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In-game Creations


46 topics in this forum

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  1. Big Pillar Hall

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  2. Floating Island

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  3. Huge Church

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  4. Mountain Tower V

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  • Posts

    • Some zip managers like to take control of the .jar file extension away from Java. Make sure you have Java installed and try running Jarfix once, then try the installer again.
    • Bonjour, j'essaie de télécharger Forge avec un ami mais nous n'y arrivons pas. Tous les tutos et même celui sur le site de minecraft france disent qu'ils faut simplement ouvrir le fichier de la version sur laquelle on veut jouer pour pouvoir ensuite installer le client mais lorsque l'on ouvre le fichier, ça nous affiche la page winrar et pour ma part ça me demande d'ouvrir avec une application autre (du style bloc note, internet explorer etc...) ce qui fait que nous n'arrivons pas à installer le client en cliquant comme sur les tutoriels. On a essayé d'installer winrar pour extraire le fichier qui nous intéressait et le glisser sur la le dossier version de notre .minecraft mais on arrive à rien. Si quelqu'un a une solution on est preneur. 
    • In defineSynchedData you need to call EntityDataManager#define for all your parameters, not set.
    • Ok so, i changed the entity in this way:   public class SmokeBulletEntity extends DamagingProjectileEntity implements IRendersAsItem { private static final DataParameter<Boolean> ACTIVATED = EntityDataManager.defineId(SmokeBulletEntity.class, DataSerializers.BOOLEAN); private static final ItemStack STACK = new ItemStack(ModItems.BULLET.get()); private int duration; public SmokeBulletEntity(World world) { super(ModEntities.SMOKE_BULLET.get(), world); } @Override public ItemStack getItem() { return STACK; } @Override protected void onHitBlock(BlockRayTraceResult rayTraceResult) { if (this.isActivated()) return; if (!this.level.isClientSide) { this.activate(); } super.onHitBlock(rayTraceResult); } @Override protected void onHitEntity(EntityRayTraceResult entityRayTraceResult) { //Must be Empty } private void activate() { this.setActivated(true); this.duration = 200; this.setDeltaMovement(0, 0, 0); this.xPower = 0; this.yPower = 0; this.zPower = 0; System.out.println("Active Smoke Projectile"); } @Override public void tick() { if (this.isActivated()) { for (int i = 0; i < 100; i++) { this.level.addParticle(ParticleTypes.FLAME, this.getX(), this.getY() + i, this.getZ(), 0, 0, 0); } this.duration--; if (this.duration <= 0) { this.remove(); } } else { super.tick(); } } @Override public void addAdditionalSaveData(CompoundNBT nbt) { super.addAdditionalSaveData(nbt); nbt.putBoolean("activated", this.isActivated()); nbt.putInt("duration", this.duration); } @Override protected void defineSynchedData() { super.defineSynchedData(); this.entityData.set(ACTIVATED, false); } public void setActivated(boolean activated) { this.entityData.set(ACTIVATED, activated); } public boolean isActivated() { return this.entityData.get(ACTIVATED); } @Override public EntityDataManager getEntityData() { return super.getEntityData(); } @Override public void readAdditionalSaveData(CompoundNBT nbt) { super.readAdditionalSaveData(nbt); if (nbt.contains("activated")) { this.setActivated(nbt.getBoolean("activated")); } if (nbt.contains("duration")) { this.duration = nbt.getInt("duration"); } } @Override public IPacket<?> getAddEntityPacket() { return NetworkHooks.getEntitySpawningPacket(this); } } But now, when i spawn it i encounter this error: [15:39:10] [Server thread/FATAL] [minecraft/ThreadTaskExecutor]: Error executing task on Server java.lang.NullPointerException: null at net.minecraft.network.datasync.EntityDataManager.set(EntityDataManager.java:122) ~[forge:?] {re:classloading} at com.ike.gunmod.entity.SmokeBulletEntity.defineSynchedData(SmokeBulletEntity.java:93) ~[?:?] {re:classloading,pl:runtimedistcleaner:A} at net.minecraft.entity.Entity.<init>(Entity.java:216) ~[forge:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.entity.projectile.ProjectileEntity.<init>(ProjectileEntity.java:25) ~[forge:?] {re:classloading} at net.minecraft.entity.projectile.DamagingProjectileEntity.<init>(DamagingProjectileEntity.java:26) ~[forge:?] {re:classloading} at com.ike.gunmod.entity.SmokeBulletEntity.<init>(SmokeBulletEntity.java:35) ~[?:?] {re:classloading,pl:runtimedistcleaner:A} at com.ike.gunmod.item.gun.SmokeGunItem.getBullet(SmokeGunItem.java:32) ~[?:?] {re:classloading} at com.ike.gunmod.item.gun.AbstractGunItem.use(AbstractGunItem.java:42) ~[?:?] {re:classloading} at net.minecraft.item.ItemStack.use(ItemStack.java:217) ~[forge:?] {re:classloading,xf:fml:forge:filled_map.4,xf:fml:forge:itemstack} at net.minecraft.server.management.PlayerInteractionManager.useItem(PlayerInteractionManager.java:287) ~[forge:?] {re:classloading} at net.minecraft.network.play.ServerPlayNetHandler.handleUseItem(ServerPlayNetHandler.java:982) ~[forge:?] {re:classloading} at net.minecraft.network.play.client.CPlayerTryUseItemPacket.handle(CPlayerTryUseItemPacket.java:28) ~[forge:?] {re:classloading} at net.minecraft.network.play.client.CPlayerTryUseItemPacket.handle(CPlayerTryUseItemPacket.java:9) ~[forge:?] {re:classloading} at net.minecraft.network.PacketThreadUtil.lambda$ensureRunningOnSameThread$0(PacketThreadUtil.java:19) ~[forge:?] {re:classloading} at net.minecraft.util.concurrent.TickDelayedTask.run(TickDelayedTask.java:17) ~[forge:?] {re:classloading} at net.minecraft.util.concurrent.ThreadTaskExecutor.doRunTask(ThreadTaskExecutor.java:136) ~[forge:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.util.concurrent.RecursiveEventLoop.doRunTask(RecursiveEventLoop.java:22) ~[forge:?] {re:classloading} at net.minecraft.server.MinecraftServer.doRunTask(MinecraftServer.java:734) ~[forge:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.server.MinecraftServer.doRunTask(MinecraftServer.java:159) ~[forge:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.util.concurrent.ThreadTaskExecutor.pollTask(ThreadTaskExecutor.java:109) ~[forge:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.server.MinecraftServer.pollTaskInternal(MinecraftServer.java:717) ~[forge:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.server.MinecraftServer.pollTask(MinecraftServer.java:711) ~[forge:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.util.concurrent.ThreadTaskExecutor.managedBlock(ThreadTaskExecutor.java:119) ~[forge:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.server.MinecraftServer.waitUntilNextTick(MinecraftServer.java:697) ~[forge:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.server.MinecraftServer.runServer(MinecraftServer.java:646) ~[forge:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.server.MinecraftServer.lambda$spin$0(MinecraftServer.java:232) ~[forge:?] {re:classloading,pl:accesstransformer:B} at java.lang.Thread.run(Thread.java:748) [?:1.8.0_231] {} Why this happen?
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