
Degubi
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Everything posted by Degubi
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Em, do you know when will they implement the hook? (Sry 4 the bad English, I'm from Hungary...)
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Do you have any idea where to debug this whole thing? Or where the error is?
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May I try without nei? Or I don't know
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Gui container? Sorry that I am so stupid, I don't know which one is. I upload everything.. https://www.dropbox.com/s/22xt87ehfqd1eyp/Own3dTable.java --block, https://www.dropbox.com/s/htoylzrbd22m2y6/TableContainer.java --container, https://www.dropbox.com/s/m9xo3met2q0d5an/TableGui.java --gui, https://www.dropbox.com/s/9lcb7bd93txsl1l/TableGUIHandler.java --gui handler. That is all I have
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Is this? https://www.dropbox.com/s/btblfq8s67e8x7z/GuiHandler.txt
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Em, maybe delete the if(world.isRemote){ line???
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There's the activated method from the block's file https://www.dropbox.com/s/qdnxqf32qw01o5u/Block.txt
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https://www.dropbox.com/s/24yj2q2yleoi18n/Container.txt This is the container file. Em, maybe the problem is at the onContainerClosed method? Do I need there the if (!this.worldObj.isRemote) line?
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Also, the container file is exactly the same with the crafting table's. I just edited it so I can interact with it.
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Via right click on the block(it's a special modelled crafting table)
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https://www.dropbox.com/s/24yj2q2yleoi18n/Container.txt Container https://www.dropbox.com/s/btblfq8s67e8x7z/GuiHandler.txt Gui Handler
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Yes, I think. And it only crashes on server. There's only my mod on the server and on Clients there's the nei and my mod.
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java.lang.IndexOutOfBoundsException: Index: 51, Size: 45 at java.util.ArrayList.rangeCheck(Unknown Source) ~[?:1.7.0_55] at java.util.ArrayList.get(Unknown Source) ~[?:1.7.0_55] at net.minecraft.inventory.Container.func_75144_a(Container.java:379) ~[ye.class:?] at net.minecraft.network.NetHandlerPlayServer.func_147351_a(NetHandlerPlayServer.java:2025) ~[mx.class:?] at net.minecraft.network.play.client.C0EPacketClickWindow.func_148833_a(SourceFile:32) ~[il.class:?] at net.minecraft.network.play.client.C0EPacketClickWindow.func_148833_a(SourceFile:10) ~[il.class:?] at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:206) ~[ef.class:?] at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:173) [ms.class:?] at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:929) [MinecraftServer.class:?] at net.minecraft.server.dedicated.DedicatedServer.func_71190_q(DedicatedServer.java:429) [lj.class:?] at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:759) [MinecraftServer.class:?] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:622) [MinecraftServer.class:?] at java.lang.Thread.run(Unknown Source) [?:1.7.0_55] [14:44:42] [server thread/INFO]: What is this crash? I can't find a solution. It crashes only after 10 minutes of playing.
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Oh, that was the solution. Big thanks 4 the fast reply!!
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Hm. I have never met something like this. Because the console crashes when I place a mob spawner with my custom mob...
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I don't know why is this error. What's this? https://www.dropbox.com/s/2vljg8iga5350ff/Crash.txt
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Yeah, like the brewing/crafting event?
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Is there a way to obfuscate my mod? Because it's on a server and I don'd want anybody to use my code... I've read about the Proguard, but I can't make it to work.. Ui: Sorry about the bad English...
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Solved. If anybody has the same problem, the solution is here: Make a new package, name it codechicken.nei.api and make a new class in it, called API.class. In the class: http://pastebin.com/dp6jwibL . Then in your Client Proxy: http://pastebin.com/gpKfBstX . I also included an example at the bottom of the proxy file.
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Ui: Sorry about the horroristic English...
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I'm having issues with the authors field in my mcmod.info. It's completely not working. It's not showing the names. And the logo file is bugging, I think, because it's only working in Eclipse. Here's the file: http://pastebin.com/D1EaXp0Z
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Is there a way to remove items/blocks from the nei menu? Tried the API.class method from the net, but it's not working...
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Just use the vanilla flower gen code. Do you have any worldgen files?