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Luis_ST

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Everything posted by Luis_ST

  1. extends the vanilla LiquidBlock and copy the code, replace all fields 'fluid' with the method 'getFluid', this should fix the error i will report the bug on github and i hope the problem will be fixed
  2. do not use the forge LiquidBlock constructor because the constructor is broken look at the constructor and you will see whats wrong
  3. show this field please: PA_Fluids.MAPLE_SYRUP
  4. it's the same, the only thing that changes is you attach the capability to and ItemStack and not to an Entity/BlockEntity
  5. the SwordItem extends TieredItem so this is not possible, because TieredItem set automatily the duraility try to create a Tier with zero durability
  6. nobody can read this code, use the code feature and look at the vanilla code because models use now LayerDefinition
  7. it is 1.12 or its the wrong debug log he post
  8. the tag should be located in data/minecraft/tags/blocks/mineable/pickaxe and data/minecraft/tags/blocks/mineable/needs_iron_tool the file should look like yours but remove the minecaft entrys
  9. this is not the debug log, why did you post random files?
  10. look in your IDE there is the client-extra.jar file inside there are the vanilla tags the first is okay, the others are wrong
  11. https://mcforge.readthedocs.io/en/latest/utilities/tags/
  12. answered in your thread
  13. 1.12 is no longer supported on this forum. Please update to a modern version of Minecraft to receive support.
  14. why on earth in FMLCommonSetupEvent, use this: https://mcforge.readthedocs.io/en/latest/events/intro/#automatically-registering-static-event-handlers
  15. the project doesn't exist or its private
  16. 1.12 is no longer supported on this forum. Please update to a modern version of Minecraft to receive support.
  17. why on earth did you post your classes as an file, post the code here or use github
  18. forge has no really helpful tool for that if you need the mapping names of methods/fields you can use the forge bot on discord
  19. which forge and java version did you use
  20. than you need to overwrite the complete OverworldBiomeProvider, and the vanilla biome layer system
  21. Update: i found this in the log: SLF4J: No SLF4J providers were found. SLF4J: Defaulting to no-operation (NOP) logger implementation SLF4J: See http://www.slf4j.org/codes.html#noProviders for further details. the fix should be: but i have no idea how to fix this, if i delete the .gradle folder would the problem be fixed? i know all dependencies are stored there so if i delete the folder i need to re-import all gradle projects, and all dependencies should be download so then it should also download a new SLF4J provider, im right?
  22. add a custom Biome to the overworld is very simple, just call BiomeManager#addAdditionalOverworldBiomes in FMLCommonSetupEvent
  23. 1.12 is no longer supported on this forum. Please update to a modern version of Minecraft to receive support.

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