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Everything posted by Ugdhar
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I added a new fluid, but the game crashes whenever I place it
Ugdhar replied to Press X For's topic in Modder Support
You should always post a link to a github repo containing your mod code. It tells you what's wrong: -
Forge 1.7.10 not showing up in launcher
Ugdhar replied to Noah75438's topic in Support & Bug Reports
Really old versions are no longer supported on these forums. Please update to a modern version to receive support here. More information on supported versions can be found in the LTS link at the top of every page. -
Your modid must be all lowercase *edit: lol, just noticed you said it was fixed at the bottom. GJ finding it!
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Can't run "gradlew build" not enough memory on heap error
Ugdhar replied to idontspam's topic in Modder Support
I would just uninstall the 32 bit JDK -
Why can't I use a server start file on MacOS?
Ugdhar replied to DeEskalator's topic in Support & Bug Reports
You need to install Java 8, and then more than likely tell your system to use that as the default java, or directly specify the java you wish to use when you launch the server. As I don't have nor use a mac, I'm not 100% sure how to tell you how to proceed with doing that, google probably knows! -
Why can't I use a server start file on MacOS?
Ugdhar replied to DeEskalator's topic in Support & Bug Reports
Your issue is it's trying to use Java 14, and you need Java 8 for forge. I believe someone said the reason is because one of the libraries required by forge still targets Java 8. -
Why can't I use a server start file on MacOS?
Ugdhar replied to DeEskalator's topic in Support & Bug Reports
what if you put the java -version line first, I know it's not going to fix it, I just want to know what version of java your script is trying to use. and it should output it. It needs to be java 8, and just having java 8 does not mean that's the one it's using. -
Why can't I use a server start file on MacOS?
Ugdhar replied to DeEskalator's topic in Support & Bug Reports
No, use -version, exactly as you have it up there, it should print out what version of Java it is using. -
Why can't I use a server start file on MacOS?
Ugdhar replied to DeEskalator's topic in Support & Bug Reports
I would say add a line "exec java -version" (without the quotes) right before the line that starts your server, and see what it tells you for a version before the error message that shows up. *edit: please note, I don't use a mac whatsoever, so I'm not 100% sure how things work, but I am very familiar with linux. -
This thread is almost 2 years old, you should make a new thread for your issue. Please keep in mind that versions below 1.14 are no longer supported on these forums due to age. More information on supported versions can be found in the LTS link at the top of every page.
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Why can't I use a server start file on MacOS?
Ugdhar replied to DeEskalator's topic in Support & Bug Reports
Make sure it is using Java 8. Add a java -version to your shell script to have it output the java version to make sure. -
Which IDE do you use? In Eclipse, it is usually the first item in Referenced Libraries. There's a jar for forge/minecraft, a jar for the launcher, and a client-extra jar that contains client stuff like models etc. You would just make your crop 2 blocks high or whatever in the same manner the vanilla crop does.
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I still use the commandline to setup my projects for eclipse, i.e. Then import into eclipse as an Existing Project as opposed to a gradle project. I couldn't tell you the reason why, but I have to set the project up *twice* before the sources are available to me when I import existing project into eclipse. Trying to run the gradle tasks within eclipse hasn't really worked for me.
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What version of java i have to install for don't crash?
Ugdhar replied to GAMEKILLER's topic in Support & Bug Reports
That is like saying "What is 2+2? BUT IT CAN'T BE 4.", even though the CORRECT answer is 4. You will not get a different (correct) answer that is not Java 8. If Java 8 is not working for you, then you must post logs as described in the EAQ (first pinned post in the support section) to get help, because the logs tell what is REALLY going on. -
Can you just recreate the installation?
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1.15.2 how do i make bees accept my modded tulips?
Ugdhar replied to Drachenbauer's topic in Modder Support
You should really fix that, it's like trying to run a race with a broken leg. . . . Also, I'm curious what you have tried, and also, replacing your tulips with vanilla ones, do the bees come out of the hive? Just want to make sure your flowers are really the issue. -
1.12 is no longer supported on these forums due to age. Please update to a modern version to receive support here. More information on supported versions can be found in the LTS link at the top of every page.
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In the launcher near the top it has "Play", then "Installations". and clicking on Installations shows a list of the installations (game setups) you have.
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Make sure you have Java 8 installed (https://adoptopenjdk.net/) If you do, or if it still will not open the forge installer after that, run Jarfix once (https://johann.loefflmann.net/en/software/jarfix/index.html)
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Please post logs as described in the EAQ, otherwise all attempts to help you will be purely guesswork.
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Weird, can you show a screenshot of your installations?
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Try the cutout rendertype, that's what I had to use for my custom flowers/plants.
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1.12 is no longer supported on these forums due to age. Please update to a modern version to receive support here. More information on supported versions can be found in the LTS link at the top of every page.