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Showing content with the highest reputation on 02/10/17 in all areas

  1. In your case it would be "foxtech:blocks/texture_name"
    1 point
  2. Your textures reference in the model should be prefixed with "modid:".
    1 point
  3. verb verb: parse; 3rd person present: parses; past tense: parsed; past participle: parsed; gerund or present participle: parsing 1. analyze into its parts and describe You want the word "pass."
    1 point
  4. ScaledResolution has a constructor taking a Minecraft parameter. You can use it to create your own.
    1 point
  5. No, Item#onUpdate only works in your player inventory. You'd have to use a tick event to update the Item in the world or inside blocks.
    1 point
  6. Item#onUpdate is called every tick while the Item is in your inventory.
    1 point
  7. Yes, post something useful that might tell us what is happening instead of something vague and useless.
    1 point
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