Everything posted by larsgerrits
-
[1.12.2] How to make a normal bucket turn to a custom bucket after collecting a custom fluid?
Why don't you want to use the universal bucket? It's added for a reason...
-
1.12 API Java Docs required
There probably isn't. The only official documentation is here, which is updated to the latest version. However, you can use your IDE to figure out that information yourself, pretty easily.
-
I only get 1 FPS
Mojang did fix PvP. Instead of spam clicking, it actually requires tactic now instead of who has the fastest internet connection.
-
forge disconnect
It's an issue with the DankNull mod, make sure you're using the latest version and report it to the author.
-
1.8.9 modded crash
I recommend using separate game directories for different game versions/sets of mods to remove any confusion between which mods are/aren't loaded.
-
1.8.9 modded crash
You're trying to run a 1.7.10 (or lower) mod on Minecraft 1.8.9. This won't work.
-
1.8.9 modded crash
Post the FML log (/logs/fml-client-latest.log in your game directory).
-
A problem with latest 1.7.10 forge versions and my launcher.
Auto downloading Forge & mods can be done using the Twitch launcher, which in turn uses the official launcher. Having your own server isn't a valid reason to use a custom launcher over the official one.. If you don't want to use that or the official launcher, I can't help you any further. Also, what launcher are you using that doesn't work?
-
A problem with latest 1.7.10 forge versions and my launcher.
If you're using the official launcher (which you should be!), you don't have to copy over any JAR files or edit any JSON files. Running the installer is enough to set up your game.
-
A problem with latest 1.7.10 forge versions and my launcher.
1.7.10 is no longer supported on this forum. Please update to 1.8.9+ if you want support.
-
Minecraft forge server 1.11.2. keeps crashing pls help!
This is an issue with Ad Inferos, make sure you're using the latest version and report it to the author.
-
Error: cpw.mods.fml.common.LoaderException: java.lang.NoClassDefFoundError: com/creativemd/creativecore/common/packet/CreativeCo
1.7.10 is no longer supported on this forum. Update to 1.8.9+ if you want support.
-
Who helps me with this minecraft problem answer in Spanish please
Paste the contents on pastebin or Gist for example, and post the link here.
-
Server Tick Loop / Ticking Block Entity Crash 1.12
This is indeed an issue with Refined Storage. Report it to the author if you're using the latest version.
-
Look for block from entity in very large radius [256x256x256]
I can't believe I didn't realise that. Thanks for explaining!
-
Look for block from entity in very large radius [256x256x256]
Just a question: what's the benefit of bit-shifting by 4 instead of dividing by 16? Isn't it just premature optimization?
-
Capabilities 1.12
That's not a tutorial. That's code which somebody can blindly copy & paste without learning. It doesn't even have comments to explain what's actually going on... The official docs explans how to create a custom capability: http://mcforge.readthedocs.io/en/latest/datastorage/capabilities/
-
[1.12.2] [Solved] TileEntity: the validated object is null
Use SlotItemHandler instead.
-
NPE - From Entity opening GUI
1.7.10 is no longer supported on this forum. Please update to 1.8.9 or above if you want support.
-
how do i make a server
Try another port or check what other program is using the default port.
-
[Solved] ITickable and TE's not ticking
You're (probably) using the net.minecraft.client.renderer.texture.ITickable interface, while you should be using the net.minecraft.util.ITickable.
-
[Solved] ITickable and TE's not ticking
Show your code.
-
1.12.2 Clicking on item in custom gui crashes game
Read it, it tells you what's wrong.
-
[1.12.2] Tile Entity wont update on restart
You need to have a TileEntity constructor without any arguments (and calling super()), as that's used for instantiating a TileEntity when the world's getting loaded. My advice: don't use custom TileEntity constructors. Instead, use setters as it removes any confusion with constructors.
-
[SOLVED] [1.10] Find a tile entity within a AABB bounding box placed when an event happens
Yes, you need it on top of all the FML lifecycle events.
IPS spam blocked by CleanTalk.