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Showing content with the highest reputation on 07/10/19 in all areas

  1. Toss out everything and use a Tutorial that's not shit. https://cubicoder.github.io/tutorials/1-12-2/tutorials/
    2 points
  2. You don't need to delete it to install a new version. Forge installs itself as a version of Minecraft so you just need to make a new profile/installation and select your desired Forge version from there.
    1 point
  3. Please post your log. No longer needed. 1. Using your proxy as the event subscriber is a bad practice, as the one and only purpose is to run code on one dedicated side. Consider using another class for item/block registration instead of the proxies. 2. (Main issue) You have to subscribe to the ModelRegistryEvent and register your items there. An example would be ModelLoader.setCustomModelResourceLocation(yourItem, metadata, new ModelResourceLocation(yourItem.getRegistryName(), "inventory"));
    1 point
  4. Thanks for attempting to help, it means a lot I see you helping out like, everyone right now lol. Keep up the good work.
    1 point
  5. Those aren't from Forge, they're from Mojang. (But you're otherwise correct)
    1 point
  6. Please stop bumping your thread every hour or so. This will be annoying to others, thus reducing the chance of getting help.
    1 point
  7. The MDK comes with a mods.toml that shows you which values are required and which are optional.
    1 point
  8. Oh my god, Cadiboo does that look like dynamic registration code to you?
    1 point
  9. No. The class still exists in 1.13. The name of the class didn't even change from 1.12 in 1.13. Use your IDE to find the GuiContainer class and use it to create your GUI.
    0 points
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