Posted August 27, 201312 yr you know that little button that u can choose, flat, normal or large biomes from? how do you add another one of those as well as the world generator that would be used for it?
August 27, 201312 yr #ASM #coremods how to debug 101:http://www.minecraftforge.net/wiki/Debug_101 -hydroflame, author of the forge revolution-
August 27, 201312 yr Author guessing custom world gen with the exception of new ores, biomes, and dimensions isn't supported at all then?
August 28, 201312 yr guessing custom world gen with the exception of new ores, biomes, and dimensions isn't supported at all then? No you can dig deep and dirty into the world gen. make a class WorldTypeCustom or what have you and extend the original class WorldType YOURCUSTOMNAME = new WorldTypeCustom(4, "Custom"); place that code in your main mod file integer is the world type number, default is zero i believe and large biomes is 1, you can even override those using this. I've been able to modify just about everything relating to world gen without using any reflection methods if you need help understanding any of it let me know.
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