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MrBendelScrolls

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Everything posted by MrBendelScrolls

  1. Blind answer: Don't use ModelMesher, use ModelLoader in ModelRegistryEvent instead.
  2. NONONONO Whatever you was doing you shouldn't do. You MUST NOT modify minecraft jar in any ways. Only install mods into mods folder. You need to reinstall minecraft version completely. Where did you get your mods? It doesn't look like you downloaded them from curse or minecraftforum. Also, 1.8.9 is outdated. Update suggested. 1.8.9 is not a launcher, it's minecraft version. Launcher is what starts the actual game.
  3. You should not install zip mods. Jars only. Post screenshot of your mods directory. Also what launcher are you using? How did you install forge?
  4. Your world should not crash after hopper will be removed. Post FML log first.
  5. To remove crashing hopper from the world, in config/forge.cfg set B:removeErroringTileEntities to true. Open the world, then change it back. For detailed help, wait for further replies. You should probably post the FML log (logs/fml-client-latest.log).
  6. It should be /src/main/resources, not /src/main/java/resources
  7. Are you using forge server? If yes, it's most likely a coremod problem. Can't tell which one's though. Something is wrong with chicken AI. EDIT: Looks like I'm wrong. Sorry.
  8. EntityPlayer#getCooldownTracker() CooldownTracker#setCooldown() This literally took me 5 seconds to find in the sources.
  9. This is custom class and method. Logger is not necessary. If you want to make a logger like many modders do, create an object of type Logger (make sure to import one from log4j library, not java) and initialize it with LogManager#getLogger("mod's id or name") (again, make sure to use log4j one). Everyone usually does that in main class, or in utils. Use logger#info() to log information, logger#warn() to log a warning, etc.
  10. P.S. When will I get my reward for still not thinking that most people are complete idiots?
  11. Post fml-client-latest.log (.minecraft/logs/) via gist or using spoiler tag.
  12. For many people, including myself, it's a lot easier and cleaner just to change a line in the config than download a resourcepack. JSON system is good for modpacks, but not for regular usage IMHO.
  13. Is there any other solutions? It's really not the thing for many users.
  14. SkyFactory is not a mod. It's a modpack. It's easier to one-click download it with Twitch launcher. But if you want to install it manually, place files into .minecraft folder or the folder which you chosen to run profile in.
  15. You need to set a registry name for your ItemBlock.
  16. TLauncher. Mods, do something. This is cancer on minecraft community.
  17. Sorry, I won't test for 1.8, but for 1.10.2 it's EntityPlayerMP#ping. Why are you developing for ancient versions?
  18. You need to create src/main/java and src/main/resources. Also, your project tree looks very strange... Are you launching minecraft in the same folder as mod? Where is your code if you deleted src? Only things required from forge mdk is: gradle/ build.gradle gradlew gradlew.bat .gitignore (if you think about using git, see there why you do) eclipse/ (I'm not sure about this one, never used eclipse for minecraft) When you're starting a project, just remove everything else. Create src/main/java and src/main/resources and write your code there.
  19. 1. 1.7.10 is no longer supported on this forum™ 2. You're not a modder, are you? Wrong forum. 3. This is plugin's problem, not forge. 4. You're probably using a wrong version. All mods and plugins should be downloaded from official sites / curse.com and its interfaces / minecraftforum.
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