Textures are saying "Failed to load texture: minecraft:textures/models/armor/witherite_layer_2.png"
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I got a custom type of block and in that block i need to check the textures that come from the model.json So for example from the crafting_table.json i would need to get the texture "minecraft:block/crafting_table_top" from the texture "up": { "parent": "minecraft:block/cube", "textures": { "down": "minecraft:block/oak_planks", "east": "minecraft:block/crafting_table_side", "north": "minecraft:block/crafting_table_front", "particle": "minecraft:block/crafting_table_front", "south": "minecraft:block/crafting_table_side", "up": "minecraft:block/crafting_table_top", "west": "minecraft:block/crafting_table_front" } } Is this possible to get inside the block?
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By cutifydollie · Posted
My modpack is broken! i don't know what mod is breaking it..can someone please help? my crash logs aren't helping because i don't understand them https://mclo.gs/4JSBZ5q -
By NightAnasazi · Posted
Hi. I created a custom grass block (as below) and everything works as it should, except the sheep don't eat the grass. I can't find anything about how to force a block to be consumable. Can anyone suggest what to look for? public class GrassesBlock extends GrassBlock implements BonemealableBlock { public GrassesBlock() { super(BlockBehaviour.Properties.copy(Blocks.GRASS_BLOCK)); this.registerDefaultState(this.defaultBlockState()); } And then many methods like canSustainPlant or isValidBonemealTarget
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