Jump to content

Recommended Posts

Posted

I Need To make A Block Work Like A Cactus But 

 

public void onEntityCollision(BlockState state, World worldIn, BlockPos pos, Entity entityIn) {
    entityIn.attackEntityFrom(DamageSource.CACTUS, 2.0F);
}

is depriciated

any ideas?

(Sorry For Bad Spelling And Organisation)

Posted
2 hours ago, PutoPug said:

Ok So I Tried But i dont take damage

 

onEntityCollision only fires if you are inside the blocks collision box. Try overriding getCollisionShape() and getShape() like CactusBlock does.

Posted

If you want a 1x1x1 sized block that hurts you when you walk or rub your face on it, set its voxel shape bounds to something like (0.001,0.001,0.001,0.999,0.999,0.999).

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.