Everything posted by Luis_ST
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[1.17.1] Help with custom fluid
extends the vanilla LiquidBlock and copy the code, replace all fields 'fluid' with the method 'getFluid', this should fix the error i will report the bug on github and i hope the problem will be fixed
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[1.17.1] Help with custom fluid
do not use the forge LiquidBlock constructor because the constructor is broken look at the constructor and you will see whats wrong
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[1.17.1] Help with custom fluid
show this field please: PA_Fluids.MAPLE_SYRUP
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Item Capabilities (1.16.5)
it's the same, the only thing that changes is you attach the capability to and ItemStack and not to an Entity/BlockEntity
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[SOLVED] How to make a Sword Item unbreakable?
the SwordItem extends TieredItem so this is not possible, because TieredItem set automatily the duraility try to create a Tier with zero durability
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How to Register Custom Entity Model mc 1.17.1
nobody can read this code, use the code feature and look at the vanilla code because models use now LayerDefinition
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Minecraft not showing up
it is 1.12 or its the wrong debug log he post
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[1.17.1] .harvestTool(ToolType.PICKAXE) not working
yes
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[1.17.1] .harvestTool(ToolType.PICKAXE) not working
the tag should be located in data/minecraft/tags/blocks/mineable/pickaxe and data/minecraft/tags/blocks/mineable/needs_iron_tool the file should look like yours but remove the minecaft entrys
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Minecraft not showing up
this is not the debug log, why did you post random files?
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[1.17.1] .harvestTool(ToolType.PICKAXE) not working
look in your IDE there is the client-extra.jar file inside there are the vanilla tags the first is okay, the others are wrong
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Minecraft not showing up
post full log
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[1.17.1] .harvestTool(ToolType.PICKAXE) not working
https://mcforge.readthedocs.io/en/latest/utilities/tags/
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.requiresCorrectToolForDrops() isnt working?
answered in your thread
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can someone help me?
1.12 is no longer supported on this forum. Please update to a modern version of Minecraft to receive support.
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[Solved] (1.16.5) Event won't fire
why on earth in FMLCommonSetupEvent, use this: https://mcforge.readthedocs.io/en/latest/events/intro/#automatically-registering-static-event-handlers
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[Solved] (1.16.5) Event won't fire
the project doesn't exist or its private
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Forge server won’t open
1.12 is no longer supported on this forum. Please update to a modern version of Minecraft to receive support.
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[Solved] (1.16.5) Event won't fire
why on earth did you post your classes as an file, post the code here or use github
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[1.16.5] Custom Biome Layer part of Vanilla World Generation
forge has no really helpful tool for that if you need the mapping names of methods/fields you can use the forge bot on discord
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Forge server won’t open
which forge and java version did you use
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[1.16.5] Custom Biome Layer part of Vanilla World Generation
than you need to overwrite the complete OverworldBiomeProvider, and the vanilla biome layer system
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[1.17.1] Logger dosen't work
Update: i found this in the log: SLF4J: No SLF4J providers were found. SLF4J: Defaulting to no-operation (NOP) logger implementation SLF4J: See http://www.slf4j.org/codes.html#noProviders for further details. the fix should be: but i have no idea how to fix this, if i delete the .gradle folder would the problem be fixed? i know all dependencies are stored there so if i delete the folder i need to re-import all gradle projects, and all dependencies should be download so then it should also download a new SLF4J provider, im right?
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[1.16.5] Custom Biome Layer part of Vanilla World Generation
add a custom Biome to the overworld is very simple, just call BiomeManager#addAdditionalOverworldBiomes in FMLCommonSetupEvent
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Error
1.12 is no longer supported on this forum. Please update to a modern version of Minecraft to receive support.
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