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  1. Hey so I'm really new to Java/Minecraft, coding, as I've followed a few tutorials on YouTube for the Minecraft side of java, But I've been trying to figure out how I can make a custom coal block to be smeltable? I have the "coal" object itself ready and working, but I haven't been able to find a way to make a block smeltable, I know I need to do something with "BlockItem" but I don't understand it at all, Heres the github to the project to get a better understanding of what I do have set up: https://github.com/THEKINGSKULL01/TSOTD_1.20.1_Forge This is for Minecraft 1.20.1
  2. Hi, I'm currently coding an entity that I want to stop moving every time it attacks, but the entity attribute modifiers I'm trying to use don't work, and I'm trying to figure out how to utilize it correctly. AttributeModifier STOP_MOVING = new AttributeModifier( UUID.fromString("58c86a40-066f-4ec9-994b-843e81614a80"), "STOP_MOVING", -0.2f, AttributeModifier.Operation.ADDITION); this.getAttribute(Attributes.MOVEMENT_SPEED).addPermanentModifier(STOP_MOVING); that would be the relevant code for the issue I'm having, and I'm unsure where I'm doing it wrong, or where to receive better documentation.
  3. Hello there! I'm here today to invite you to join us in an experience like no other. We play on a server that aims to simulate civilization in minecraft and we invite you to join us. Become part of an expansive nation, grow your power and influence or perhaps simply assist your countrymen in their own endeavors. With enough effort here you can do anything you can imagine. Lead an army into battle, rule over bustling towns, create a company and become rich, or perhaps retire to a simple life of farming with a small group of friends and simply enjoy the days as they come. We also host events regularly so I promise it won't get boring for a while. If your even slightly interested I highly recommend you join the discord! We can answer any questions you have there. Thank you for your time and interest and I hope to see you soon! https://discord.com/invite/VGxhdF2V56
  4. I'm making a modpack and VS and VS eureka are a big part of it but I can't get them to work without crashes, I'm hoping there is some problem I'm overlooking or unable to find. Can anyone help? ---- Minecraft Crash Report ---- // This doesn't make any sense! Time: 5/26/24 1:19 AM Description: Initializing game org.spongepowered.asm.mixin.transformer.throwables.MixinTransformerError: An unexpected critical error was encountered at org.spongepowered.asm.mixin.transformer.MixinProcessor.applyMixins(MixinProcessor.java:392) ~[mixin-0.8.4.jar:0.8.4+Jenkins-b308.git-2accda5000f7602229606b39437565542cc6fba4] {} at org.spongepowered.asm.mixin.transformer.MixinTransformer.transformClass(MixinTransformer.java:250) ~[mixin-0.8.4.jar:0.8.4+Jenkins-b308.git-2accda5000f7602229606b39437565542cc6fba4] {} at org.spongepowered.asm.service.modlauncher.MixinTransformationHandler.processClass(MixinTransformationHandler.java:131) ~[mixin-0.8.4.jar:0.8.4+Jenkins-b308.git-2accda5000f7602229606b39437565542cc6fba4] {} at org.spongepowered.asm.launch.MixinLaunchPluginLegacy.processClass(MixinLaunchPluginLegacy.java:131) ~[mixin-0.8.4.jar:0.8.4+Jenkins-b308.git-2accda5000f7602229606b39437565542cc6fba4] {} at cpw.mods.modlauncher.serviceapi.ILaunchPluginService.processClassWithFlags(ILaunchPluginService.java:154) ~[modlauncher-8.1.3.jar:8.1.3+8.1.3+main-8.1.x.c94d18ec] {} at cpw.mods.modlauncher.LaunchPluginHandler.offerClassNodeToPlugins(LaunchPluginHandler.java:85) ~[modlauncher-8.1.3.jar:?] {} at cpw.mods.modlauncher.ClassTransformer.transform(ClassTransformer.java:120) ~[modlauncher-8.1.3.jar:?] {} at cpw.mods.modlauncher.TransformingClassLoader$DelegatedClassLoader.findClass(TransformingClassLoader.java:265) ~[modlauncher-8.1.3.jar:?] {} at cpw.mods.modlauncher.TransformingClassLoader.loadClass(TransformingClassLoader.java:136) ~[modlauncher-8.1.3.jar:?] {re:classloading} at cpw.mods.modlauncher.TransformingClassLoader.loadClass(TransformingClassLoader.java:98) ~[modlauncher-8.1.3.jar:?] {re:classloading} at java.lang.ClassLoader.loadClass(ClassLoader.java:357) ~[?:1.8.0_51] {} at net.minecraft.client.Minecraft.<init>(Minecraft.java:469) [?:?] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:modernfix-common.mixins.json:feature.measure_time.MinecraftMixin,pl:mixin:APP:modernfix-common.mixins.json:perf.dedicated_reload_executor.MinecraftMixin,pl:mixin:APP:modernfix-common.mixins.json:bugfix.concurrency.MinecraftMixin,pl:mixin:APP:modernfix-common.mixins.json:bugfix.world_leaks.MinecraftMixin,pl:mixin:APP:modernfix-forge.mixins.json:feature.measure_time.MinecraftMixin_Forge,pl:mixin:APP:modernfix-forge.mixins.json:perf.skip_first_datapack_reload.MinecraftMixin,pl:mixin:APP:modernfix-forge.mixins.json:perf.blast_search_trees.MinecraftMixin,pl:mixin:APP:architectury.mixins.json:MixinMinecraft,pl:mixin:APP:mine-mine-no-mi.mixins.json:client.MinecraftMixin,pl:mixin:APP:abnormals_core.mixins.json:client.MinecraftMixin,pl:mixin:APP:flywheel.mixins.json:ShaderCloseMixin,pl:mixin:APP:valkyrienskies-common.mixins.json:client.MixinMinecraft,pl:mixin:APP:create.mixins.json:WindowResizeMixin,pl:mixin:A,pl:runtimedistcleaner:A} at net.minecraft.client.main.Main.main(Main.java:149) [?:?] {re:classloading,pl:runtimedistcleaner:A} at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] {} at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] {} at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] {} at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] {} at net.minecraftforge.fml.loading.FMLClientLaunchProvider.lambda$launchService$0(FMLClientLaunchProvider.java:51) [forge-1.16.5-36.2.34.jar:36.2] {} at net.minecraftforge.fml.loading.FMLClientLaunchProvider$$Lambda$464/492045670.call(Unknown Source) [forge-1.16.5-36.2.34.jar:36.2] {} at cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:37) [modlauncher-8.1.3.jar:?] {} at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:54) [modlauncher-8.1.3.jar:?] {} at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:72) [modlauncher-8.1.3.jar:?] {} at cpw.mods.modlauncher.Launcher.run(Launcher.java:82) [modlauncher-8.1.3.jar:?] {re:classloading} at cpw.mods.modlauncher.Launcher.main(Launcher.java:66) [modlauncher-8.1.3.jar:?] {re:classloading} Caused by: org.spongepowered.asm.mixin.injection.throwables.InjectionError: Critical injection failure: Redirector modifyCrosshairTargetEntities(Lnet/minecraft/entity/Entity;Lnet/minecraft/util/math/vector/Vector3d;Lnet/minecraft/util/math/vector/Vector3d;Lnet/minecraft/util/math/AxisAlignedBB;Ljava/util/function/Predicate;D)Lnet/minecraft/util/math/EntityRayTraceResult; in valkyrienskies-common.mixins.json:client.renderer.MixinGameRenderer failed injection check, (0/1) succeeded. Scanned 1 target(s). Using refmap valkyrienskies-116-common-refmap.json at org.spongepowered.asm.mixin.injection.struct.InjectionInfo.postInject(InjectionInfo.java:468) ~[mixin-0.8.4.jar:0.8.4+Jenkins-b308.git-2accda5000f7602229606b39437565542cc6fba4] {re:classloading,re:classloading} at org.spongepowered.asm.mixin.transformer.MixinTargetContext.applyInjections(MixinTargetContext.java:1362) ~[mixin-0.8.4.jar:0.8.4+Jenkins-b308.git-2accda5000f7602229606b39437565542cc6fba4] {re:classloading} at org.spongepowered.asm.mixin.transformer.MixinApplicatorStandard.applyInjections(MixinApplicatorStandard.java:1051) ~[mixin-0.8.4.jar:0.8.4+Jenkins-b308.git-2accda5000f7602229606b39437565542cc6fba4] {} at org.spongepowered.asm.mixin.transformer.MixinApplicatorStandard.applyMixin(MixinApplicatorStandard.java:400) ~[mixin-0.8.4.jar:0.8.4+Jenkins-b308.git-2accda5000f7602229606b39437565542cc6fba4] {} at org.spongepowered.asm.mixin.transformer.MixinApplicatorStandard.apply(MixinApplicatorStandard.java:325) ~[mixin-0.8.4.jar:0.8.4+Jenkins-b308.git-2accda5000f7602229606b39437565542cc6fba4] {} at org.spongepowered.asm.mixin.transformer.TargetClassContext.apply(TargetClassContext.java:383) ~[mixin-0.8.4.jar:0.8.4+Jenkins-b308.git-2accda5000f7602229606b39437565542cc6fba4] {re:classloading} at org.spongepowered.asm.mixin.transformer.TargetClassContext.applyMixins(TargetClassContext.java:365) ~[mixin-0.8.4.jar:0.8.4+Jenkins-b308.git-2accda5000f7602229606b39437565542cc6fba4] {re:classloading} at org.spongepowered.asm.mixin.transformer.MixinProcessor.applyMixins(MixinProcessor.java:363) ~[mixin-0.8.4.jar:0.8.4+Jenkins-b308.git-2accda5000f7602229606b39437565542cc6fba4] {} ... 23 more A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Thread: Render thread Stacktrace: at org.spongepowered.asm.mixin.transformer.MixinProcessor.applyMixins(MixinProcessor.java:392) ~[mixin-0.8.4.jar:0.8.4+Jenkins-b308.git-2accda5000f7602229606b39437565542cc6fba4] {} at org.spongepowered.asm.mixin.transformer.MixinTransformer.transformClass(MixinTransformer.java:250) ~[mixin-0.8.4.jar:0.8.4+Jenkins-b308.git-2accda5000f7602229606b39437565542cc6fba4] {} at org.spongepowered.asm.service.modlauncher.MixinTransformationHandler.processClass(MixinTransformationHandler.java:131) ~[mixin-0.8.4.jar:0.8.4+Jenkins-b308.git-2accda5000f7602229606b39437565542cc6fba4] {} at org.spongepowered.asm.launch.MixinLaunchPluginLegacy.processClass(MixinLaunchPluginLegacy.java:131) ~[mixin-0.8.4.jar:0.8.4+Jenkins-b308.git-2accda5000f7602229606b39437565542cc6fba4] {} at cpw.mods.modlauncher.serviceapi.ILaunchPluginService.processClassWithFlags(ILaunchPluginService.java:154) ~[modlauncher-8.1.3.jar:8.1.3+8.1.3+main-8.1.x.c94d18ec] {} at cpw.mods.modlauncher.LaunchPluginHandler.offerClassNodeToPlugins(LaunchPluginHandler.java:85) ~[modlauncher-8.1.3.jar:?] {} at cpw.mods.modlauncher.ClassTransformer.transform(ClassTransformer.java:120) ~[modlauncher-8.1.3.jar:?] {} at cpw.mods.modlauncher.TransformingClassLoader$DelegatedClassLoader.findClass(TransformingClassLoader.java:265) ~[modlauncher-8.1.3.jar:?] {} at cpw.mods.modlauncher.TransformingClassLoader.loadClass(TransformingClassLoader.java:136) ~[modlauncher-8.1.3.jar:?] {re:classloading} at cpw.mods.modlauncher.TransformingClassLoader.loadClass(TransformingClassLoader.java:98) ~[modlauncher-8.1.3.jar:?] {re:classloading} at java.lang.ClassLoader.loadClass(ClassLoader.java:357) ~[?:1.8.0_51] {} at net.minecraft.client.Minecraft.<init>(Minecraft.java:469) ~[?:?] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:modernfix-common.mixins.json:feature.measure_time.MinecraftMixin,pl:mixin:APP:modernfix-common.mixins.json:perf.dedicated_reload_executor.MinecraftMixin,pl:mixin:APP:modernfix-common.mixins.json:bugfix.concurrency.MinecraftMixin,pl:mixin:APP:modernfix-common.mixins.json:bugfix.world_leaks.MinecraftMixin,pl:mixin:APP:modernfix-forge.mixins.json:feature.measure_time.MinecraftMixin_Forge,pl:mixin:APP:modernfix-forge.mixins.json:perf.skip_first_datapack_reload.MinecraftMixin,pl:mixin:APP:modernfix-forge.mixins.json:perf.blast_search_trees.MinecraftMixin,pl:mixin:APP:architectury.mixins.json:MixinMinecraft,pl:mixin:APP:mine-mine-no-mi.mixins.json:client.MinecraftMixin,pl:mixin:APP:abnormals_core.mixins.json:client.MinecraftMixin,pl:mixin:APP:flywheel.mixins.json:ShaderCloseMixin,pl:mixin:APP:valkyrienskies-common.mixins.json:client.MixinMinecraft,pl:mixin:APP:create.mixins.json:WindowResizeMixin,pl:mixin:A,pl:runtimedistcleaner:A} -- Initialization -- Details: Stacktrace: at net.minecraft.client.main.Main.main(Main.java:149) [?:?] {re:classloading,pl:runtimedistcleaner:A} at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] {} at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] {} at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] {} at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] {} at net.minecraftforge.fml.loading.FMLClientLaunchProvider.lambda$launchService$0(FMLClientLaunchProvider.java:51) [forge-1.16.5-36.2.34.jar:36.2] {} at net.minecraftforge.fml.loading.FMLClientLaunchProvider$$Lambda$464/492045670.call(Unknown Source) [forge-1.16.5-36.2.34.jar:36.2] {} at cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:37) [modlauncher-8.1.3.jar:?] {} at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:54) [modlauncher-8.1.3.jar:?] {} at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:72) [modlauncher-8.1.3.jar:?] {} at cpw.mods.modlauncher.Launcher.run(Launcher.java:82) [modlauncher-8.1.3.jar:?] {re:classloading} at cpw.mods.modlauncher.Launcher.main(Launcher.java:66) [modlauncher-8.1.3.jar:?] {re:classloading} -- System Details -- Details: Minecraft Version: 1.16.5 Minecraft Version ID: 1.16.5 Operating System: Windows 10 (amd64) version 10.0 Java Version: 1.8.0_51, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 924240536 bytes (881 MB) / 1713373184 bytes (1634 MB) up to 10141302784 bytes (9671 MB) CPUs: 12 JVM Flags: 4 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx10880m -Xms256m ModLauncher: 8.1.3+8.1.3+main-8.1.x.c94d18ec ModLauncher launch target: fmlclient ModLauncher naming: srg ModLauncher services: /mixin-0.8.4.jar mixin PLUGINSERVICE /eventbus-4.0.0.jar eventbus PLUGINSERVICE /forge-1.16.5-36.2.34.jar object_holder_definalize PLUGINSERVICE /forge-1.16.5-36.2.34.jar runtime_enum_extender PLUGINSERVICE /accesstransformers-3.0.1.jar accesstransformer PLUGINSERVICE /forge-1.16.5-36.2.34.jar capability_inject_definalize PLUGINSERVICE /forge-1.16.5-36.2.34.jar runtimedistcleaner PLUGINSERVICE /mixin-0.8.4.jar mixin TRANSFORMATIONSERVICE /forge-1.16.5-36.2.34.jar fml TRANSFORMATIONSERVICE FML: 36.2 Forge: net.minecraftforge:36.2.34 FML Language Providers: [email protected] minecraft@1 [email protected] Mod List: litewolfcore-1.16.5v1.0.1.jar |LiteWolf Core |litewolfcore |1.16.5v1.0 |CREATE_REG|Manifest: NOSIGNATURE BetterDungeons-1.16.4-1.2.1.jar |YUNG's Better Dungeons |betterdungeons |1.16.4-1.2.1 |CREATE_REG|Manifest: NOSIGNATURE TRansliterationLib-1.0.4.jar |TRansliterationLib Mod |transliterationlib |1.0.4 |CREATE_REG|Manifest: NOSIGNATURE Philips ruins 1.16.5-2.8.jar |Philips ruins1.16.5 |philips_ruins1_16_5 |2.8 |CREATE_REG|Manifest: NOSIGNATURE mcw-windows-2.2.1-mc1.16.5forge.jar |Macaw's Windows |mcwwindows |2.2.1 |CREATE_REG|Manifest: NOSIGNATURE immersive_aircraft-0.5.2+1.16.5-forge.jar |Immersive Aircraft |immersive_aircraft |0.5.2+1.16.5 |CREATE_REG|Manifest: NOSIGNATURE InsaneLib-1.4.2-mc1.16.5.jar |InsaneLib |insanelib |1.4.2 |CREATE_REG|Manifest: NOSIGNATURE Controlling-7.0.0.31.jar |Controlling |controlling |7.0.0.31 |CREATE_REG|Manifest: NOSIGNATURE modernfix-forge-5.17.0+mc1.16.5.jar |ModernFix |modernfix |5.17.0+mc1.16.5 |CREATE_REG|Manifest: NOSIGNATURE citadel-1.8.1-1.16.5.jar |Citadel |citadel |1.8.1 |CREATE_REG|Manifest: NOSIGNATURE alexsmobs-1.12.1.jar |Alex's Mobs |alexsmobs |1.12.1 |CREATE_REG|Manifest: NOSIGNATURE YungsApi-1.16.4-Forge-13.jar |YUNG's API |yungsapi |1.16.4-Forge-13 |CREATE_REG|Manifest: NOSIGNATURE prehistoric_delight_2.2.0_forge_1.16.5.jar |Prehistoric Delight |pre_delight |2.2.0 |CREATE_REG|Manifest: NOSIGNATURE Bookshelf-Forge-1.16.5-10.4.33.jar |Bookshelf |bookshelf |10.4.33 |CREATE_REG|Manifest: eb:c4:b1:67:8b:f9:0c:db:dc:4f:01:b1:8e:61:64:39:4c:10:85:0b:a6:c4:c7:48:f0:fa:95:f2:cb:08:3a:e5 sophisticatedbackpacks-1.16.5-3.15.20.755.jar |Sophisticated Backpacks |sophisticatedbackpacks |1.16.5-3.15.20.755 |CREATE_REG|Manifest: NOSIGNATURE guardvillagers-1.16.5.1.2.6.jar |Guard Villagers |guardvillagers |1.2.6 |CREATE_REG|Manifest: NOSIGNATURE mcw-doors-1.1.0forge-mc1.16.5.jar |Macaw's Doors |mcwdoors |1.1.0 |CREATE_REG|Manifest: NOSIGNATURE SnowRealMagic-1.16.5-2.10.0.jar |Snow! Real Magic! |snowrealmagic |2.10.0 |CREATE_REG|Manifest: NOSIGNATURE carryon-1.16.5-1.15.6.24.jar |Carry On |carryon |1.15.6.24 |CREATE_REG|Manifest: NOSIGNATURE JustEnoughResources-1.16.5-0.12.1.128.jar |Just Enough Resources |jeresources |0.12.1.128 |CREATE_REG|Manifest: NOSIGNATURE islands-1.16.5-1.4.2.jar |Islands |islands |1.4.1 |CREATE_REG|Manifest: NOSIGNATURE dummmmmmy-1.16.5-1.3.3.jar |MmmMmmMmmMmm |dummmmmmy |1.3.0 |CREATE_REG|Manifest: NOSIGNATURE supplementaries-1.16.5-0.18.5.jar |Supplementaries |supplementaries |0.18.3 |CREATE_REG|Manifest: NOSIGNATURE explorations-forge-1.16.5-1.5.3.jar |Explorations+ |explorations |1.16.5-1.5.3 |CREATE_REG|Manifest: NOSIGNATURE corpse-1.16.5-1.0.6.jar |Corpse |corpse |1.16.5-1.0.6 |CREATE_REG|Manifest: NOSIGNATURE FarmersDelight-1.16.5-0.6.0.jar |Farmer's Delight |farmersdelight |1.16.5-0.6.0 |CREATE_REG|Manifest: NOSIGNATURE MobHeads-2.0.1-mc1.16.5.jar |Mob Heads |mobheads |2.0.1-mc1.16.5 |CREATE_REG|Manifest: NOSIGNATURE BiomesOPlenty-1.16.5-13.1.0.477-universal.jar |Biomes O' Plenty |biomesoplenty |1.16.5-13.1.0.477 |CREATE_REG|Manifest: NOSIGNATURE Chunky-1.2.123.jar |Chunky |chunky |1.2.123 |CREATE_REG|Manifest: NOSIGNATURE mcw-trapdoors-1.1.3-mc1.16.5forge.jar |Macaw's Trapdoors |mcwtrpdoors |1.1.3 |CREATE_REG|Manifest: NOSIGNATURE mcw-fences-1.1.1-mc1.16.5forge.jar |Macaw's Fences and Walls |mcwfences |1.1.1 |CREATE_REG|Manifest: NOSIGNATURE YungsBridges-Forge-1.16.4-1.0.1.jar |YUNG's Bridges |yungsbridges |1.16.4-1.0.1 |CREATE_REG|Manifest: NOSIGNATURE cavesandcliffs-1.16.5-7.2.0.jar |Caves and Cliffs Backport |cavesandcliffs |1.16.5-7.2.0 |CREATE_REG|Manifest: NOSIGNATURE Curses' Naturals 1.0.0 - 1.16.5.jar |Curses' Naturals |curses_naturals |1.0.0 |CREATE_REG|Manifest: NOSIGNATURE curios-forge-1.16.5-4.1.0.0.jar |Curios API |curios |1.16.5-4.1.0.0 |CREATE_REG|Manifest: NOSIGNATURE Searchables-forge-1.16.5-1.0.7.jar |Searchables |searchables |1.0.7 |CREATE_REG|Manifest: NOSIGNATURE YungsExtras-Forge-1.16.4-1.0.jar |YUNG's Extras |yungsextras |Forge-1.16.4-1.0 |CREATE_REG|Manifest: NOSIGNATURE bettervillage-forge-1.16.5-3.2.0.jar |Better village |bettervillage |3.1.0 |CREATE_REG|Manifest: NOSIGNATURE BetterStrongholds-1.16.4-1.2.1.jar |YUNG's Better Strongholds |betterstrongholds |1.16.4-1.2.1 |CREATE_REG|Manifest: NOSIGNATURE cavebiomeapi-1.16.5-1.4.2.jar |CaveBiomeAPI |cavebiomeapi |1.16.5-1.4.2 |CREATE_REG|Manifest: NOSIGNATURE cfm-7.0.0pre22-1.16.3.jar |MrCrayfish's Furniture Mod |cfm |7.0.0-pre22 |CREATE_REG|Manifest: NOSIGNATURE architectury-1.32.68.jar |Architectury |architectury |1.32.68 |CREATE_REG|Manifest: NOSIGNATURE mcw-furniture-3.2.2-mc1.16.5forge.jar |Macaw's Furniture |mcwfurnitures |3.2.2 |CREATE_REG|Manifest: NOSIGNATURE cloth-config-4.17.101-forge.jar |Cloth Config v4 API |cloth-config |4.17.101 |CREATE_REG|Manifest: NOSIGNATURE smallships-1.16.5-1.10.1.jar |Small Ships Mod |smallships |1.10.1 |CREATE_REG|Manifest: NOSIGNATURE FastLeafDecay-v25.2.jar |FastLeafDecay |fastleafdecay |v25.2 |CREATE_REG|Manifest: NOSIGNATURE Kiwi-1.16.5-3.6.1.jar |Kiwi |kiwi |3.6.1 |CREATE_REG|Manifest: NOSIGNATURE mine-mine-no-mi-1.16.5-0.9.5.jar |Mine Mine no Mi |mineminenomi |0.9.5 |ERROR |Manifest: NOSIGNATURE jei-1.16.5-7.8.0.1009.jar |Just Enough Items |jei |7.8.0.1009 |CREATE_REG|Manifest: NOSIGNATURE JEIEnchantmentInfo-1.16.5-1.3.0.jar |JEI Enchantment Info |jeienchantmentinfo |1.16.5-1.3.0 |CREATE_REG|Manifest: NOSIGNATURE AttributeFix-1.16.5-10.1.4.jar |AttributeFix |attributefix |10.1.4 |CREATE_REG|Manifest: eb:c4:b1:67:8b:f9:0c:db:dc:4f:01:b1:8e:61:64:39:4c:10:85:0b:a6:c4:c7:48:f0:fa:95:f2:cb:08:3a:e5 abnormals_core-1.16.5-3.3.1.jar |Abnormals Core |abnormals_core |3.3.1 |ERROR |Manifest: NOSIGNATURE environmental-1.16.5-1.1.1.jar |Environmental |environmental |1.1.1 |CREATE_REG|Manifest: NOSIGNATURE libraryferret-forge-1.16.5-4.0.0.jar |Library ferret |libraryferret |4.0.0 |CREATE_REG|Manifest: NOSIGNATURE realmrpg_fallen_adventurers_0.2.0_forge_1.16.5.jar|Realm RPG: Fallen Adventurers |realmrpg_skeletons |0.2.0 |CREATE_REG|Manifest: NOSIGNATURE Clumps-6.0.0.28.jar |Clumps |clumps |6.0.0.28 |CREATE_REG|Manifest: NOSIGNATURE mgui-1.16.5-3.3.0.jar |mgui |mgui |3.3.0 |CREATE_REG|Manifest: NOSIGNATURE comforts-forge-1.16.5-4.0.1.5.jar |Comforts |comforts |1.16.5-4.0.1.5 |CREATE_REG|Manifest: NOSIGNATURE Artifacts-1.16.5-2.10.5.jar |Artifacts |artifacts |1.16.5-2.10.5 |CREATE_REG|Manifest: NOSIGNATURE untamedwilds-1.16.5-1.5.8.jar |Untamed Wilds |untamedwilds |1.5.8 |CREATE_REG|Manifest: NOSIGNATURE lazydfu-0.1.3.jar |LazyDFU |lazydfu |0.1.3 |CREATE_REG|Manifest: NOSIGNATURE Phantoms of The End[1.0.0][1.16.5].jar |Phantoms of The End |esendphantoms |1.0.0 |CREATE_REG|Manifest: NOSIGNATURE farsight-1.7.jar |Farsight mod |farsight_view |1.7 |CREATE_REG|Manifest: NOSIGNATURE PineappleDelight-1.16.5-1.0.1.jar |Pineapple Delight |pineapple_delight |1.0 |CREATE_REG|Manifest: NOSIGNATURE iChunUtil-1.16.5-10.7.0.jar |iChunUtil |ichunutil |10.7.0 |CREATE_REG|Manifest: NOSIGNATURE skinlayers3d-forge-1.6.5-mc1.16.5.jar |3d-Skin-Layers |skinlayers3d |1.6.5 |CREATE_REG|Manifest: NOSIGNATURE forge-1.16.5-36.2.34-universal.jar |Forge |forge |36.2.34 |CREATE_REG|Manifest: 22:af:21:d8:19:82:7f:93:94:fe:2b:ac:b7:e4:41:57:68:39:87:b1:a7:5c:c6:44:f9:25:74:21:14:f5:0d:90 culturaldelights-1.16.5-0.9.2.jar |Cultural Delights |culturaldelights |0.9.2 |CREATE_REG|Manifest: NOSIGNATURE Prehistoric_Fauna-2.2.5.jar |Prehistoric Fauna |prehistoricfauna |2.2.5 |CREATE_REG|Manifest: NOSIGNATURE Farmers_Extra_Foods_1.2.jar |Farmer's Extra Foods |farmers_extra_foods |1.0.0 |CREATE_REG|Manifest: NOSIGNATURE selene-1.16.5-1.9.0.jar |Selene |selene |1.16.5-1.0 |CREATE_REG|Manifest: NOSIGNATURE antiqueatlas-6.2.4-forge-mc1.16.5.jar |Antique Atlas |antiqueatlas |6.2.4-forge-mc1.16.5|CREATE_REG|Manifest: NOSIGNATURE hakibar-1.16.5-1.7.jar |Haki Bar |hakibar |1.7 |CREATE_REG|Manifest: NOSIGNATURE forge-1.16.5-36.2.34-client.jar |Minecraft |minecraft |1.16.5 |CREATE_REG|Manifest: NOSIGNATURE smoothchunk1.16.5-2.0.jar |Smoothchunk mod |smoothchunk |2.0 |CREATE_REG|Manifest: NOSIGNATURE voicechat-forge-1.16.5-2.5.15.jar |Simple Voice Chat |voicechat |1.16.5-2.5.15 |CREATE_REG|Manifest: NOSIGNATURE Alex's Delight 1.1.3 - Forge 1.16.5.jar |Alex's Delight |amfd |1.1.3 |CREATE_REG|Manifest: NOSIGNATURE Jade-1.16.4-2.8.3.jar |Jade |jade |2.8.3 |CREATE_REG|Manifest: NOSIGNATURE ShoulderSurfing-Forge-1.16.5-3.2.0.jar |Shoulder Surfing Reloaded |shouldersurfing |1.16.5-3.2.0 |CREATE_REG|Manifest: NOSIGNATURE betterfpsdist-1.2.jar |betterfpsdist mod |betterfpsdist |1.2 |CREATE_REG|Manifest: NOSIGNATURE notenoughanimations-1.2.4.jar |NotEnoughAnimations Mod |notenoughanimations |1.2.4 |CREATE_REG|Manifest: NOSIGNATURE flywheel-1.16-0.2.5.jar |Flywheel |flywheel |1.16-0.2.5 |CREATE_REG|Manifest: NOSIGNATURE create-mc1.16.5_v0.3.2g.jar |Create |create |v0.3.2g |CREATE_REG|Manifest: NOSIGNATURE savageandravage-1.16.5-3.2.0.jar |Savage & Ravage |savageandravage |3.2.0 |CREATE_REG|Manifest: NOSIGNATURE MorePlayerModels-1.16.5.20220731.jar |More Player Models |moreplayermodels |1.16.5.20220731 |CREATE_REG|Manifest: NOSIGNATURE polymorph-forge-1.16.5-0.41.jar |Polymorph |polymorph |1.16.5-0.41 |CREATE_REG|Manifest: NOSIGNATURE AutoRegLib-1.6-49.jar |AutoRegLib |autoreglib |1.6-49 |CREATE_REG|Manifest: NOSIGNATURE Quark-r2.4-322.jar |Quark |quark |r2.4-322 |CREATE_REG|Manifest: NOSIGNATURE StorageDrawers-1.16.3-8.5.2.jar |Storage Drawers |storagedrawers |8.5.2 |CREATE_REG|Manifest: NOSIGNATURE sit-1.16.5-v1.3.2.jar |Sit |sit |v1.3.2 |CREATE_REG|Manifest: NOSIGNATURE nethers_delight-2.1.jar |Nethers Delight |nethers_delight |2.1 |CREATE_REG|Manifest: NOSIGNATURE mvs-2.6.1.jar |Moog's Voyager Structures |mvs |2.6.1 |CREATE_REG|Manifest: NOSIGNATURE appleskin-forge-mc1.16.x-2.5.1.jar |AppleSkin |appleskin |2.5.1+mc1.16.4 |CREATE_REG|Manifest: NOSIGNATURE ferritecore-2.1.1-forge.jar |Ferrite Core |ferritecore |2.1.1 |CREATE_REG|Manifest: 41:ce:50:66:d1:a0:05:ce:a1:0e:02:85:9b:46:64:e0:bf:2e:cf:60:30:9a:fe:0c:27:e0:63:66:9a:84:ce:8a BackTools-1.16.5-10.2.0.jar |Back Tools |backtools |10.2.0 |CREATE_REG|Manifest: NOSIGNATURE largemeals-1.16.5-2.2.jar |Large Meals |largemeals |1.16.5-2.2 |CREATE_REG|Manifest: NOSIGNATURE byg-1.3.6.jar |Oh The Biomes You'll Go |byg |1.3.4 |CREATE_REG|Manifest: NOSIGNATURE Aquaculture-1.16.5-2.1.23.jar |Aquaculture 2 |aquaculture |1.16.5-2.1.23 |CREATE_REG|Manifest: NOSIGNATURE illagers_plus-1.16.5v1.0.3.jar |Illagers+ |illagers_plus |1.16.5v1.0.2 |CREATE_REG|Manifest: NOSIGNATURE farmerstea-1.16.5-1.3.jar |Farmer's Tea - A Compat Mod |farmerstea |1.16.5-1.3 |CREATE_REG|Manifest: NOSIGNATURE valkyrienskies-116-2.0.0-alpha6.jar |Valkyrien Skies 2 |valkyrienskies |2.0.0-alpha6 |CREATE_REG|Manifest: NOSIGNATURE eureka-1.0.0-alpha7.jar |VS Eureka Mod |vs_eureka |1.0.0-alpha7 |CREATE_REG|Manifest: NOSIGNATURE expandability-2.0.1-forge.jar |ExpandAbility |expandability |2.0.1 |CREATE_REG|Manifest: NOSIGNATURE CosmeticArmorReworked-1.16.5-v5a.jar |CosmeticArmorReworked |cosmeticarmorreworked |1.16.5-v5a |CREATE_REG|Manifest: 5e:ed:25:99:e4:44:14:c0:dd:89:c1:a9:4c:10:b5:0d:e4:b1:52:50:45:82:13:d8:d0:32:89:67:56:57:01:53 overloadedarmorbar-5.1.0.jar |Overloaded Armor Bar |overloadedarmorbar |5.1.0 |CREATE_REG|Manifest: NOSIGNATURE Crash Report UUID: ce8bf211-492e-4707-b7b8-a48f9c6d9b79 Launched Version: forge-36.2.34 Backend library: LWJGL version 3.2.2 build 10 Backend API: AMD Radeon(TM) Graphics GL version 4.6.0 Compatibility Profile Context 24.3.1.240312, ATI Technologies Inc. GL Caps: Using framebuffer using OpenGL 3.0 Using VBOs: Yes Is Modded: Definitely; Client brand changed to 'forge' Type: Client (map_client.txt) CPU: 12x AMD Ryzen 5 7600X 6-Core Processor I would really like to keep VS and VS Eureka so if any other mods have to go it's fine by me
  5. Greetings! If you clicked on this I can only assume you have at the very least a slight interest in using Minecraft as a vehicle for creating stories, roleplaying, and worldbuilding, which is amazing to hear, thank you for your interest and I will do my best to explain this as much as I can here but I would like to start by advising you to join our discord, even if you have the slightest interest you can leave whenever you want and I can explain this whole thing a whole lot better. Our goal is to foster a creative and unified community and thrive on a minecraft server that was made for creating everything from nations to individual cultures. This recruitment post is for a newly formed nation "The Kingdom of the fallen sun" but fear not if you have ambitions to create your own nation/group simply join our discord and we will help you get set up. Our nation is all about making the experience as positive as possible for everyone! If you've never heard of something like this before that's perfect, come on down and we will get you started on your journey! If your a veteran of this type of thing we also welcome you and promise you will find the experience with us enjoyable. I would love to explain more about our lore and what we have going on here but it wouldn't fit here, so if this at all interests you join our discord and contact us! We would love to have you and are happy to answer all questions and promise to ensure you will enjoy your time with us. https://discord.gg/W8thN3CZWA
  6. Greetings! If you clicked on this I can only assume you have at the very least a slight interest in using Minecraft as a vehicle for creating stories, roleplaying, and worldbuilding, which is amazing to hear, thank you for your interest and I will do my best to explain this as much as I can here but I would like to start by advising you to join our discord, even if you have the slightest interest you can leave whenever you want and I can explain this whole thing a whole lot better. Our goal is to foster a creative and unified community and thrive on a minecraft server that was made for creating everything from nations to individual cultures. This recruitment post is for a newly formed nation "The Kingdom of the fallen sun" but fear not if you have ambitions to create your own nation/group simply join our discord and we will help you get set up. Our nation is all about making the experience as positive as possible for everyone! If you've never heard of something like this before that's perfect, come on down and we will get you started on your journey! If your a veteran of this type of thing we also welcome you and promise you will find the experience with us enjoyable. I would love to explain more about our lore and what we have going on here but it wouldn't fit here, so if this at all interests you join our discord and contact us! We would love to have you and are happy to answer all questions and promise to ensure you will enjoy your time with us. https://discord.gg/W8thN3CZWA
  7. Hello there! I'm here today to invite you to join us in an experiance like no other. We play on a server that aims to simulate civilization in minecraft and we invite you to join us. Become part of an expansive nation, grow your power and influence or perhaps simply assist your countrymen in their own endeavors. With enough effort here you can do anything you can imagine. Lead an army into battle, rule over bustling towns, create a company and become rich, or perhaps retire to a simple life of farming with a small group of freinds and simply enjoy the days as they come. We also host events regularly so I promise it won't get boring for a while. If your even slightly interested I highly recommend you join the discord! We can answer any questions you have there. Thank you for your time and interest and I hope to see you soon! https://discord.com/invite/VGxhdF2V56
  8. Hello there! I'm here today to invite you to join us in an experiance like no other. We play on a server that aims to simulate civilization in minecraft and we invite you to join us. Become part of an expansive nation, grow your power and influence or perhaps simply assist your countrymen in their own endeavors. With enough effort here you can do anything you can imagine. Lead an army into battle, rule over bustling towns, create a company and become rich, or perhaps retire to a simple life of farming with a small group of freinds and simply enjoy the days as they come. We also host events regularly so I promise it won't get boring for a while. If your even slightly interested I highly recommend you join the discord! We can answer any questions you have there. Thank you for your time and interest and I hope to see you soon! https://discord.com/invite/VGxhdF2V56
  9. I have been following this tutorial for my mod, though I am wondering how I add multiple items in the ModRecipeProvider class. ShapelessRecipeBuilder.shapeless(RecipeCategory.MISC, ModItems.LEMON_JUICE.get(), 4) .requires(ModItems.LEMON.get()) .save(pWriter); I am wanting to add the Glass Bottle to the recipe though I am not sure how. (As seen in the .json file below). { "category": "misc", "ingredients": [ { "item": "droidsancientrelics:lemon" }, { "item": "minecraft:glass_bottle" }, { "item": "minecraft:glass_bottle" }, { "item": "minecraft:glass_bottle" }, { "item": "minecraft:glass_bottle" } ], "result": { "count": 4, "item": "droidsancientrelics:lemon_juice" }, "type": "minecraft:crafting_shapeless" } Would this be easy to perform?
  10. Hey folks. I am working on a custom "Mecha" entity (extended from LivingEntity) that the player builds up from blocks that should get modular stats depending on the used blocks. e.g. depending on what will be used for the legs, the entity will have a different jump strength. However, something unexpected is happening when trying to override a few of LivingEntity's functions and using my new own "Mecha" specific fields: instead of their actual instance-specific value, the default value is used (0f for a float, null for an object...) This is especially strange as when executing with the same entity from a point in the code specific to the mecha entity, the correct value is used. Here are some code snippets to better illustrate what I mean: /* The main Mecha class, cut down for brevity */ public class Mecha extends LivingEntity { protected float jumpMultiplier; //somewhere later during the code when spawning the entity, jumpMultiplier is set to something like 1.5f //changing the access to public didn't help @Override //Overridden from LivingEntity, this function is only used in the jumpFromGround() function, used in the aiStep() function, used in the LivingEntity tick() function protected float getJumpPower() { //something is wrong with this function //for some reason I can't correctly access the fields and methods from the instanciated entity when I am in one of those overridden protected functions. this is very annoying LogUtils.getLogger().info(String.valueOf(this.jumpMultiplier))) //will print 0f return this.jumpMultiplier * super.getJumpPower(); } //The code above does not operate properly. Written as is, the entity will not jump, and adding debug logs shows that when executing the code, the value of this.jumpMultiplier is 0f //in contrast, it will be the correct value when done here: @Override public void tick() { super.tick(); //inherited LivingEntity logic //Custom logic LogUtils.getLogger().info(String.valueOf(this.jumpMultiplier))) //will print 1.5f } } My actual code is slightly different, as the jumpMuliplier is stored in another object (so I am calling "this.legModule.getJumpPower()" instead of the float), but even using a simple float exactly like in the code above didn't help. When running my usual code, the object I try to use is found to be null instead, leading to a crash from a nullPointerException. Here is the stacktrace of said crash: The full code can be viewed here. I have found a workaround in the case of jump strength, but have already found the same problem for another parameter I want to do, and I do not understand why the code is behaving as such, and I would very much like to be able to override those methods as intended - they seemed to work just fine like that for vanilla mobs... Any clues as to what may be happening here?
  11. I am wanting to export my mod to a .zip file in IntelliJ version 2024.1 but cannot. I am not sure what to do, the only options available to me are "Files or selection to HTML" and "Project to eclipse." A possible theory I have is that IntelliJ believes that my mod is a HTML file, though I am not sure whether I could change that or not. There is nothing I have found online about the missing zip option for exporting a file, so I am confused. I export a backup of my mod every time I add/edit something important, though I don't think I can do this currently. (I have tried to export as HTML though I did not think it would work).
  12. I have recently received support for my upcoming mod, which I have implemented but have received multiple errors giving the same output. I am not sure what to do as I have found out the meaning of java.lang.IllegalStateException and java.lang.ExceptionInInititializerError, though this has not helped me in the slightest! I have performed scans though I am still not sure... Caused by: java.lang.IllegalStateException: Cannot register new entries to DeferredRegister after RegisterEvent has been fired. (3x) Caused by: java.lang.ExceptionInInitializerError (2x)
  13. As well all know in minecraft inventory items (that can have more then 1 item amount) show a number once there amount goes above 1 (3 for the acacia plank for example) as shown below: now im trying to not render the item amount I found the following way I could maybe do that: public class CustomItemRenderer extends ItemRenderer{ public CustomItemRenderer(TextureManager textureManagerIn, ModelManager modelManagerIn, ItemColors itemColorsIn) { super(textureManagerIn, modelManagerIn, itemColorsIn); } @Override public void renderItemOverlayIntoGUI(FontRenderer fr, ItemStack stack, int xPosition, int yPosition, @Nullable String text) { if (stack.getCount() > 1) { return; } super.renderItemOverlayIntoGUI(fr, stack, xPosition, yPosition, text); } } when I hover over renderItemOverlayIntoGUI I get the following tooltip in intelij: public void renderItemOverlayIntoGUI( Font Renderer fr, @NotNull » ItemStack stack, int position, int position, @Nullable String text From class: ItemRenderer Renders the stack size and/or damage bar for the given ItemStack. which shows me what I want, to to not render the stack size. but I have no clue how to register this class since it has a super as follows: public CustomItemRenderer(TextureManager textureManagerIn, ModelManager modelManagerIn, ItemColors itemColorsIn) { super(textureManagerIn, modelManagerIn, itemColorsIn); }
  14. Hello everyone, I'm making this post to seek help for my modded block, It's a special block called FrozenBlock supposed to take the place of an old block, then after a set amount of ticks, it's supposed to revert its Block State, Entity, data... to the old block like this : The problem I have is that the system breaks when handling multi blocks (I tried some fix but none of them worked) : The bug I have identified is that the function "setOldBlockFields" in the item's "setFrozenBlock" function gets called once for the 1st block of multiblock getting frozen (as it should), but gets called a second time BEFORE creating the first FrozenBlock with the data of the 1st block, hence giving the same data to the two FrozenBlock : Old Block Fields set BlockState : Block{minecraft:black_bed}[facing=east,occupied=false,part=head] BlockEntity : net.minecraft.world.level.block.entity.BedBlockEntity@73681674 BlockEntityData : id:"minecraft:bed",x:3,y:-60,z:-6} Old Block Fields set BlockState : Block{minecraft:black_bed}[facing=east,occupied=false,part=foot] BlockEntity : net.minecraft.world.level.block.entity.BedBlockEntity@6d1aa3da BlockEntityData : {id:"minecraft:bed",x:2,y:-60,z:-6} Frozen Block Entity set BlockState : Block{minecraft:black_bed}[facing=east,occupied=false,part=foot] BlockPos{x=3, y=-60, z=-6} BlockEntity : net.minecraft.world.level.block.entity.BedBlockEntity@6d1aa3da BlockEntityData : {id:"minecraft:bed",x:2,y:-60,z:-6} Frozen Block Entity set BlockState : Block{minecraft:black_bed}[facing=east,occupied=false,part=foot] BlockPos{x=2, y=-60, z=-6} BlockEntity : net.minecraft.world.level.block.entity.BedBlockEntity@6d1aa3da BlockEntityData : {id:"minecraft:bed",x:2,y:-60,z:-6} here is the code inside my custom "freeze" item : @Override public @NotNull InteractionResult useOn(@NotNull UseOnContext pContext) { if (!pContext.getLevel().isClientSide() && pContext.getHand() == InteractionHand.MAIN_HAND) { BlockPos blockPos = pContext.getClickedPos(); BlockPos secondBlockPos = getMultiblockPos(blockPos, pContext.getLevel().getBlockState(blockPos)); if (secondBlockPos != null) { createFrozenBlock(pContext, secondBlockPos); } createFrozenBlock(pContext, blockPos); return InteractionResult.SUCCESS; } return super.useOn(pContext); } public static void createFrozenBlock(UseOnContext pContext, BlockPos blockPos) { BlockState oldState = pContext.getLevel().getBlockState(blockPos); BlockEntity oldBlockEntity = oldState.hasBlockEntity() ? pContext.getLevel().getBlockEntity(blockPos) : null; CompoundTag oldBlockEntityData = oldState.hasBlockEntity() ? oldBlockEntity.serializeNBT() : null; if (oldBlockEntity != null) { pContext.getLevel().removeBlockEntity(blockPos); } BlockState FrozenBlock = setFrozenBlock(oldState, oldBlockEntity, oldBlockEntityData); pContext.getLevel().setBlockAndUpdate(blockPos, FrozenBlock); } public static BlockState setFrozenBlock(BlockState blockState, @Nullable BlockEntity blockEntity, @Nullable CompoundTag blockEntityData) { BlockState FrozenBlock = BlockRegister.FROZEN_BLOCK.get().defaultBlockState(); ((FrozenBlock) FrozenBlock.getBlock()).setOldBlockFields(blockState, blockEntity, blockEntityData); return FrozenBlock; }
  15. im making a mod that adds walls, stairs, etc and i was wondering how i can pull the vanilla textures for this code pastebin: https://pastebin.com/C1atQA4f what im trying to change to get the vanilla texture: fenceItem(JDFences.CRIMSON_SKINNED_LOG_FENCE, Blocks.STRIPPED_CRIMSON_HYPHAE); but Blocks.BLOCK_NAME is underlined red
  16. Can anyone please make a script for when you get hit by another entity (or player only), you jump? This can be toggled on/off via the CAPSLOCK key.
  17. Me and my friend were making a modpack to play together, but I can't enter in his world and i can't in mine. When we try, a message saying "Connection Lost Internal Exception: io.netty.handlers.codec.EncoderException: Failed to encode: Can't access registry ResourceKey[minecraftroot A minecr-aftblock]; Can't access registry Resourcekeylminecr aftr oot minecraftblock] Can't access registry ResourceKey[minecraftroot". I'll try to put the log. https://pastebin.com/bRVMqCY4 https://pastebin.com/0Yhz6EWF I couldn't put all into only one paste, so i made two.
  18. I am coding the mod using Intellij community edition with the Adoptium sdk 17 download, all the models i have made using Blockbench, the minecraft version is 1.20.4 and the forge version is 49.0.30. I am trying to make a medieval furnace and i have made the model exceed the 1 block so i have made 3 block models, the medieval furnace thats mentioned previously, the bottom of the furnace that made up the block and the top of the furnace that exceeded the block. I have been following a youtube tutorial by Modding by Kaupenjoe(this is the playlist im following) and he doesnt cover the multiblock function in his tutorial. I have looked to see other solutions but they havent been the right one i have been looking for. I am wanting when the top of the furnace is placed on top and is facing the same direction as the bottom of the furnace and it will let the player interact with the furnace whether they click on the bottom of the furnace or the top of the furnace. Im not entirely sure on what part of my code i should give either im sorry.
  19. Hi, I have a scenario where I would like the player to die no-matter-what. Player#die(DamageSource dmgSrc) seemed like the obvious solution, but I couldn't for the life of me figure out why my custom damage source's death message wasn't displaying (I originally had DamageSource.GENERIC as a placeholder). Then I realised that it didn't matter what DamageSource I put, #die always gave the generic death message. The next most obvious solution is to just hurt the player for a ridiculous amount of damage that bypasses armor, invulnerability, and magic, but that doesn't feel very neat. I was wondering if anyone had any suggestions on a better way. In a modded environment one doesn't always know what ridiculous things have been done with the player's health, so it's hard to know what level of silliness the damage number should possess. I'll leave it with the hurt solution in the mean time.
  20. Hello, I got some code that won't register in Forge (MC=1.20.4), (FML=49.0.30) (It basically iterates through an array all supported Minecraft languages and picks at random one and reloads ResourceManager with it: List<String> languageCountryCodes = new ArrayList<>(); Collections.addAll(languageCountryCodes, "af_za", "ara_sa", "ast_es", "aze_az", "bak_ru", "bar_de", "bel_by", "bul_bg", "bre_fr", "qbr_nl", "bos_ba", "cat_es", "ces_cz", "cym_gb", "dan_dk", "bar_at", "gsw_ch", "deu_de", "ell_gr", "eng_au", "eng_ca", "eng_gb", "eng_nz", "qpe", "eng_qabs_gb", "en_ud", "epo", "spa_ar", "spa_cl", "spa_ec", "spa_es", "spa_mx", "spa_uy", "spa_ve", "spa_es_an", "est_ee", "eus_es", "fas_ir", "fin_fi", "fil_ph", "fao_fo", "fra_ca", "fra_fr", "fra_de", "fur_it", "fry_nl", "gle_ie", "gla_gb", "glg_es", "haw_us", "heb_il", "hin_in", "hrv_hr", "hun_hu", "hye_am", "id_id", "ibo_ng", "is_is", "qis", "ita_it", "jpn_jp", "jbo", "kat_ge", "kaz_kz", "kan_in", "kor_kr", "ksh_de", "kw_gb", "lat_va", "ltz_lu", "lim_nl", "lmo_it", "lao_la", "qll", "lit_lt", "lav_lv", "lzh", "mkd_mk", "mon_mn", "zlm_my", "mlt_mt", "nhe_mx", "vmf_de", "msa_my", "mlg_mg", "mar_in", "nld_be", "nld_nl", "nno_no", "nob_no", "quc_latn_gt", "pol_pl", "por_br", "por_pt", "qya", "ro_ro", "qpr", "rus_ru", "srp_latn_rs", "srp_cyrl_rs", "swe_se", "slk_sk", "slv_si", "som_so", "sqi_al", "ckb_ir", "sr_sp", "swa_ke", "swh_tz", "tam_in", "tha_th", "tgk_tj", "uig_cn", "ukr_ua", "urd_pk", "uzb_uz", "ven_za", "cymr", "xho_za", "yor_ng", "yue_hk", "zho_hans_cn", "zho_hant_hk", "zho_hant_tw"); // Shuffle the list Collections.shuffle(languageCountryCodes); // Print one code at a time for (String code : languageCountryCodes) { LanguageManager languageManager = new LanguageManager(code); languageManager.onResourceManagerReload(TroubleshootingMod.getResourceManager()); System.out.println(Minecraft.getInstance().getLocale()); System.out.println(code); break; // Exit the loop after printing one code } Minecraft.getInstance().getLanguageManager().setSelected("bar_de"); also does not appear to be functional.. Kind regards, Ensamisten
  21. Been having this crash report on a pack I'm running with some friends. No idea what's causing it, was able to replicate this crash by making a new modpack with nothing but mekanism in it https://pastebin.com/RNQLVEP4 Mekanism definitely isn't the problem I've just identified it as having items that create this rendering error below is a further crash report, same error just not mekanism https://pastebin.com/D05EQW5U Any help would be greatly appreciated
  22. I am running a server with my friends and it has worked perfectly until a few days ago when every time I open the server I get this error: "[LanServerPinger #1/WARN] [minecraft/LanServerPinger]: LanServerPinger: Network is unreachable: no further information" I have not updated anything or changed anything in the files or with my internet connection. I can still join via lan but no one can join via IP, including me. I run ngrok for IP but this message appears even without ngrok. I have restarted my computer and the server several times and I have restarted my router to no avail. Any idea on where to start unraveling this mess?
  23. Hi, I wanted to switch from Aternos cloud server to my own. 1. I downloaded the latest version: forge-1.12.2-14.23.5.2859.jar for the server. 2. Made start.bat java -Xmx10G -Xms10G -jar forge-1.12.2-14.23.5.2859.jar nogui pause 3. An error occurred in the log file: [09:40:23] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.fml.common.launcher.FMLServerTweaker [09:40:23] [main/INFO] [LaunchWrapper]: Using primary tweak class name net.minecraftforge.fml.common.launcher.FMLServerTweaker [09:40:23] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLServerTweaker And this appeared in the console: 2024-02-03 09:48:07,632 main ERROR Error processing element Queue ([Appenders: null]): CLASS_NOT_FOUND 2024-02-03 09:48:07,676 main WARN Disabling terminal, you're running in an unsupported environment. 2024-02-03 09:48:07,715 main ERROR Unable to locate appender "ServerGuiConsole" for logger config "root" [09:48:07] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.fml.common.launcher.FMLServerTweaker [09:48:07] [main/INFO] [LaunchWrapper]: Using primary tweak class name net.minecraftforge.fml.common.launcher.FMLServerTweaker [09:48:07] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLServerTweaker A problem occurred running the Server launcher.java.lang.reflect.InvocationTargetException at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at net.minecraftforge.fml.relauncher.ServerLaunchWrapper.run(ServerLaunchWrapper.java:70) at net.minecraftforge.fml.relauncher.ServerLaunchWrapper.main(ServerLaunchWrapper.java:34) Caused by: java.lang.NoClassDefFoundError: com/google/common/collect/Lists at net.minecraftforge.fml.common.launcher.FMLTweaker.acceptOptions(FMLTweaker.java:69) at net.minecraftforge.fml.common.launcher.FMLServerTweaker.acceptOptions(FMLServerTweaker.java:36) at net.minecraft.launchwrapper.Launch.launch(Launch.java:114) at net.minecraft.launchwrapper.Launch.main(Launch.java:28) ... 6 more Caused by: java.lang.ClassNotFoundException: com.google.common.collect.Lists at java.net.URLClassLoader.findClass(Unknown Source) at java.lang.ClassLoader.loadClass(Unknown Source) at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source) at java.lang.ClassLoader.loadClass(Unknown Source) ... 10 more If you need to know, I have already updated Java to Version 8 Update 401. I also tried the same thing on another computer and had the same problem.
  24. I'm trying to render an obj file as an item and it works great but the thing is I also want to disable its shading! I don't have any clue how to do that 1.18.2 forge
  25. I am trying to add the goal to animals which let them constantly search for water block and approach it. I have tried using the iterator, which however not always returns the closest water block. The following code can function properly but I think this may very performance consuming? I want to know how people usually deal with this kind of tasks and if there is any good project I can learn from? public void start() { // LOGGER.info("Start!!"); BlockPos entityPos = mob.blockPosition(); // Define the search range double nearestDistanceSq = Double.MAX_VALUE; // Start with the highest distance possible for (int dx = -chunkRange; dx <= chunkRange; dx++) { for (int dy = -10; dy <= 10; dy++) { // Assuming you want to search 4 blocks up and down for (int dz = -chunkRange; dz <= chunkRange; dz++) { BlockPos searchPos = entityPos.offset(dx, dy, dz); if (this.mob.level().getFluidState(searchPos).is(FluidTags.WATER)) { double distanceSq = entityPos.distSqr(searchPos); if (distanceSq < nearestDistanceSq) { nearestDistanceSq = distanceSq; movePos = searchPos; } } } } } Here is the complete file: https://github.com/gabuly/Livebywater/blob/master/src/main/java/com/github/gabuly/livebyrivermod/RandomTryFindWaterGoal.java
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