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Everything posted by Ugdhar
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set up own Valhelsia Minecraftserver - problems
Ugdhar replied to Ambriador's topic in Support & Bug Reports
Use java 8, higher versions aren't supported yet, I believe someone said it's due to a library forge uses still targeting Java 8. -
Any tutorials for custom armor models in 1.14.4?
Ugdhar replied to Babelincoln1809's topic in Modder Support
Create a Model (and texture for it) that extends BipedModel<T extends LivingEntity> for your armor piece. Override getArmorModel and getArmorTexture in your armor item class. Once you've started, if you have issues, come back here and make sure you post code, logs, what you are trying to achieve (looks/effect/etc), and what is actually happening. -
[1.14.4] Forge Libary not installing on eclipse
Ugdhar replied to DarkAssassin's topic in Modder Support
I set up a project today for 1.15.2, but it should be the same way: .\gradlew eclipse .\gradlew genEclipseRuns then imported into eclipse workspace as existing project (not the existing gradle project). When I run .\gradlew tasks the list includes: -
[1.15.2] How to check if player is blocking with a shield?
Ugdhar replied to ultra_reemun's topic in Modder Support
args.getEntityLiving().getHeldItemOffhand() where args is the LivingAttackEvent -
1.14 error process finished with value 1
Ugdhar replied to ognissanti's topic in Support & Bug Reports
I believe forge requires at least 4gb and a 64bit JDK -
[1.15.2] How to check if player is blocking with a shield?
Ugdhar replied to ultra_reemun's topic in Modder Support
That's what I came up with, I was just looking into it myself earlier today for S&Gs, not for any real reason. In the event you can check for a shield, and probably check for if it's being raised (haven't tried that myself at all) and then do what you want. -
[1.14.4] Forge Libary not installing on eclipse
Ugdhar replied to DarkAssassin's topic in Modder Support
You need to run the eclipse and genEclipseRun gradle tasks -
Minecraft Forge will not install
Ugdhar replied to [email protected]'s topic in Support & Bug Reports
Where did you save forge installer jar? You have to CD into that folder. -
[1.15.2] How to check if player is blocking with a shield?
Ugdhar replied to ultra_reemun's topic in Modder Support
I would say take a look at LivingAttackEvent -
I would go and change your minecraft.net password right away if you believe that is the case. Make sure you use good password practices when you do so. Make sure you do not enter any personal information (minecraft password, etc) into any GUIs that show up while you are playing on a server. Beyond that, I am not sure, and wish you the best! Also, side note, since I do not know what version Aternos is for (I assume it's a modpack?), versions below 1.14.4 are no longer supported on these forums due to age, and requesting help for old versions will result in a request for you to update to a supported version
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All I get when I go there is a cloud with a red bullseye with an M in the middle, I let it sit there for a few, but it never shows me anything different
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Well then darn, I have no idea, sorry I can't be more help Hopefully someone else will see and have a suggestion for ya!
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You can use 1.12.2 if you wish. But, if you do, and have a problem, i.e., it crashes, this website does not provide support for versions that old anymore. Just like if you had a Windows XP disc, you could theoretically install that old version of Windows on a computer, but if it didn't work or you had questions, Microsoft would tell you to update if you wanted their help.
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There should hopefully be a debug.log file in the modpacks game directory, upload that somewhere and post a link to it here. (it's probably too big to post directly here) I forget where twitch installs stuff by default, but I know they are folders for each modpack within an Instances folder.
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Then what you need to do, is when you try something and it doesn't work, come back here, explain what you tried, with either links to the code on your github, or at least a mention of which classes/where you changed it. Explain what did not work, and post logs, even if the game doesn't crash, sometimes there's stuff in there that helps find what's going wrong. And of course, the more Java/programming you know, and the longer you've done it, the easier it will be.
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Google could have told you faster than me twitch.tv/downloads
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Firstly, you only have to update if you wish to ask for help on these forums. There's nothing saying that you can't play old versions, you just won't get help here for it. I would make sure to run the vanilla Minecraft of the version you're updating to (I would go right for 1.15.2). Then download the forge installer for 1.15.2 from files.minecraftforge.net and run/install it. (make sure the minecraft launcher is closed when you do this) Now, when you open the launcher after installing forge, if it does not create an Installation for you, you will have to make one by clicking on "Installations" at the top of the launcher, and clicking the + to add one. the forge version you installed should be in the list of minecraft versions on the new installation screen. If you google "create minecraft installation" you should be able to find screenshots and such of what it looks like. Once you've created your installation, run it once to make sure it works. If it gets to the game, then you can probably quit out, and go to curseforge.com and download mods for 1.15.2, and put them in the mods folder. Your mods folder is in the minecraft game directory, which is the .minecraft in your Appdata\Roaming folder by default. This folder can be changed in the installation settings screen, so you can keep modded worlds/saves separate from vanilla, if you wish.
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I figured it out I think; you're downloading modpacks, not mods. Those modpacks have to be run through the twitch launcher (initially) I believe. I'd say we can hold off on logs, since I think I figured out the whole mod/modpack thing.
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How come all your mods are .zip files? Mods downloaded from curseforge should come as .jar files. And the debug.log should be in your .minecraft/logs folder, you may have to upload it to a hosting site or something and post a link here, they're usually large.
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[1.15.2] General Texture Atlases/Stitching Question
Ugdhar replied to Ugdhar's topic in Modder Support
Cool, thanks for your input guys. Obviously I don't know a lot about graphics programming/rendering, while still not my main interest or focus, definitely useful to know at least a little for forge tinkering -
try running gradlew eclipse first, then gradlew genEclipseRuns and see what happens
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Please provide more information: logs as described in the EAQ, a screenshot of your mods folder including full address bar at the top, and a screenshot of the installation settings screen for the forge profile in the launcher. That should give enough information to figure out what is going on.
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[1.15.2] General Texture Atlases/Stitching Question
Ugdhar replied to Ugdhar's topic in Modder Support
Also, random thought, is it still a thing to keep texture dimensions to powers of 2? -
You can have as many versions of forge installed as you wish, you don't have to remove one to install another. Also keep in mind, 1.12 is no longer supported on these forums due to age. More information on supported versions can be found in the LTS link at the top of every page.