Jump to content

DaemonUmbra

Members
  • Posts

    11222
  • Joined

  • Last visited

  • Days Won

    67

Everything posted by DaemonUmbra

  1. That's up to you I think, it's not needed but there's no harm in leaving it there. It's there for unit testing(look it up if you have questions).
  2. Eclipse does have a Gradle import wizard, however it's a couple clicks to to get to and not actively offered to you.
  3. Wrapper has a special meaning in programming. As to your second question, that is exactly what i was saying I don't know about, I need to look into it myself.
  4. There are examples in the 1.13.2 MDK. Note that updating 1.12.2->1.13.2 is not as simple as changing the forge version in your build script.
  5. Mojang created a brand new system (and library) for commands: https://github.com/Mojang/brigadier I don't know if there's a Forge wrapper for this library, but regardless the entire command system has changed.
  6. Can you provide your installer log?
  7. Can you be more specific? What do you mean by "not working properly"?
  8. Can you please read the "Logs" section of my signature and provide the appropriate log in the appropriate manner.
  9. Did you click skip and then click the ad? Or did you click skip and get spooked by Windows telling you that the Forge installer could be malicious?
  10. 1.7.2 is no longer supported due to its age. Please update to a modern version of Minecraft to receive support.
  11. Can you provide a debug.log? What launcher are you using? How did you install Forge? Can you provide an installer log?
  12. And you chose to not look directly at the class and method you were overriding for the method signature, then got confused when you got the error that your override didn't work.
  13. You looked at random people's code for answers before looking at the class you were extending?
  14. Where did you get the method/function signature for onItemUse, did you copy it from a tutorial or from the base/super class?
  15. Please post your code as a GitHub repo rather than just tossing it in a post. (More info on GitHub repos can be found in my signature)
  16. Telling you that we expect you to have a working knowledge of the language you are using is not ridicule. If Java is the first programming language you are learning, I'm afraid learning through Minecraft modding is about the worst way to go about it, please see if you can take an online course or something.
  17. Stop using MCreator, you say I'm doing nothing but bashing it but I'm just trying to get you past step one! A real IDE will help you more than us just saying "Yes this code will work" or "Use this code instead", we try to avoid outright giving code like that, we prefer teaching people how to help themselves. If you are trying to do things with as little effort and investment as possible you're going to have a bad time. Before all of this, do you have permission from the original author to continue/update their work? Have you attempted to contact them?
  18. There's conflicting information here, please list the following. Your Minecraft Version Your mods Their filenames and sources
  19. Please read the EAQ or the "Logs" section of my signature and provide your debug.log
  20. Update Java. If you are using 1.12.2 AND 1.13.2 you'll need to get Java 8, if you're only playing 1.13.2 you can get away with using Java 10.
  21. Please read the EAQ or the "Logs" section of my signature and provide your debug.log
  22. Is this an "I found the issue" or do you still need help?
  23. Ok does this sound correct? You are trying to update a mod without: Learning Java Learning the Forge API Installing an IDE Testing your code
  24. The installer log is a file created in the same directory where you run the installer, it has the same name as the installer but is a .log file.
  25. MCreator is not an IDE, it is a cookie-cutter-mod-maker that does not do the job very well. Install an actual IDE if you want to mod, otherwise you’re being apathetic which is likely to cause problems for you down the road.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.