Everything posted by larsgerrits
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My forge keeps crashing.
1.7.10 is no longer supported on this forum. Update.
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Why does my forge crash when I join a server or singleplayer world?
Post the FML log (logs/fml-client-latest.log in your game directory).
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[1.12.2] Make custom bed sleepable at day time
The PlayerTickEvent is not cancelable...
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Changing java version to compile lambda expressions
sourceCompatibility = targetCompatibility = "1.8" compileJava { sourceCompatibility = targetCompatibility = "1.8" } Try adding this to your build.gradle, to tell Gradle to use Java 8.
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I can't run minecraft forge.
Post the FML log (logs/fml-client-latest.log in your game directory).
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[1.12] Inventory Itemstack and world Block interaction.
Use IItemPropertyGetters. These will allow you to pass real time information (represented as floats from 0F - 1F) to the model file and change the model based on that information. Look at ItemCompass and compass.json for an example.
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[1.8.9] JDA Library
The only thing you have to do to add Gradle dependencies: Add the repository (jcenter() is already added in the default Forge build.gradle) Add the dependencies (the compile: line) Refresh Gradle in your IDE You don't have to manually place libraries in folders, Gradle does that all for you.
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HELP please
The log says those mods are still in the mods folder. The log doesn't lie, so those mods must be in that folder for the game to see them. We told you to remove those mods so the game can run without them. Upload to an image hosting website (e.g. Imgur) and post the link here. Or paste it to a .png file and upload it on here.
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Black screen on fresh install of Forge
Try disabling the loading screen as described in the EAQ.
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[1.8.9] JDA Library
https://github.com/DV8FromTheWorld/JDA#download If you add JDA to your dependencies using Gradle, it will compile using it as well.
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Forge 1.12.2 keeps crashing before game can start
You're using a mod designed for an older version for Minecraft (1.7.10 or older), while trying to run 1.12.2. That doesn't work, and you need to remove the mod.
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HELP please
Again: you have mods installed. Remove them.
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Possibility Bug ?
Have you overriden Item#getSubItems? It gets called for every creative tab, so you have to check in which one you want your Items to display in. Look at any non-tool metadata Item for an example. Also, this is the wrong board for this question. Questions about making mods are supposed to go into Modder Support.
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[1.12.2] Storing properties in TileEntity
One of the values used in writeToNBT is null.
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[1.12.2] Storing properties in TileEntity
The default state doesn't contain the FACING property. This time it was easy to discover the issue without logs. Next time, always post logs when you crash.
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Can't start Forge, help?
Use Java 8 instead of Java 9. Also, 1.7.10 and older are no longer supported on this forum. You should update.
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Making a custom Client
I did some investigating, and what they're doing is not allowed: They're asking users to input their credentials into their 3rd party launcher. Mojang doesn't want this because of security. They're rehosting the Minecraft libraries and game on their own server. That's illegal. They combined all the mods into a a single JAR with the actual game, and put it up on their server. That's also illegal. They even re-obfuscated the Minecraft source code... If you were using that launcher, you should stop doing so. They're not using Forge, so I don't think the Forge team can do anything about it, but Mojang should really be after these types of launchers. What you can do is something similar to what the Twitch launcher does. The launcher downloads the mods (don't package them in the launcher!!!), and open the vanilla launcher with the path to the profile folder. Then again: is it really worth it? I imagine it's way easier to upload a modpack to Curse and have the users install that...
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Need some help with resourcelocations pointing to assets folder
You have an extra "textures" in your path. Remote the "textures" part of the ResourceLocation to fix it.
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Please help me find the error.
Keep the forum in English, thanks. Try disabling the loading screen as described in the EAQ.
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HELP please
Post the FML log (logs/fml-client-latest.log in your game directory).
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[1.12] Error log related to block extenting BlockWallSign
You have a missing variant. Post your code (Block class and blockstate file).
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Created A Pixelmon Server, but when I connect its vanilla minecraft
No.
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Optifine with Forge causing crashes at startup?
It's most likely an issue with Optifine. Try without it.
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Minecraft 1.7.2 Forge Crashes on loading world
1.7.2 is no longer supported on this forum. Please update if you want support.
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Forge crashes Minecraft every time.
Don't hijack other peoples posts. Try disabling the loading screen. If that doesn't work, make your own thread.
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