Skip to content
View in the app

A better way to browse. Learn more.

Forge Forums

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Ugdhar

Moderators
  • Joined

  • Last visited

Everything posted by Ugdhar

  1. You're not prefixing your item textures with your modid is a likely cause.
  2. Scan vanilla code for something to drops an item. You should try looking a little more in the vanilla code, it's really useful and has lots of stuff to learn from/give ideas, I notice that you ask a lot of things without trying/looking first. You'd be surprised what you can accomplish if you check out existing code that does things similar to what you want I did a quick search in my IDE for something that calls ItemEntity and the LecternBlock popped up.
  3. If you look at the LightningBoltEntity code, there's a lot of stuff that doesn't happen if effectOnly is true. I've never tried doing this myself, or messed with lightning, but that's the first thing I noticed when I looked at the vanilla code.
  4. Ok, that's good, since your downloads folder is right there. cd Downloads typing the above command will move you into the downloads folder, it should change the prompt to say C:\Users\cooks\Downloads> Then you can try typing the java -jar forge<TAB> again.
  5. Get what, the log? It will be in the logs folder of either the minecraft game directory, or if you're running from the IDE, it will be in the run folder in your project folder.
  6. Post the new crashlog, or if it is the same, then you didn't actually recompile with java 8
  7. 1.12 is no longer supported on these forums due to age. Please update to a modern version to receive support here. More information on supported versions can be found in the LTS link at the top of every page.
  8. So your problem is the JRE on your system defaulting to Java 11, forge doesn't choose it I'd say either completely remove Java 11, or specify the full path to Java 8 when starting the server.
  9. No problem, hopefully this dishonest server admin didn't fool you into giving away any information! I would report them to their server host, and stop playing on that server for sure.
  10. Use java 8, higher versions aren't supported yet, I believe someone said it's due to a library forge uses still targeting Java 8.
  11. Create a Model (and texture for it) that extends BipedModel<T extends LivingEntity> for your armor piece. Override getArmorModel and getArmorTexture in your armor item class. Once you've started, if you have issues, come back here and make sure you post code, logs, what you are trying to achieve (looks/effect/etc), and what is actually happening.
  12. I set up a project today for 1.15.2, but it should be the same way: .\gradlew eclipse .\gradlew genEclipseRuns then imported into eclipse workspace as existing project (not the existing gradle project). When I run .\gradlew tasks the list includes:
  13. args.getEntityLiving().getHeldItemOffhand() where args is the LivingAttackEvent
  14. I believe forge requires at least 4gb and a 64bit JDK
  15. That's what I came up with, I was just looking into it myself earlier today for S&Gs, not for any real reason. In the event you can check for a shield, and probably check for if it's being raised (haven't tried that myself at all) and then do what you want.
  16. You need to run the eclipse and genEclipseRun gradle tasks
  17. Where did you save forge installer jar? You have to CD into that folder.
  18. I would say take a look at LivingAttackEvent
  19. I would go and change your minecraft.net password right away if you believe that is the case. Make sure you use good password practices when you do so. Make sure you do not enter any personal information (minecraft password, etc) into any GUIs that show up while you are playing on a server. Beyond that, I am not sure, and wish you the best! Also, side note, since I do not know what version Aternos is for (I assume it's a modpack?), versions below 1.14.4 are no longer supported on these forums due to age, and requesting help for old versions will result in a request for you to update to a supported version
  20. In your .minecraft folder is a logs folder, and in there is a debug.log That last post you made was just the crashlog, much less information in it.
  21. All I get when I go there is a cloud with a red bullseye with an M in the middle, I let it sit there for a few, but it never shows me anything different
  22. Well then darn, I have no idea, sorry I can't be more help Hopefully someone else will see and have a suggestion for ya!
  23. You can use 1.12.2 if you wish. But, if you do, and have a problem, i.e., it crashes, this website does not provide support for versions that old anymore. Just like if you had a Windows XP disc, you could theoretically install that old version of Windows on a computer, but if it didn't work or you had questions, Microsoft would tell you to update if you wanted their help.
  24. There should hopefully be a debug.log file in the modpacks game directory, upload that somewhere and post a link to it here. (it's probably too big to post directly here) I forget where twitch installs stuff by default, but I know they are folders for each modpack within an Instances folder.
  25. Then what you need to do, is when you try something and it doesn't work, come back here, explain what you tried, with either links to the code on your github, or at least a mention of which classes/where you changed it. Explain what did not work, and post logs, even if the game doesn't crash, sometimes there's stuff in there that helps find what's going wrong. And of course, the more Java/programming you know, and the longer you've done it, the easier it will be.

Important Information

By using this site, you agree to our Terms of Use.

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.