Everything posted by shadowfacts
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[1.7.10] onLivingUpdate Entity
NBT maybe?
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Block Doesn't Show - Beginner
No, remove the old items, this mod isn't even released yet, it won't matter, there is no point having junk coffee like that.
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[1.7.10] How do I use key bindings in a GUI?
Do you mean when someone is holding a key down?
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[1.7.10] onNeighbourBlock + oreDict?
If you don't know what this means then you need to go do some tutorials about basic Java.
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[1.7.10] onNeighbourBlock + oreDict?
* facepalms * containts was a typo, it probably should have been contains.
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Forge not loading custom mod after adding armor
1. Use code tags, pastebin, or github to show your code, don't just paste it. 2. Show the crash report. 3. You reference the GlistreArmor class several times, I see no code for that class nor any import. 4. You reference GlistreArmor as both the ItemArmor class and as the armor material. This will not work.
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[1.7.10] [UNSOLVED] Problems with rendering item inside an Item???
You have to be patient. Eventually someone who known the answer will come along and tell you. Also: Continuously bumping your post is not going to help, it will, in fact, annoy some people, people who may known the answer.
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[1.7.10] Implementing a toggle-button in a GuiContainer
You'll need to add the state of the button to your TE's NBT and then use getDescriptionPacket to return a new S35PacketUpdateTileEntity with your NBT.
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Entity Smooth Motion
The current code runs only runs on the server.
- Talking about tick events..?
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Entity Smooth Motion
How would I have an entity (specifically EntityItem) move smoothly 1 meter in a certain direction? Right now I am using: entityItem.addVelocity(0, 0, 0.02); But this produces very jittery movement.
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Shift-clicking container discards items
You need to figure out exactly how to reproduce this bug, this would make it much, much easier to find the issue.
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I need help with this! I dont know what is wrong D:
A binary search would be much faster.
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Nested for loops issue on block class
The variables a, b, and c need to have types, for example "int a = 123;" not "a = 123".
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CoFH Core Crash
CoFH provides dev versions of all of their mods.
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CoFH Core Crash
Not 100% sure but CoFH Core might be ASMing that function out. Try removing both CoFHCore and your reference to it and see if it still crashes.
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[1.7.10] Making a 3x1x1 Block - Hit-box Problems
You're right metadata is the way to go about doing this. When the three blocks are placed you would need to set the metadata of the top on to 0, the metadata of the middle one to 1, and the metadata of the bottom block to 2. You can then use this metadata to determine which of the blocks is being broken so you can break the other two blocks. You would also use this information when you get the texture, returing a different IIcon depending on the side and metadata.
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Disable rain in world?
/toggledownfall
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[SOLVED] Link an API from Gradle
Gradle isn't trying to "compile" the AE2 API. The AE2 API depends on ColoredLightsCore and therefore Gradle must also download it when download the AE2 API. This is not (shouldn't be) a problem with the way you've configured things, this is a problem with how the AE2 API is setup, you should ask the AE2 devs for help.
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[1.7.10] Open Youtube Video In a GUI to create a story for minecraft
You'll probably have to use a library like JavaChromiumEmbeded to render the YouTube video inside of Minecraft.
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(1.7.10) Problem with Common- and ClientProxies
In @SidedProxy you say the CommonProxy class is called "Commonproxy", without a capital "p". In the class name the p is capitalized. Same for the client proxy.
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[1.8] make my items work in a server. ¿ is my code wrong
Create an empty directory, run the Forge installer set to install the server to that directory and launch the Forge jar not the Minecraft jar.
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[Eclipse] Proper way of creating sub-mod addons etc.
I would look at how Aidan does it for Mekanism, https://github.com/aidancbrady/Mekanism/blob/master/build.gradle. For his mod there are three separate parts, Mekanism (Core), MekanismGenerators, and MekanismTools.
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[1.8] make my items work in a server. ¿ is my code wrong
When you start the server you launch the Vanilla Minecraft jar when you should be launching the Forge jar.
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[1.7.10]How to make a player prefix?
First, you learn English. Second, ask your question, in proper English.
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