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Showing content with the highest reputation on 02/25/20 in all areas

  1. So I'm trying to add a sort of interface to the main play screen (similar to a minimap) but I really can't find any way to do so. I've been looking through the GUI class but I don't think that'll work for what I have in mind. If someone has any ideas that would be great. Also, if someone knows how to view the code for a mini map mod or something that would also be very helpful.
    1 point
  2. Maybe not directly, but it does show you the path to the client-extra.jar which you can just go to and extract the textures from it as if it was a zip file.
    1 point
  3. They're incompatible with virtually every other mod since they directly modify vanilla code and replace vanilla files. Given that this is the Forge forums, and that the idea of jar mods goes against the whole concept of Forge, it's a highly discouraged practice on here.
    1 point
  4. The look vector is a vector (with a length/magnitude of 1) pointing in the direction the entity is looking. So the direction/velocity of your fireball should be a multiple of that vector, and the start position should be the player eye position, plus part of the look vector (to spawn just in front of the player, instead of inside it's face)
    1 point
  5. If you insist this persists on supported versions, please do the following: Show logs from a supported version. Shut down the server properly instead of just killing the process.
    1 point
  6. Yes, i know this. In your IDE the name should then: „func_“ and some numbers. First try to update your mappings, then with updating the mappings you can see the full and true name (Why updating mappings can help me? It was a question of Forge decompilation and something else, only update your mappings)
    1 point
  7. I already have a basic understanding of how Java functions. I can get around alright in a Java environment. I guess I just never heard "constructor" before. One problem that I may have is that I can't learn Java well with anything except Forge. I only learn well when I'm doing something I find interesting, and the boring, drawling, here's-this-now-go-use-it tutorials you usually find never teach me anything I'll remember. I'll end up learning Forge faster if I just learn to use Forge than if I spend forever scurrying around trying to find the smallest shred of a good resource for Java.
    1 point
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