Everything posted by MoeBoy76
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Pixelmon 1.12.2 Null enitity
SafePlace is not meant to he used on the client, it is dedicated server only
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Can connect to forge server locally, public ip doesn't work for me or friends.
Just for reference, you cannot connect to a local server using your public IP, your computer will simply refuse every time, so if you are the only one testing changes then you won’t see any change
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Modded Minecraft Running sluggish
i recommend dropping your RAM to 6 and enabling VBOs
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Why it is impossible to install old mods on new versions of minecraft?
1.8 was the removal of numerical IDs in favour of names
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i download pixelmo 1.12.2 and and installed forge but its crashes when the 499 bar get fulled
i highly recommend asking for support in the Pixelmon Discord: https://pixelmonmod.com/discord
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how much ram will be needed?
A Vanilla server running on 512MB will struggle, i generally start with 1GB, adding mods my advice is to start at 3GB, usually 8GB is the max needed otherwise you will lose performance from GC and likely have a poor configuration (eg too many entities)
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Server Crashes when starting up.
The issue is that SpongeForge requires at least Java 8 update 20
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Getting seriously discouraged.
Here are my thoughts regarding what you have said: Optifine has a preview version for 1.13 out that was released last week, i assume this still includes shaders (The GLSL dev let the Optifine dev take over) LiteLoader likely hasn’t needed any updates, Mumfrey is likely busy with other things, such as Mixins and Sponge There can’t be any mods for 1.13 without Forge or LL having a version out to load the mods Since Mojang basically overturned everything there are likely a lot of new things that people are working out for RPs/datapacks for 1.13, i’m sure they will update in time too
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Using Forge with Bukkit
bukkit is not compatible with Forge or Sponge as the API is severely outdated, the last bridging version was in Minecraft 1.7.10 before bukkit was DMCA’d on the other hand, Sponge has a decent API and a decent amount of plugins but anything Sponge can do Forge can do also
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Game Directory
That is untrue, there are effectively 3 different versions of Pixelmon, the original, the broken version with stolen code and models, and the unofficial continuation. i have worked on the original and the continuation, both of which work fine in their own right, obviously no group of coders are perfect or write perfect code
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Forums - Conversations limit
The forum administrator is Mr. Flamegoat but they also work for Curse (last i saw at least), all this info i pulled from
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Forums - Conversations limit
In your example you would be messaging the wrong person and likely get no response i am unsure of why some forum software does it but i’ve experienced it i could be completely wrong but the limit may be a wonky default ir an error due to the software migration
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Forums - Conversations limit
Most forum software does messages in a thread manner but it copies the whole thread each time, it also promotes the sharing of information/solutions as you are btter of making a new thread. It’s also much easier to do inbox on a software designed for immediate communication such as Discord
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Forums - Conversations limit
The inbox setting is likely to reduce the amount of messages stored, since people rarely delete them, with 1000s of users it’s easy to chew up storage space
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Minecraft forge server crash report...
Looks like you’re trying to tun 1.12.2 mods on 1.12(.0) Forge, update Forge to 1.12.2
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Unable to start server after putting mods in?
The original error is from Clay Soldiers trying to access something in Mystcraft, please check that you have the correct versions of each and report the issue to the Clay Soldiers author
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Mobs arent spawning on server.
Gamerules are case sensitive, so i’m assuming you typed it all in lowercase when the “i” of Inventory needs to be capitalised. The best way is to use TAB-completion to get the correct name
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Error While Attempting to Load Modded Server
You have the server jar and the patched server jar, delete the server jar as the patch is the same thing but with a server-only code patch
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Invalid e-tag checksum | Linux Mint
The simplest fix for the hash failure is to download the 1.12.2 Vanilla jar from Mojang and rename it to minecraft_server.1.12.2.jar
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A general "RenderEntityEvent"
Whoops, i meant RenderLivingEvent, since i assume that’s for all EntityLiving Objects
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A general "RenderEntityEvent"
RenderEntityEvent would work, just use an instanceof to check if it’s a Minecart
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1.8 forge crashing
It looks like file permissions are not being given so Minecraft is unable to create any files
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Forge 1.12 crashes after opening inventory.
You’re trying to run Pixelmon Reforged, which is for 1.12.2 on Forge for 1.12.0, update to the recommended version of Forge 1.12.2
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Can't log to Pixelmon server
Don’t worry, they will update their base code the latest Reforged code in the next week or so and it will work fine as the offending code is fixed in Pixelmon Reforged 6.3.0
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Help on Pixelmon Reforged it says "Fatal Error"
Forge 2655 is the last version that works with Pixelmon Reforged 6.2.3 (and below) as there is an awful piece of code to check what mods the client has that broke due to a Forge change, the developers have removed it for the next release
IPS spam blocked by CleanTalk.