removed is probably not the cause. Repeat from step 2. (do not place back the mod until the end)
  5. If the issue does not exist, then the mod you removed probaby is the cause.
    To verify again, replace all your mods except the most recent mod (the one you just removed).
    If the issue does not exist, then that mod is most likely the cause of the issue. Report it to the mod authors (please post here to inform)
    If the issue exists once more, start again from step 2, with that mod already removed.

As a experiment, send the exact contents of your modpack folder to your friend, to see if they still have the same issue with your world.

Posted
  On 6/26/2020 at 6:05 PM, sciwhiz12 said:

It is difficult to troubleshoot your issues without the specific world and modpack involved.

What I can give you is advice to follow these troubleshooting steps:

  1. Backup your modpack & world, preferrably to a separate folder.
  2. Remove one of your mods (move it outside the mods folder) Any order will suffice, but I recommend first removing any mods not adding blocks/items.
  3. Load a copy of your world, and verify if the issue still exists.
  4. If it does, the mod you removed is probably not the cause. Repeat from step 2. (do not place back the mod until the end)
  5. If the issue does not exist, then the mod you removed probaby is the cause.
    To verify again, replace all your mods except the most recent mod (the one you just removed).
    If the issue does not exist, then that mod is most likely the cause of the issue. Report it to the mod authors (please post here to inform)
    If the issue exists once more, start again from step 2, with that mod already removed.

As a experiment, send the exact contents of your modpack folder to your friend, to see if they still have the same issue with your world.

Expand  

thank you for your suggestion, i'll keep testing

Posted

OK, quick update, I found out that it wasn't a mod that was causing it, but the removal of one.
For some reason, removing optifine causes this glitch. "why don't you just play with it?" well, for some reason, optifine causes my chunks to load VERY slowly, and this sucks for exploration.
Please, help

Posted
  On 6/26/2020 at 6:34 PM, sciwhiz12 said:

Try changing the option 'Dynamic Updates' in one of the video settings menu. It trades off FPS for chunk loading, if I recall correctly.

Expand  

it was already off, and when turned on, nothing changed, the chunks still didnt load correctly

Posted

It looks like some mod forgot to end the buffer after applying a transform to the world, causing the block that renders next (the door) to behave weirdly.

I'll quickly check to see if i can narrow down which one of those mods is being weird.

 

At a glance, it looks like removing Optifine isn't causing it, more that the hacks and changes that Optifine make to the game, solve it in some weird roundabout way.

Which is, as you can guess, bad for consistency.

  • Like 1
Posted (edited)

This is what happens when I use optifine, some chunks simply wont load the surface

This is purey visual, as everything in the chuck can be hit and has a hitbox, it just doesn't load the textures

I'd be really happy if someone knew what causes this, i've tried toggling every setting possible but nothing fixes this

image.thumb.png.a53b126aa3bec9c6c1c8911b9e846dbd.png

Edited by Didinossauro
Posted

Oh, well that explains why i couldn't find recent code for those mods.

 

1.12 is not supported on this forum

Update to a modern version, please.

Posted
  On 6/26/2020 at 6:42 PM, Curle said:

It looks like some mod forgot to end the buffer after applying a transform to the world, causing the block that renders next (the door) to behave weirdly.

I'll quickly check to see if i can narrow down which one of those mods is being weird.

 

At a glance, it looks like removing Optifine isn't causing it, more that the hacks and changes that Optifine make to the game, solve it in some weird roundabout way.

Which is, as you can guess, bad for consistency.

Expand  

I think I should add that not only the door behaves weirdly, the chest and items on the shelves do that too

Posted
  On 6/26/2020 at 6:50 PM, Curle said:

Oh, well that explains why i couldn't find recent code for those mods.

 

1.12 is not supported on this forum

Update to a modern version, please.

Expand  

I just read that topic, does that mean that I won't be able to fix this issue?
I would update this modpack, but most mods are still stuck at 1.12, can't I do anything?

Posted

No support, unfortunately means no support.

Find replacement mods that are updated, or better yet, learn Java and join us in the mad world of modding to port up the mods you want to play with.

Posted
  On 6/26/2020 at 6:58 PM, Curle said:

No support, unfortunately means no support.

Find replacement mods that are updated, or better yet, learn Java and join us in the mad world of modding to port up the mods you want to play with.

Expand  

well if that's the only solution sadhusfgsfd
I was already thinking of learning java anyways

Posted

1.12 is no longer supported on this forum.

Please update to a modern version of Minecraft to receive support.

This is my Forum Signature, I am currently attempting to transform it into a small guide for fixing easier issues using spoiler blocks to keep things tidy.

 

As the most common issue I feel I should put this outside the main bulk:

The only official source for Forge is https://files.minecraftforge.net, and the only site I trust for getting mods is CurseForge.

If you use any site other than these, please take a look at the StopModReposts project and install their browser extension, I would also advise running a virus scan.

 

For players asking for assistance with Forge please expand the spoiler below and read the appropriate section(s) in its/their entirety.

  Reveal hidden contents

 

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