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Is there any function to rotate a VoxelShape?


Kiwilis

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Hi, I'm trying to add a block with a custom model and hitbox, that can face in any horizontal direction, because of that I need a VoxelShape for each direction. Now my question is, do I have to define each VoxelShape by hand or is there a function to rotate a VoxelShape?

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That said, it wouldn't be hard to write that function.
You just have to do the following:

X1 -> -Y2
Y1 -> X2

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

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45 minutes ago, Draco18s said:

That said, it wouldn't be hard to write that function.
You just have to do the following:

X1 -> -Y2
Y1 -> X2

Unfortunately that's not the case. I tried to write a function for this, but the VoxelShape is based on 3D points (x, y, z).

The problem is you need to define a 3D rotation point and need to move all other points related to this rotation point. 

In the end it was easier for me to draw (or rotate) a box in Blockbench and just write down the needed points. 😅

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My post was about rotation only around Y. For X and Z you just need to swap out the X and Y for X/Y/Z as necessary and then remember to perform the rotations in the correct order.

Usually X, then Y, then Z.

Or you can use a quaternion.

Point is, because the rotations are in 90 degree increments, the coordinates just exchange places with each other with the occasional -1

Edited by Draco18s

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:71) ~[modlauncher-10.0.8.jar:?] {}     at cpw.mods.modlauncher.Launcher.run(Launcher.java:106) ~[modlauncher-10.0.8.jar:?] {}     at cpw.mods.modlauncher.Launcher.main(Launcher.java:77) ~[modlauncher-10.0.8.jar:?] {}     at cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:26) ~[modlauncher-10.0.8.jar:?] {}     at cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:23) ~[modlauncher-10.0.8.jar:?] {}     at cpw.mods.bootstraplauncher.BootstrapLauncher.main(BootstrapLauncher.java:141) ~[bootstraplauncher-1.1.2.jar:?] {} -- Last reload -- Details:     Reload number: 1     Reload reason: initial     Finished: No     Packs: vanilla -- System Details -- Details:     Minecraft Version: 1.19.4     Minecraft Version ID: 1.19.4     Operating System: Windows 10 (amd64) version 10.0     Java Version: 17.0.3, Microsoft     Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Microsoft     Memory: 609919896 bytes (581 MiB) / 1140850688 bytes (1088 MiB) up to 13958643712 bytes (13312 MiB)     CPUs: 16     Processor Vendor: AuthenticAMD     Processor Name: AMD Ryzen 9 5900HX with Radeon Graphics             Identifier: AuthenticAMD Family 25 Model 80 Stepping 0     Microarchitecture: Zen 3     Frequency (GHz): 3.29     Number of physical packages: 1     Number of physical CPUs: 8     Number of logical CPUs: 16     Graphics card #0 name: NVIDIA GeForce RTX 3060 Laptop GPU     Graphics card #0 vendor: NVIDIA (0x10de)     Graphics card #0 VRAM (MB): 4095.00     Graphics card #0 deviceId: 0x2520     Graphics card #0 versionInfo: DriverVersion=30.0.15.1278     Graphics card #1 name: AMD Radeon(TM) Graphics     Graphics card #1 vendor: Advanced Micro Devices, Inc. (0x1002)     Graphics card #1 VRAM (MB): 512.00     Graphics card #1 deviceId: 0x1638     Graphics card #1 versionInfo: DriverVersion=30.0.13002.19003     Memory slot #0 capacity (MB): 8192.00     Memory slot #0 clockSpeed (GHz): 3.20     Memory slot #0 type: DDR4     Memory slot #1 capacity (MB): 8192.00     Memory slot #1 clockSpeed (GHz): 3.20     Memory slot #1 type: DDR4     Virtual memory max (MB): 23984.34     Virtual memory used (MB): 14934.35     Swap memory total (MB): 8192.00     Swap memory used (MB): 74.50     JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx13G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M     Launched Version: 1.19.4-forge-45.0.66     Backend library: LWJGL version 3.3.1 build 7     Backend API: AMD Radeon(TM) Graphics GL version 3.2.14761 Core Profile Forward-Compatible Context 21.30.02.19 30.0.13002.19003, ATI Technologies Inc.     Window size: 854x480     GL Caps: Using framebuffer using OpenGL 3.2     GL debug messages:      Using VBOs: Yes     Is Modded: Definitely; Client brand changed to 'forge'     Type: Client (map_client.txt)     Graphics mode: fancy     Resource Packs:      Current Language: en_us     CPU: 16x AMD Ryzen 9 5900HX with Radeon Graphics      Client Crashes Since Restart: 1     Integrated Server Crashes Since Restart: 0     ModLauncher: 10.0.8+10.0.8+main.0ef7e830     ModLauncher launch target: forgeclient     ModLauncher naming: srg     ModLauncher services:          mixin-0.8.5.jar mixin PLUGINSERVICE          eventbus-6.0.3.jar eventbus PLUGINSERVICE          fmlloader-1.19.4-45.0.66.jar slf4jfixer PLUGINSERVICE          fmlloader-1.19.4-45.0.66.jar object_holder_definalize PLUGINSERVICE          fmlloader-1.19.4-45.0.66.jar runtime_enum_extender PLUGINSERVICE          fmlloader-1.19.4-45.0.66.jar capability_token_subclass PLUGINSERVICE          accesstransformers-8.0.4.jar accesstransformer PLUGINSERVICE          fmlloader-1.19.4-45.0.66.jar runtimedistcleaner PLUGINSERVICE          modlauncher-10.0.8.jar mixin TRANSFORMATIONSERVICE          modlauncher-10.0.8.jar fml TRANSFORMATIONSERVICE      FML Language Providers:          minecraft@1.0         javafml@null         kotlinforforge@4.2.0         lowcodefml@null     Mod List:          client-1.19.4-20230314.122934-srg.jar             |Minecraft                     |minecraft                     |1.19.4              |NONE      |Manifest: a1:d4:5e:04:4f:d3:d6:e0:7b:37:97:cf:77:b0:de:ad:4a:47:ce:8c:96:49:5f:0a:cf:8c:ae:b2:6d:4b:8a:3f         forge-1.19.4-45.0.66-universal.jar                |Forge                         |forge                         |45.0.66             |NONE      |Manifest: 84:ce:76:e8:45:35:e4:0e:63:86:df:47:59:80:0f:67:6c:c1:5f:6e:5f:4d:b3:54:47:1a:9f:7f:ed:5e:f2:90     Suspected Mods: Minecraft (minecraft)
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    • nvm i fixed it it was the pre loading screen mod i had.  
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    • Yo im havin the same problem and i dont really understand what do do. Part of me thinks its because some leftover files from fancymenu is there and im thinking it could also be the ESSENTIALS mod.   Info: computer: mac MacOS version: 13.3.1 (a) (22E772610a) (Ventura) Graphics card: Intel Iris Plus Graphics 640 1536 MB and thats basically all the mac info i could get. (p.s i dont use optifine cause its buggy so)
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