Everything posted by hydroflame
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[1.6.2] Resources Folder!
reob in the intention of making a release, you should be using a jar
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[1.6.2] Resources Folder!
ressources go in your jar i think
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MCP recompile error!
or you can use EnumChatFormatting which is basicly the same as what GotoLink said but its a bit easier to remember example: (EnumChatFormatting.RED+"derp") is a red "derp" string
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Special Ability Tools
ideas are not copyrighted unless you have a pattent for it
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Custom particle crash on server only
declaring and calling mean 2 completelly different thing in coding. its not a question what i WANT to call it its a question of using the right word since theres only 2 side i would have tought that if its not server side it would be client side you have 2 pot, the cookie is not in the first one, where is it??? btw dont answer im not trying anymore
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Custom particle crash on server only
declaring what ? particle ? NOWHERE !! how is it so hard to freacking check which side your on and not call something if youre server side
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Minecraft Auto-Assigning ID's to Items Unwantedly
lol, btw showing us int with values and name is the equivalent of float distanceBetweenEarthAndSun=1; and later saying "hey the distance between the earth andthe sun isnt 1 meter?? ok im exgagerating but maybe youre not registering the id properly
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[1.5.2] Update texture
no, you could try your luck with a IItemRenderer and using the nbt of the itemstack as holder for the "meta"
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Custom particle crash on server only
great listener by continuing to try to make stupid things by calling particle spawning serverside WHICH YOU SHOULD NEVER DO literally what part of "dont call particle spawning server side" do you not understand? you dont do it. its not a question of @Sideonly its a question of not writing the code
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[1.5.2] Update texture
if youre using meta on placement well its never gonna be in a certain direction in your inv because in your inv it doesnt have meta same for tile entity, in your inv they dont have a tile entity
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How do I determine if the player is opening a GUI in client side?
check that Minecraft.getMinecraft().thePlayer.currentScreen == null (or is equal to the in game gui
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Custom particle crash on server only
you dont call particle spawning from server side.
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[1.5.2] Update texture
or use meta, or use a tile entity special renderer, because both these method are way easier to do
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[SOLVED] Customized Render Class Never Being Called
no i dont think you understand that the entity need to exists on both side but the renderer only exists client side
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Custom particle crash on server only
\ not call particle spawning on server side
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[Solved]Saving data
heuuu... unfortunately your mod is doing competition to mine... so i cant really help you
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Compiling inside eclipse
where the textures are images images shouldn't be compiled ... they're not java code
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Compiling inside eclipse
either change the script to also reobf your folder or put your src in the intended source
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Compiling inside eclipse
because you are seperating your source in 2 place, it causes the obfuscator to NOT pass on your code java.lang.NoSuchFieldError: maxStackSize maxStackSize exists in a deobfuscated environnement but doesnt exists in a obfuscated envir
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Custom death message when killed with custom sword.
ctrl+shift+o will never make it worst, if you're getting more error because of it it means that the fix you were trying to do is actuallly wayyy worst then the result after ctrol sihft o
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Indirectly editing entity classes / Removing methods
dont forget to hit the thank you button btw entity.entityID is a unique id for every entity, meaning maybe a creeper has entityid 50 but another could have 156
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How do I edit a class without being able to edit it?
that would work technicly but forge provides a library called ASM (they didnt make it btw, they're just distributing it with forge) and this library allows you to change the code at runtime (after you launch the game but before its loaded) theres a post about this like 15 minute ago
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Way around base Class edits
also, when you looking in the source for what you want to change, when you find it make sure you unsdertadn everything if whats going on from main(String[]) to the method you want to change, sometimes you will change something and realise its not even what you wanted
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Indirectly editing entity classes / Removing methods
google how to use the instanceof keyword, itll you GREATLY
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Side-Only classes
your packet isnt received, we can then conclude that you didnt register your packet handler correctly
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