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Posted

hey everyone,

 

Tutorials Twitter: @helfullsTutoria

 

i am going to show and explainyou how to create mods with MinecraftForge.

 

You need to get MCP and MinecraftForge. Installinstructions u can find here:

 

 

MCP

MinecraftForge

 

Once you got Forge you are able to create mods with it since Forge has his own ModLoader.

 

Your base file is the mod_XXX.java file normal it should look like this:

package net.minecraft.src;
import net.minecraft.src.forge.MinecraftForge;
public class mod_XXX extends BaseMod {
@Override
public String getVersion() {
return "YOUR MOD VERSION";
}

@Override
public void load() {

}
}

 

All sourcecodes can be found here: https://github.com/Helfull/MinecraftForge-Modding-Tutorial/

 

Difficulty

  :)Easy

  ;)Medium

  ???Hard

  :oAdvanced

List of Contents

:)Creating porperties file

:)Creating a Block

;)Creating a Block with metedata

:)Creating a Item - ​includes ITextureProvider

:)Creating Recipes

:)Creating a Tool

;)Creating item which takes damage when used in recipe //Coming coon

;) Creatinga Tree //Coming soon

 

 

topic at minecraftforum.net (always up to date)

 

greetz

helfull

Developing CocktailsMod :)

Posted

Ooo. I might learn a little something beyond ModLoader with these. It couldn't hurt to give these a whirl as I waiting for my next semester. I'll be sure to keep these pages bookmarked along with my other tutorials. :)

Check out my

Texture Packs Thread here on the Forge Forum. :)

Currently in the process of adding some mod support for JohnSmith Texture Pack.

width=105 height=12https://www.sugarsync.com/piv/D8135159_67366891_21351[/img]

 

width=209 height=19https://www.sugarsync.com/piv/D8135159_67366891_772852[/img]

Posted

Um, you should add these to the wiki. They're really good.

So, what would happen if I did push that shiny red button over there? ... Really? ... Can I try it? ... Damn.

Posted

If it would be okay for me to make a request, I have been dealing with gui's and such, and have been having a hard time grasping how TileEntities work, containers, and all that jazz.  Would it be possible to come out with a tutorial on that?  I have the basics of dealing with them down, however it would be nice to have a clear tutorial on how they work and such.

 

Shout out to hotrods20 :P

  • 2 weeks later...
Posted

Hey, i tried your block tutorial and i did everything correctly but this pops up:

 

java.lang.IllegalArgumentException: Illegal object for naming null

at cpw.mods.fml.client.FMLClientHandler.getObjectName(FMLClientHandler.java:817)

at cpw.mods.fml.common.FMLCommonHandler.addNameForObject(FMLCommonHandler.java:469)

at net.minecraft.src.ModLoader.addName(ModLoader.java:142)

at net.minecraft.src.ModLoader.addName(ModLoader.java:130)

at net.minecraft.src.tutorial.mod_mymod.addNames(mod_mymod.java:28)

at net.minecraft.src.tutorial.mod_mymod.load(mod_mymod.java:19)

at cpw.mods.fml.common.modloader.ModLoaderModContainer.init(ModLoaderModContainer.java:356)

at cpw.mods.fml.common.Loader.modInit(Loader.java:273)

at cpw.mods.fml.common.Loader.initializeMods(Loader.java:628)

at cpw.mods.fml.client.FMLClientHandler.onLoadComplete(FMLClientHandler.java:223)

at net.minecraft.client.Minecraft.startGame(Minecraft.java:429)

at net.minecraft.client.Minecraft.run(Minecraft.java:738)

at java.lang.Thread.run(Thread.java:680)

Posted

I did everything you di and made my own stuff and that didnt work, so i just copied everything you wrote into eclipse and then just edited names to my block names and it still didnt work. PLease Help, Im getting really frustrated because ive been all around the internet and this is the first legit one i saw but yea please help!!!!

Posted

as OvermindDL1 already said, there is a NULL object where u try to name, it would be nice to see the code u used, it could be a rename misstake taht u misspelld it

Developing CocktailsMod :)

Posted

That would be nice. Then my plan for harvesting the power of lighting would work. (It's a kite launcher)

So, what would happen if I did push that shiny red button over there? ... Really? ... Can I try it? ... Damn.

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MountableWolfEntity package com.vals.valscraft.entity; import com.vals.valscraft.network.MountSyncPacket; import com.vals.valscraft.network.NetworkHandler; import net.minecraft.client.Minecraft; import net.minecraft.network.syncher.EntityDataAccessor; import net.minecraft.network.syncher.EntityDataSerializers; import net.minecraft.network.syncher.SynchedEntityData; import net.minecraft.server.MinecraftServer; import net.minecraft.server.level.ServerPlayer; import net.minecraft.world.entity.EntityType; import net.minecraft.world.entity.Mob; import net.minecraft.world.entity.ai.attributes.AttributeSupplier; import net.minecraft.world.entity.ai.attributes.Attributes; import net.minecraft.world.entity.animal.Wolf; import net.minecraft.world.entity.player.Player; import net.minecraft.world.entity.Entity; import net.minecraft.world.InteractionHand; import net.minecraft.world.InteractionResult; import net.minecraft.world.item.ItemStack; import net.minecraft.world.item.Items; import net.minecraft.world.level.Level; 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} } } @Override public void removePassenger(Entity passenger) { super.removePassenger(passenger); if (passenger instanceof Player) { Player player = (Player) passenger; if (!this.level.isClientSide && player instanceof ServerPlayer) { // Send the packet to the server to indicate the player is no longer mounted NetworkHandler.CHANNEL.send(PacketDistributor.PLAYER.with(() -> (ServerPlayer) player), new MountSyncPacket(false)); } } } @Override public boolean isControlledByLocalInstance() { Entity entity = this.getControllingPassenger(); return entity instanceof Player; } @Override public void positionRider(Entity passenger) { if (this.hasPassenger(passenger)) { double xOffset = Math.cos(Math.toRadians(this.getYRot() + 90)) * 0.4; double zOffset = Math.sin(Math.toRadians(this.getYRot() + 90)) * 0.4; passenger.setPos(this.getX() + xOffset, this.getY() + this.getPassengersRidingOffset() + passenger.getMyRidingOffset(), this.getZ() + zOffset); } } } MountSyncPacket package com.vals.valscraft.network; import com.vals.valscraft.entity.MountableWolfEntity; import net.minecraft.network.FriendlyByteBuf; import net.minecraft.server.level.ServerLevel; import net.minecraft.server.level.ServerPlayer; import net.minecraft.world.entity.Entity; import net.minecraft.world.entity.player.Player; import net.minecraftforge.network.NetworkEvent; import java.util.function.Supplier; public class MountSyncPacket { private final boolean isMounted; public MountSyncPacket(boolean isMounted) { this.isMounted = isMounted; } public void encode(FriendlyByteBuf buffer) { buffer.writeBoolean(isMounted); } public static MountSyncPacket decode(FriendlyByteBuf buffer) { return new MountSyncPacket(buffer.readBoolean()); } public void handle(NetworkEvent.Context context) { context.enqueueWork(() -> { ServerPlayer player = context.getSender(); // Get the player from the context if (player != null) { // Verifies if the player has dismounted if (!isMounted) { Entity vehicle = player.getVehicle(); if (vehicle instanceof MountableWolfEntity wolf) { // Logic to remove the player as a passenger wolf.removePassenger(player); 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