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Ugdhar

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Everything posted by Ugdhar

  1. Hmm, can you post the debug.log from a run when this happens?
  2. I've found that some things don't work quite right with DeferredRegister, and moving it over to a proper registry event makes it work. Just for grins have you tried that? Also, you should post the whole project as a github repo, makes it much easier to see the big picture. Also please post the debug.log. More info == better!!
  3. Please post the debug.log from the server.
  4. Not everything has been mapped yet, so you either have to wait until someone does, or figure out and submit it yourself to MCPBot (or something like that, I haven't really done any messing with that stuff yet, I just use what they gimme ) http://export.mcpbot.bspk.rs/ has the latest/stable mappings. I just use the (close to) latest one, has more stuff mapped, and someone said somewhere that the snapshot ones don't get broken very often so it's relatively safe to do. If you're not using 1.15.2, I'm not sure if using the 1.15.1 mappings is bad or not for 1.14.x (or if it even works). I just do everything in the latest version myself.
  5. Edit your build.gradle find this line: I usually change the version to whatever yesterday was. Then refresh your project, and it should redo everything for ya.
  6. There's nothing stopping you from doing so, however if you have problems you won't be able to ask for help here. For old versions you could try the official minecraft forums, I know they have a modded section over there, I just don't know what it's like, as I don't go there. There are tons of good mods for current versions, it might be time to let go of old outdated mods that have been abandoned and don't get updated to current versions!
  7. You should really create your own post instead of digging up a post from a year and a half ago. That being said, 1.12 is no longer supported due to age. To receive support, you will need to update to a modern (1.14.4/1.15.2) version. See the LTS link at the top of every page for more information on supported versions.
  8. bug

    Ugdhar replied to Backmoto's topic in Support & Bug Reports
    Please keep this forum in english. Please post the debug.log from the logs folder.
  9. Which version is this for? If it is lower than 1.14.4, you will need to update to receive support. Otherwise, please post the debug.log (located in the logs folder in the minecraft game directory), and also maybe a screenshot of your mods folder, including the full address bar at the top. That should give enough information to get started figuring out what's going on.
  10. Please post your debug.log file. Also, make sure you read up on all the mods you install, it's possible one of them requires another mod/library that you did not install.
  11. The .jar installer will do it for you. Make sure you have 64-bit Java 8 installed. If it still doesn't work, post as much detail as you can on what you did, and what did/did not happen.
  12. You need to add your feature to the biome you want, look in net.minecraft.world.biome.DefaultBiomeFeatures for examples You would do this in FMLCommmonSetupEvent, within a DeferredWorkQueue (the javadocs for it show how to use it)
  13. Try running it from the commandline, hold shift + right-click in a blank spot in the folder the installer is in, and choose open command/powershell here, and try java -jar <filename> replace <filename> with whatever the installer filename is (you should be able to tab complete it after a few characters)
  14. No no, I mean in your resources, make a new package data.modid.recipes it'll be alongside your assets package
  15. Your recipe needs to be in data.modid.recipes assets is only for client stuff, models, textures, etc
  16. Is your modid actually modid? Please show your main mod class
  17. Screenshots are a terrible way to share code, btw use code blocks, or even better a github repo of your project. Google up on it, github is pretty easy!! What version is this for?
  18. You want Features, there's a DefaultBiomeFeatures class that has methods creating things like ore generation, flowers, trees, etc. and it is great for examples. net.minecraft.world.biome is the package the class is in. You could probably get away with using one of the vanilla features and configuring it with your block, or you could get fancy and create/register your own subclass of Feature and build it yourself. *edit: When looking for info, if it says 1.12 or lower, odds are good that most, if not all, of it has changed for 1.15. Here's a useful link for much of what's changed (there's a link in there too for 1.15 specific stuff, 1.13+ was the big overhaul of much of how things worked, that's why 1.12 guides aren't so good anymore) https://gist.github.com/williewillus/353c872bcf1a6ace9921189f6100d09a
  19. You can try running the installer from the commandline java -jar <installer file name> do not include the < >, make sure the filename is correct (you should be able to press TAB after the first few letters of the filename), and make sure you are in the folder the file is in.
  20. Post a reply to your original post saying "still need help" or something like that. It's ok to do that, I would just not do it more than once every day or 2, it's bad forum etiquette to "bump" your post after short periods of time (minutes/hours). It's possible no one knows the answer to your question, or you did not provide enough information (although /usually/ people will ask for logs/code/etc instead of just ignore it). I know I personally won't respond to a thread if I don't have at the very least something useful to contribute, if not the answer. And there's a loooooot I don't know lol. Good luck to you!!
  21. Please post the debug.log from the run\logs folder in your workspace.
  22. - This thread is OVER 5 YEARS OLD. Start your own thread. - 1.12 is no longer supported due to age. Please update to a modern version (1.14.4/1.15.2) if you wish to receive support. See the LTS link at the top of every page for more information on supported versions.
  23. Always lead with what you are actually trying to accomplish, from a gameplay standpoint. makes the path to the answer considerably shorter in most cases!
  24. It's only been an hour, give it some time, this is a forum, people aren't always sitting there refreshing the page
  25. Post your code, preferrably as a github repo, and debug.log as well, it should give us enough info to figure out why it's not working

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