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How to find an entity the player is attacking in an event? - 1.16.5


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1 hour ago, diesieben07 said:

I don't understand your question.

I want cancel the ClickEvent event if the player is on attack cooldown, which I did, but if you click during attack cooldown, the game stores what that hit would have been and makes the next hit that energy, decreasing the attack strength for the final hit. In short, spam clicking will stop the player from spam hitting, but does lower damage, which isn’t what I want. I need a workaround for this

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2 hours ago, diesieben07 said:

What?

Game blocks hits, hits that do hit have incorrect damage.

 

1 hour ago, lupicus said:

Try adding this when canceling:

event.setSwingHand(false);

I will try this

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