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How To Detect An Entity colliding With A Block


PutoPug

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I Need To make A Block Work Like A Cactus But 

 

public void onEntityCollision(BlockState state, World worldIn, BlockPos pos, Entity entityIn) {
    entityIn.attackEntityFrom(DamageSource.CACTUS, 2.0F);
}

is depriciated

any ideas?

(Sorry For Bad Spelling And Organisation)

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If you want a 1x1x1 sized block that hurts you when you walk or rub your face on it, set its voxel shape bounds to something like (0.001,0.001,0.001,0.999,0.999,0.999).

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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