Jump to content

Help with modding Nether Warts and Gunpowder


minecraftdotjarrr

Recommended Posts

Hey guys!

I'm fairly new to modding, but im making a mod where you can eat the potion items (i.e Glistering Melon) and I manged to give that a potion effect of regeneration for 3 seconds. But my two real questions are...

 

1- How to make nether warts still plant able (on soul sand) but editable all the time so (maybe shift click to plant) lol

2- When you eat gun powder you have ten seconds before you explode!

 

If someone could help man that would be great!!!!!!1

:D

Link to comment
Share on other sites

Thread title needs to be more informative.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Link to comment
Share on other sites

Hey guys!

I'm fairly new to modding, but im making a mod where you can eat the potion items (i.e Glistering Melon) and I manged to give that a potion effect of regeneration for 3 seconds. But my two real questions are...

 

1- How to make nether warts still plant able (on soul sand) but editable all the time so (maybe shift click to plant) lol

2- When you eat gun powder you have ten seconds before you explode!

 

If someone could help man that would be great!!!!!!1

:D

Define "editable".  Do you mean you can eat it?  You can't eat nether wart :P but you would probably have to make a netherwart class and have it extend ItemFood. If you want to be required to shift click, just say if(par1EntityPlayer.isSneaking) or whatever it is.

 

For the gunpowder you have to make it extend ItemFood, and then you could start a timer lasting for a certain amount of ticks, and then at the end you would stop the timer, do par1World.createExplosion(x,y,z) where x y and z are the coordinates of the player.  Then you would probably have to do .setDead, or maybe it will already do that when you explode.

Link to comment
Share on other sites

Example Code [You won't learn anything if you copy paste o_O]

 

1 -

Place the code in (onItemRightClick)

if (par1Player.isSneaking) {
//call method to plant
}
if (!(par1Player.isSneaking)) {
//eat the item
}

 

2 -

//calling a method when u eat the item.
//maybe creating a potioneffect, and when it goes to 00:00, or player.getActivePotionEffect() <-- most effective way, then go to startTimer()
public void startTimer(EntityPlayer player, World par1World) {
if (player.getActivePotionEffect() != null) 
{
//do a loop, or something until the player's potion effect == null
//then:
par1World.createExplosion(player.posX, player.posY, player.posZ);
}
}

Link to comment
Share on other sites

Hey guys!

I'm fairly new to modding, but im making a mod where you can eat the potion items (i.e Glistering Melon) and I manged to give that a potion effect of regeneration for 3 seconds. But my two real questions are...

 

1- How to make nether warts still plant able (on soul sand) but editable all the time so (maybe shift click to plant) lol

2- When you eat gun powder you have ten seconds before you explode!

 

If someone could help man that would be great!!!!!!1

:D

Define "editable".  Do you mean you can eat it?  You can't eat nether wart :P but you would probably have to make a netherwart class and have it extend ItemFood. If you want to be required to shift click, just say if(par1EntityPlayer.isSneaking) or whatever it is.

 

For the gunpowder you have to make it extend ItemFood, and then you could start a timer lasting for a certain amount of ticks, and then at the end you would stop the timer, do par1World.createExplosion(x,y,z) where x y and z are the coordinates of the player.  Then you would probably have to do .setDead, or maybe it will already do that when you explode.

 

Yes so you can eat it lol :D

What does extend ItemFood mean? (im sorry im new lol)

And what would I put in the netherwart class?

And where would I put the "if(par1EntityPlayer.isSneaking)" on the the nether wart line? this is what I changed

 

"public static Item netherStalkSeeds = (new ItemSeedFood(136, 1, 0.3F, Block.netherStalk.blockID, Block.slowSand.blockID)).setUnlocalizedName("netherStalkSeeds").setPotionEffect("+4");"

 

and I only put that in my main mod class because I dont know what to put in my nether wart class

 

Link to comment
Share on other sites

I mean, you shouldn't modify existing files when modding unless you made the file. if you want to make your mod correctly, you should use reflection to override the normal minecraft blocks/items.

Are you thinking that I edited the Items.java file and didnt create a modding file? (Class)

I did create a like a new class for this mod  :)

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.