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warjort

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Everything posted by warjort

  1. Contact the mod authors.
  2. You need to post the logs/debug.log It's hard to help or give correct answers when we don't have all the information. That looks like some issue with the visuality mod
  3. The error doesn't say which mod is causing the problem. But it's almost certainly one of the mods you updated. Here's the most likely ones from the error message:
  4. https://forums.minecraftforge.net/topic/123710-minecraft-1194-forge-crash/?do=findComment&comment=537530
  5. That file is private.
  6. If you don't post your logs/debug.log we can't help you. That file should say where the mod is located. I can tell from searching github that flightlib is part of the create jetpack mod: https://github.com/PssbleTrngle/FlightLib But you might have it from some other source?
  7. https://johann.loefflmann.net/en/software/jarfix/index.html
  8. You cannot - except maybe if you make your own "LiquidBlock". See LiquidBlock.placeBlock() which schedules Fluid.tick()s to cause spreading whenever you setBlock().
  9. https://forums.minecraftforge.net/topic/123710-minecraft-1194-forge-crash/?do=findComment&comment=537530
  10. https://forums.minecraftforge.net/topic/89239-excessively-asked-questions-eaq/#comment-415820 That warning is irrelevant. Language providers don't need a mods.toml
  11. It doesn't identify what is causing the problem. You will need to ask microsoft using that issues link for help. Or you could try using a different java, e.g. https://adoptium.net/ even if it doesn't fix the problem, it might give you a better error message?
  12. https://forums.minecraftforge.net/topic/89239-excessively-asked-questions-eaq/#comment-415820
  13. Something is crashing in native code. It is hard to read what the problem is from that log. Can you post the first 20 lines from this file (enough to see where it says problematic frame): Don't post the full file.
  14. Don't exaroton provide a way to see the console after the game crashes? The thing you keep posting is the log. The log is not the console. Though the console will show some parts of the log. As I have said many times already, your problem is something is crashing the game without logging the error. The only way you can see the error is by looking at the console. As I said, I suggest you install the server on your local PC. Then start it from the command line using run.bat That should show the error crashing the game. I can only repeat myself so many times. If you don't understand what I am saying, ask a friend who knows computers for help.
  15. That version of create wants a later version of forge.
  16. You need to ask exaroton how you can look at the console for the server so you can see the error. You could also install the server on your PC and start it from the command line.
  17. Looks like some issue with a create water wheel. The issue appears to happen when repurposed structures is generating a structure? Check you have the latest versions then contact the mod authors.
  18. No. Those errors are directly followed by warnings which means the mod handled the error. What you want is the error that a mod didn't handle (and in this case didn't even add to the log). That will be on the console where you started the server. e.g. if you started the server from the command line it will be there.
  19. ItemCraftedEvent is not meant to modify the item. It is just a notification telling you something happened. Forge lets you add an "nbt" element to the item result in the json file - it's not something I have personally ever used. https://github.com/MinecraftForge/MinecraftForge/blob/42115d37d6a46856e3dc914b54a1ce6d33b9872a/src/main/java/net/minecraftforge/common/crafting/CraftingHelper.java#L181 Or the way Mojang do it is to use a custom recipe and override assemble() e.g. see FireworkRocketRecipe https://forge.gemwire.uk/wiki/Custom_Recipes You can find many other threads about the latter in this forum.
  20. https://forums.minecraftforge.net/topic/89239-excessively-asked-questions-eaq/#comment-415820
  21. https://forums.minecraftforge.net/topic/89239-excessively-asked-questions-eaq/#comment-415820

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