Jump to content

Genuine Geniuses Gather Around


Mikerman50

Recommended Posts

Hello to everyone who's reading this.

 

Let me introduce myself, i'm Mikerman50 an ex-porter (vanilla mods - Bukkit mcportcentral.co.za) with VERY little actual modding experience who was recruited by the owner of mcpc to help with a mod, the very basic tasks of assisting in adding certain blocks, which was mainly a case of copy pasting, shortly after that I told the lead coder that I can make models, and since then that has been my primary job.

 

Until recently where the constant chasing of updates have been a hindrance and made it near impossible to add the extra new content we had lined up. which in turn made him feel the need to resign, leading me in charge of updating to 1.7.2+ while he pursues other paths.

So what I'm really looking for is some assistance or pointers of how to update from 1.6.4 - 1.7.2 quickly.

 

Now a couple of things id like to make clear is that I am currently attempting to learn Java and any help given please explain it clearly, imagine if you will a Goldfish crossed with a sloth. And since the Lead Developer has finished he has agreed to let the mod be open source. If you feel you can help this humongous task please message me on here and I shall give you more information.

 

<NB> If anyone does have a FULL list of changes from 1.6.4 - 1.7.2 that might help somewhat

 

Many Thanks

 

Miker

Link to comment
Share on other sites

<NB> If anyone does have a FULL list of changes from 1.6.4 - 1.7.2 that might help somewhat

 

Yeah would be cool if there would be a changelog or something like that for forge...

*********************************

**  Always remember you are unique,  **

**  just like everyone else                   **     

**********************************

Was my post helpful? Say thanks and

press the thank you button, on my post!!

God, damn it!

Link to comment
Share on other sites

... It wont magically just work.

There are TONS of changes in 1.7, it's a MAJOR update.

You're going to have to fix A LOT of errors.

If you don't know java, don't volunteer to take over a project that is written in java -.-

I do Forge for free, however the servers to run it arn't free, so anything is appreciated.
Consider supporting the team on Patreon

Link to comment
Share on other sites

... It wont magically just work.

There are TONS of changes in 1.7, it's a MAJOR update.

You're going to have to fix A LOT of errors.

If you don't know java, don't volunteer to take over a project that is written in java -.-

 

While I do appreciate the reply, I did state that I am trying to learn java. And I didn't exactly volunteer myself, I just refuse to let the mod die. 

 

I see modding as another code base that uses JAVA language.  Because knowing a language doesn't make you able to make the best mod it's down to creativity and maybe eccentricity. All im asking for is a little help.  Like the code is 70% correct.  It just needs pointers in what to update. 

 

As yes change logs say that.  In a vague way.

Link to comment
Share on other sites

Well, the biggest changes are:

-blockID, itemID ("removed")

-Sounds (to json based)

-Network (to netty based)

-Forge Event (moved to FML package)

-FML interfaces (changed into FML events)

 

Anyway, you'll still have to fix your 20.000+ errors yourself.

You can ask for any specific issue on those forums, but not all of them at the same time.

Link to comment
Share on other sites

Like everyone here has said, from painful personal experience that migrating a mod from 1.6.4 to 1.7.2 is a very tedious undertaking.  Basically we are now modding a new code base.  There are functions that are entirely different, registrations that are entirely different, asset organization that are entirely different.

 

I'm not aware of any way except to use the IDE (like Eclipse) to help flag your problems and then crawl through and learn to fix each one.  The fixes aren't always easy either -- for example if you relied on block and item IDs those are now referenced differently, if you registered sounds those are now registered differently.

 

Again, the best way to explain it is that all of the Minecraft code as well as the Forge code has been modified extensively and it will ripple through your entire mod code. We're actually modding a different game now (no exaggeration)!

 

Anyway, just look at everything flagged in Eclipse and fix it one by one.  Note that just because you see 21,000 errors it doesn't mean you will have to fix that many -- for many fixes it will clean up whole swaths of reported errors.  Unless you had one million lines of code I don't expect you have to actually fix 21,000 lines of code.  Search and replace (carefully! make sure you use the case sensitive and whole word option when search and replacing, else you can really screw up your code irreparably) should get you pretty far.

Check out my tutorials here: http://jabelarminecraft.blogspot.com/

Link to comment
Share on other sites

Find and replace Block. with Blocks.

 

You need to do it by case, only replace Block with Blocks if it is referencing a block for example Block.Stone but it will fix a lot of problems.

 

Replace .blockId and .ItemId with nothing, will fix many more.

 

Several other changes like changing setunlocolised name to set block name (only in blocks) and such will really knock out those errors.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



  • Recently Browsing

    • No registered users viewing this page.
  • Posts

    • I have been following these exact tutorials for quite a while, I must agree that they are amazing and easy to follow. I have registered the item in the ModFoods class, I tried to do it in ModItems (Where all the items should be registered) but got errors, I think I may need to revert this and figure it out from there. Once again, thank you for your help! 👍
    • ♈+2349027025197ஜ Are you a pastor, business man or woman, politician, civil engineer, civil servant, security officer, entrepreneur, Job seeker, poor or rich Seeking how to join a brotherhood for protection and wealth here’s is your opportunity, but you should know there’s no ritual without repercussions but with the right guidance and support from this great temple your destiny is certain to be changed for the better and equally protected depending if you’re destined for greatness Call now for enquiry +2349027025197☎+2349027025197₩™ I want to join ILLUMINATI occult without human sacrificeGREATORLDRADO BROTHERHOOD OCCULT , Is The Club of the Riches and Famous; is the world oldest and largest fraternity made up of 3 Millions Members. We are one Family under one father who is the Supreme Being. In Greatorldrado BROTHERHOOD we believe that we were born in paradise and no member should struggle in this world. Hence all our new members are given Money Rewards once they join in order to upgrade their lifestyle.; interested viewers should contact us; on. +2349027025197 ۝ஐℰ+2349027025197 ₩Greatorldrado BROTHERHOOD OCCULT IS A SACRED FRATERNITY WITH A GRAND LODGE TEMPLE SITUATED IN G.R.A PHASE 1 PORT HARCOURT NIGERIA, OUR NUMBER ONE OBLIGATION IS TO MAKE EVERY INITIATE MEMBER HERE RICH AND FAMOUS IN OTHER RISE THE POWERS OF GUARDIANS OF AGE+. +2349027025197   SEARCHING ON HOW TO JOIN THE Greatorldrado BROTHERHOOD MONEY RITUAL OCCULT IS NOT THE PROBLEM BUT MAKE SURE YOU'VE THOUGHT ABOUT IT VERY WELL BEFORE REACHING US HERE BECAUSE NOT EVERYONE HAS THE HEART TO DO WHAT IT TAKES TO BECOME ONE OF US HERE, BUT IF YOU THINK YOU'RE SERIOUS MINDED AND READY TO RUN THE SPIRITUAL RACE OF LIFE IN OTHER TO ACQUIRE ALL YOU NEED HERE ON EARTH CONTACT SPIRITUAL GRANDMASTER NOW FOR INQUIRY +2349027025197   +2349027025197 Are you a pastor, business man or woman, politician, civil engineer, civil servant, security officer, entrepreneur, Job seeker, poor or rich Seeking how to join
    • Hi, I'm trying to use datagen to create json files in my own mod. This is my ModRecipeProvider class. public class ModRecipeProvider extends RecipeProvider implements IConditionBuilder { public ModRecipeProvider(PackOutput pOutput) { super(pOutput); } @Override protected void buildRecipes(Consumer<FinishedRecipe> pWriter) { ShapedRecipeBuilder.shaped(RecipeCategory.MISC, ModBlocks.COMPRESSED_DIAMOND_BLOCK.get()) .pattern("SSS") .pattern("SSS") .pattern("SSS") .define('S', ModItems.COMPRESSED_DIAMOND.get()) .unlockedBy(getHasName(ModItems.COMPRESSED_DIAMOND.get()), has(ModItems.COMPRESSED_DIAMOND.get())) .save(pWriter); ShapelessRecipeBuilder.shapeless(RecipeCategory.MISC, ModItems.COMPRESSED_DIAMOND.get(),9) .requires(ModBlocks.COMPRESSED_DIAMOND_BLOCK.get()) .unlockedBy(getHasName(ModBlocks.COMPRESSED_DIAMOND_BLOCK.get()), has(ModBlocks.COMPRESSED_DIAMOND_BLOCK.get())) .save(pWriter); ShapedRecipeBuilder.shaped(RecipeCategory.MISC, ModItems.COMPRESSED_DIAMOND.get()) .pattern("SSS") .pattern("SSS") .pattern("SSS") .define('S', Blocks.DIAMOND_BLOCK) .unlockedBy(getHasName(ModItems.COMPRESSED_DIAMOND.get()), has(ModItems.COMPRESSED_DIAMOND.get())) .save(pWriter); } } When I try to run the runData client, it shows an error:  Caused by: java.lang.IllegalStateException: Duplicate recipe compressed:compressed_diamond I know that it's caused by the fact that there are two recipes for the ModItems.COMPRESSED_DIAMOND. But I need both of these recipes, because I need a way to craft ModItems.COMPRESSED_DIAMOND_BLOCK and restore 9 diamond blocks from ModItems.COMPRESSED_DIAMOND. Is there a way to solve this?
  • Topics

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.