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LexManos

Forge Code God
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Everything posted by LexManos

  1. You Forgot the .jar at the end -.-
  2. Are you trying on 1.6 or 1.5.2? If 1.6, Runt he installer, and it *should* give a error log. If not try running the Forge profile in the new launcher and give us THAT log.
  3. You didn't use the installer -.- libraries/com/google/code/gson/gson/2.2.2/gson-2.2.2.jar libraries/com/google/guava/guava/14.0/guava-14.0.jar libraries/com/paulscode/codecjorbis/20101023/codecjorbis-20101023.jar libraries/com/paulscode/codecwav/20101023/codecwav-20101023.jar libraries/com/paulscode/libraryjavasound/20101123/libraryjavasound-20101123.jar libraries/com/paulscode/librarylwjglopenal/20100824/librarylwjglopenal-20100824.jar libraries/com/paulscode/soundsystem/20120107/soundsystem-20120107.jar libraries/commons-io/commons-io/2.4/commons-io-2.4.jar libraries/net/java/jinput/jinput/2.0.5/jinput-2.0.5.jar libraries/net/java/jinput/jinput-platform/2.0.5/jinput-platform-2.0.5-natives-windows.jar libraries/net/java/jutils/jutils/1.0.0/jutils-1.0.0.jar libraries/net/minecraftforge/minecraftforge/9.10.0.804/minecraftforge-9.10.0.804.jar libraries/net/minecraftforge/minecraftforge/9.10.0.842/minecraftforge-9.10.0.842.jar libraries/org/apache/commons/commons-lang3/3.1/commons-lang3-3.1.jar libraries/org/bouncycastle/bcprov-jdk15on/1.47/bcprov-jdk15on-1.47.jar libraries/org/lwjgl/lwjgl/lwjgl-platform/2.9.0/lwjgl-platform-2.9.0-natives-windows.jar libraries/org/lwjgl/lwjgl/lwjgl_util/2.9.0/lwjgl_util-2.9.0.jar None of those should exist and minecraft_server.jar Should Be 'minecraft_server.1.6.2.jar' No wonder it cant find things, minecraft isn't named correctly -.-
  4. Eah typo, now* Those shouldn't be the files in the server's install. It should be subset of that. Also, what are the exact paths to each file.
  5. One step closer, you're not running it from within the server folder. Now, when you used the installer, and selectected the 'install server' it should of cerated a 'libraries' folder and download a bunch of files into there. Did it? And if it did can you give me a list of those files?
  6. .... Notice how the working directory is 'C:\Users\Derek' and you're required to specify the FULL PATH of the forge jar? Ya you're not inside the server folder.
  7. Make sure you're actually inside your server's directory before running the command The working directory must be the folder with the vanilla server jar and the libraries folder.
  8. You are fucking kidding me.. Seriously how can people be this dumb?
  9. You shouldn't need to run as admin or anything. Do you have java installed? Is it in your PATH? Open up a command window, type 'java -version' and paste the output Then move to the folder you have the installer in and run: java -jar {installer-file-name}.jar
  10. The installer doesn't remove the META-INF folder. If it's gone, Forge WILL error uneless told not to. There is no reason you should EVER edit your jar in 1.6+ Clean your versions folder, and re-run the installer. If it still doesn't work, logs or it's a ban.
  11. Looks like you have the wrong version of ArsMagika for the version of minecraft you're running.
  12. You have yo upload the picture to a webstire.. We dont have access to your computer.
  13. 1.5.2_Jammy_Furniture_Mod_V4.4.zip you downloaded the wrong version from the mod's post.
  14. http://johann.loefflmann.net/en/software/jarfix/index.html
  15. Tunngle works just fine with Forge, Forge makes the local server listen on all IP addresses. You should just be able to have him enter your IP and port and connect. If not we need logs, all logs, from both ends of the connection.
  16. MCP needs any custom libraries to be in the libs folder. It doesnt give a crap about eclipse.
  17. ... Why did you install it into minecraft.jar? You should NEVER edit the minecraft.jar
  18. You need a getter to be added because it's a PUBLIC variable?
  19. 1) Use spoiler tags -.- 2) We don't support 1.5.2 3) We dont support Tekkit, or any other mod packs, speak with the author of the mod pack. 4) Seems like this is a BoP/Thaumcraft issue, why did you come here?
  20. No, there isn't a way to make anything profile specific without using the gamedir, add in any other features/ways to do it would just complicate the system. If you DONT wana use your global mods/settings change the game dir. That the official answer.
  21. There is always a fucking log. Give us that log. One more post without a log will get you banned permanently from the forum -.- Nothing has changed compatibility wise for mods. There was a small change to coremods that used a BUG that used to be in our system. If they used that then yes they will need to update as it was a unintended feature. Seriouslydude. You know the new launcher How it has a big "development console' tab. Ya.. that is the log we're talking out, OR you could even get the FML log from the folder -.-
  22. 1) Use the spoiler tags -.- 2) Item ID conflict, nothing to do with Forge.
  23. Use the gameDir to make everything you need per-profile.
  24. if you're connecting to a remote server, then this message means that the client and the server are not in sync. make sure that only the mods installed on the server are on the client.
  25. There is always a log generated, be it the file, or the console log that the new launcher provides, there is always a log. And now it's really easy to get. Either get the console log or the one from the file. Either will tell us whats wrong.

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