Everything posted by larsgerrits
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Server chrashes while starting
1.7.10 is no longer supported by Forge.
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[1.8.9] Make a Block to a Falling Block
Look at a vanilla block that does that: BlockSand and BlockGravel .
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Odd file tree in IntelliJ
You have src/main/java and src/main/resources folders. The assets folder is underneath the resources folder, and not under the java folder. This is not weird at all, this is how it is supposed to be.
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[1.10.2] GUI changes not saving
Use IItemHandler in combination with Capabilities : http://mcforge.readthedocs.io/en/latest/datastorage/capabilities/
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How to reopen container or replace?
player.openGui ? This is all I can say without more information of what you want to do.
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1.11 Implementing an inventory for entities/tileentities.
http://mcforge.readthedocs.io/en/latest/datastorage/capabilities/
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NBT Writing / Reading issue.
java.lang.InstantiationException: com.lambda.plentifulmisc.tile.TileEntityTransreceiverRelay You can't instantiate an abstract class. TileEntityTransreceiverRelay is abstract. So you can't make an instance of that class. Also, only register the actual TileEntity classes that are going to be placed in the world. So don't register TileEntityTransreceiverRelay , in the same way the TileEntity class isn't registered too.
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Wrong info on forge-1.11-13.19.0.2162 in ITEM file
Make a new issue for this on the MCPBot Issue tracker.
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Crashing when i press play!
It's in the first response to the main post. Just search for "loading" and you'll find it...
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[1.11] Portal not working
Caused by: java.lang.NullPointerException at com.Kokkie.cheesemod.world.dimension.CheeseTeleporter.placeInExistingPortal(CheeseTeleporter.java:131) ~[CheeseTeleporter.class:?] Well, there's something null on that line which is causing your issue. Use your debugger to figure out what.
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Change player inventory client side causes problems.
No, that's probably for server -> client synchronization I don't know, but I do know that that's not what you need. You need to make custom packets to send a signal from the client to the server when the user wants to change the item, and change the item on the server side when the packet is received.
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[1.11] Custom fire not working right
Do you override the registerEventHandler in your ClientProxy ? If so, you should call the super method to make sure the event handler register gets called.
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[1.10.2] Recoloring block with IBlockColor
I'm currently doing my ores the same way as you intend on doing, so this link to my model file might help: model.
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Change player inventory client side causes problems.
The client can't modify data on the server side, so you have to use packets to send a signal to the server to change the ItemStack on the player.
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[1.10.2] Recoloring block with IBlockColor
Remove the tintindex from your "stone" cube, and only have the tintindex on the "colored" cube.
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[1.11] Custom fire not working right
Again: use the debugger to find out why it isn't called. If you put a sysout before the if-statement, does it fire? If not, your issue might be registering the event handler.
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[1.11] Custom fire not working right
Define "doesn't work". Does it break the block under it? Does it do nothing? Does it break both blocks? Be more specific than "it doesn't work" if you want help. You should use the debugger to see why the symptoms are happening.
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[1.10] custom thin block is causing 'x-ray' effects.
Override the isOpaqueCube method to return false.
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Can't store data in NBT in item.
In your onItemUse , you create a new ItemStack . A new ItemStack is never going to have the NBT data of another ItemStack . Either use the ItemStack parameter (1.8-1.10.2) or get the one from the player (1.11), as that's actually the one the player has in it's inventory.
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Help! Can't use Minecraft Forge! I've tried everything!
Then you have to talk to the admin of your computer.
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[1.7.10] Invisible block
Don't necro an old post. If you have an issue, make your own topic. Also, 1.7.10 is no longer supported by Forge.
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[Solved] Developing offline
(I think) Minecraft in a dev environment only tries to connect to the authentication server if there's both a username (email) and password available from the program arguments. If you have them, you might want to check if removing those fixes the issue.
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MOVED: Crazy Craft
This topic has been moved to Support & Bug Reports. [iurl]http://www.minecraftforge.net/forum/index.php?topic=43525.0[/iurl]
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Crazy Craft
1.7.10 is no longer supported by Forge.
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tutorial on making pull requests?
You fork the repo, pull it from GitHub, edit the code, gen the patches if you edited vanilla code, push it your forked GitHub, and click the Pull Request button.
IPS spam blocked by CleanTalk.