Jammburger Posted October 11, 2013 Share Posted October 11, 2013 The mods folder is, as most of you know, in the .minecraft folder. I suggest moving it into the folder of the version of minecraft that you want to mod. Even though it does seem strange, I do wish that I could have two separate Forge versions. If I am unclear, this is what I mean... Say you want to load a Shaders mod in a version separate from one you use for normal, gameplay-changing mods (Such as ComputerCraft, or ThaumCraft). You would put your Shaders mod into .minecraft\versions\<version/filename>\mods instead of .minecraft\mods. This would allow you to happily play Minecraft with shaders, but without the mods. Quote Link to comment Share on other sites More sharing options...
GotoLink Posted October 11, 2013 Share Posted October 11, 2013 Set the game directory in a profile... Quote Link to comment Share on other sites More sharing options...
LexManos Posted October 12, 2013 Share Posted October 12, 2013 Either 1) Use /mods/{mcversion}/ or 2) Use the game directory option in your profile. This has been discussed many times, these are you choices and we find it's enough power for you to do whatever you wish. Quote I do Forge for free, however the servers to run it arn't free, so anything is appreciated. Consider supporting the team on Patreon Link to comment Share on other sites More sharing options...
loordgek Posted October 12, 2013 Share Posted October 12, 2013 3 use multimc http://test.multimc.org/ Quote Link to comment Share on other sites More sharing options...
LexManos Posted October 12, 2013 Share Posted October 12, 2013 Thats excessive, and does the exact same thing as setting the gameDir, but whatever/ Quote I do Forge for free, however the servers to run it arn't free, so anything is appreciated. Consider supporting the team on Patreon Link to comment Share on other sites More sharing options...
turikhay Posted October 13, 2013 Share Posted October 13, 2013 What about special argument like "--modfolder C:\foo\bar"? Quote Link to comment Share on other sites More sharing options...
LexManos Posted October 13, 2013 Share Posted October 13, 2013 No, these are you options. Quote I do Forge for free, however the servers to run it arn't free, so anything is appreciated. Consider supporting the team on Patreon Link to comment Share on other sites More sharing options...
TheArchitect Posted December 22, 2013 Share Posted December 22, 2013 I just registered to make this suggestion and it turned out someone already made it. To be perfectly honest I don't quite understand how this works. I hope it is acceptable if I ask for someone to explain to me how to do it. I have, say, a profile for a modded Minecraft 1.4.7 and a profile for a modded 1.6.4. My problem is that if I throw all the corresponding mods in /.minecraft/mods/ half of the mods will cause a crash because they'll be for the wrong version. The only workaround I knew was copying the correct mods and removing the wrong version ones before changing versions, but this is slightly impractical. I have tried to set the game directory to something different in the profile config, but it seems to still read everything from the same directory. Nothing changed, apparently. I may be doing something wrong. If a change for this is not planned because there already is a structure that supports it, would someone please explain it to me or show me where I can read about it? Thanks in advance. Quote Link to comment Share on other sites More sharing options...
luisc99 Posted December 23, 2013 Share Posted December 23, 2013 I just registered to make this suggestion and it turned out someone already made it. To be perfectly honest I don't quite understand how this works. I hope it is acceptable if I ask for someone to explain to me how to do it. I have, say, a profile for a modded Minecraft 1.4.7 and a profile for a modded 1.6.4. My problem is that if I throw all the corresponding mods in /.minecraft/mods/ half of the mods will cause a crash because they'll be for the wrong version. The only workaround I knew was copying the correct mods and removing the wrong version ones before changing versions, but this is slightly impractical. I have tried to set the game directory to something different in the profile config, but it seems to still read everything from the same directory. Nothing changed, apparently. I may be doing something wrong. If a change for this is not planned because there already is a structure that supports it, would someone please explain it to me or show me where I can read about it? Thanks in advance. This is quite useful. Quote Link to comment Share on other sites More sharing options...
TheArchitect Posted December 23, 2013 Share Posted December 23, 2013 This is quite useful. This is fantastic! I had not seen this video. The last time I tried to do this manually it didn't work (this video may not have existed at the time). I have to try again following these instructions. Thanks a lot! Edit: ...aaand no. Still having the same problem. I don't want to pollute this thread with noob questions though. Where should I go to ask about this? Quote Link to comment Share on other sites More sharing options...
luacs1998 Posted December 23, 2013 Share Posted December 23, 2013 Use MultiMC, http://test.multimc.org/ Quote Read the EAQ before posting! OR ELSE! This isn't building better software, its trying to grab a place in the commit list of a highly visible github project. www.forgeessentials.com Don't PM me, I don't check this account unless I have to. Link to comment Share on other sites More sharing options...
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