Jump to content
View in the app

A better way to browse. Learn more.

Forge Forums

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Featured Replies

Posted

Hey, everybody! I seem to be having a little problem here...most of my mods don't work with Forge D: Like everyone else, pretty much :P

Anyway, here's the order I put in all of my mods (all of them are up-to-date with MC 1.3.2)

 

minecraftforge-universal-4.0.0.200

Spawner GUI

Recipe Book

ElementalCreepers_v2.4_client_sp_MC.1.3.2

Slenderman1.3.2

TF2_Teleporter_1.3.2b

SpecialArmor_1.3.2

[1.3.2]ReiMinimap_v3.2_05

DrZharks MoCreatures Mod v3.7.1

 

The log is the attachment.

 

I did a lot of research, which is why I didn't include Audiomod and made sure not to even think about putting in Modloader.

I really just want to play my game. So, if you could help me out as quick as possible, I'd greatly appreciate it  ;D

:) Thanks! :)

1) Dont use colors and shit like that its really annoying

2) Why the hell are you using a version of forge that is 100 builds out of date?

3) ModLoader mods work just fine with Forge

4) Straight forward issue, you have issues in the elemental creepers mod which I know works with forge just fine.

I do Forge for free, however the servers to run it arn't free, so anything is appreciated.
Consider supporting the team on Patreon

  • Author

I apologize. I didn't mean to annoy anybody with colors. But I felt like they emphasized a few points.

As for the old version of forge, I did not know that it was out of date. From where I got it, it sais that it was the 1.3.2 version. If you would kindly explain how I fix this said "straight forward issue", I will be out of your hair.

 

Thank you, kind sirs.

minecraftdl and minecraftmine are liars and thieves, never trust those sites.

 

Fix: Update Forge. Confirm your mods are really for 1.3.2 (check minecraftforums, minecraftplanet).  Follow instructions for mod (is it a jar mod or does it go in the mods folder).  Enjoy :)

I'm fixing the stupid villagers.  http://www.minecraftforum.net/topic/1588460-

  • Author

Oh no....*sigh*....I have another problem....and hopefully someone can make it go away by simply explaining to me how to install these mods?

 

[1.3.2]ReiMinimap_v3.2_05

Biosphere

ElementalCreepers_v2.5_forge_MC1.3.2

minecraftforge-universal-4.2.5.303 (I got the right forge ;D)

Recipe Book

Slenderman1.3.2

SpecialArmor_1.3.2

TF2_Teleporter_1.3.2b

Weaponmod

 

I apologize again. I'm completely new to modding and used to just toss all the winrar files into the jar. If you need the report Minecraft gave saying it crashed, I can provide it.

 

Please & Thank you! >.<

Whatever goes into the mods folder goes into the mods folder.

And don't use mcpatcher.

Read the EAQ before posting! OR ELSE!

 

This isn't building better software, its trying to grab a place in the commit list of a highly visible github project.

 

www.forgeessentials.com

 

Don't PM me, I don't check this account unless I have to.

  • Author

That's the problem. I don't know what goes into the mods folder, and the only one to clearly say "Goes in .minecraft mods" was the Slenderman1.3.2 mod.

 

>.< So Confused >.<

 

P.S. Haven't used mcpatcher. Don't even know what it is ^_^"

  • Author

I did what you said, and most of them worked. Basically, this is what happened.

 

FML: FML v3.1.35.394 Minecraft Forge 4.2.5.303 7 mods loaded, 7 mods active

FML [Forge Mod Loader] (coremods) Unloaded->Constructed

Forge [Minecraft Forge] (coremods) Unloaded->Constructed

mod_ReiMinimap [mod_ReiMinimap] (minecraft.jar) Unloaded->Constructed

mod_RecipeBook [mod_RecipeBook] (minecraft.jar) Unloaded->Constructed

mod_slenderman [mod_slenderman] (minecraft.jar) Unloaded->Constructed

[glow=red,2,300]teeluk_SpecialArmor [specialArmor] (SpecialArmor) Unloaded->Errored

pitman-87_TF2_Teleporter [TF2 Teleporter] (TF2) Unloaded->Errored[/glow]

 

I don't know what went wrong. I put both the TF2 folder and the Specialarmor folder in the mods folder. Then I tried the jar and it didn't work. Do I need to unpack the TF2 and Specialarmor folders and put everything out in the open in the mods folder?

 

(Below is the whole report)

 

--- BEGIN ERROR REPORT 4a869c63 --------

Generated 10/9/12 6:31 PM

 

- Minecraft Version: 1.3.2

- Operating System: Windows Vista (x86) version 6.0

- Java Version: 1.7.0_07, Oracle Corporation

- Java VM Version: Java HotSpot Client VM (mixed mode), Oracle Corporation

- Memory: 443885760 bytes (423 MB) / 519110656 bytes (495 MB) up to 1037959168 bytes (989 MB)

- JVM Flags: 2 total; -Xms512m -Xmx1024m

- FML: FML v3.1.35.394 Minecraft Forge 4.2.5.303 7 mods loaded, 7 mods active

FML [Forge Mod Loader] (coremods) Unloaded->Constructed

Forge [Minecraft Forge] (coremods) Unloaded->Constructed

mod_ReiMinimap [mod_ReiMinimap] (minecraft.jar) Unloaded->Constructed

mod_RecipeBook [mod_RecipeBook] (minecraft.jar) Unloaded->Constructed

mod_slenderman [mod_slenderman] (minecraft.jar) Unloaded->Constructed

teeluk_SpecialArmor [specialArmor] (SpecialArmor) Unloaded->Errored

pitman-87_TF2_Teleporter [TF2 Teleporter] (TF2) Unloaded->Errored

- LWJGL: 2.4.2

- OpenGL: ATI Radeon HD 4300/4500 Series GL version 3.3.11653 Compatibility Profile Context, ATI Technologies Inc.

- Is Modded: Definitely; 'forge,fml'

- Type: Client

- Texture Pack: Pseudocraft-25.zip

- Profiler Position: N/A (disabled)

 

cpw.mods.fml.common.LoaderException: java.lang.ClassNotFoundException: TF2.Teleporter.common.TF2TeleporterMod

at cpw.mods.fml.common.LoadController.transition(LoadController.java:102)

at cpw.mods.fml.common.Loader.loadMods(Loader.java:467)

at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:146)

at net.minecraft.client.Minecraft.a(Minecraft.java:416)

at net.minecraft.client.Minecraft.run(Minecraft.java:748)

at java.lang.Thread.run(Unknown Source)

Caused by: java.lang.ClassNotFoundException: TF2.Teleporter.common.TF2TeleporterMod

at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:125)

at java.lang.ClassLoader.loadClass(Unknown Source)

at java.lang.ClassLoader.loadClass(Unknown Source)

at cpw.mods.fml.common.ModClassLoader.loadClass(ModClassLoader.java:57)

at java.lang.Class.forName0(Native Method)

at java.lang.Class.forName(Unknown Source)

at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:407)

at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)

at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)

at java.lang.reflect.Method.invoke(Unknown Source)

at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)

at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)

at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)

at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)

at com.google.common.eventbus.EventBus.post(EventBus.java:268)

at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:124)

at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)

at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)

at java.lang.reflect.Method.invoke(Unknown Source)

at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)

at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)

at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)

at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)

at com.google.common.eventbus.EventBus.post(EventBus.java:268)

at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:81)

at cpw.mods.fml.common.Loader.loadMods(Loader.java:466)

... 4 more

Caused by: java.lang.NullPointerException

at org.objectweb.asm.ClassReader.<init>(Unknown Source)

at cpw.mods.fml.common.asm.transformers.SideTransformer.transform(SideTransformer.java:27)

at cpw.mods.fml.relauncher.RelaunchClassLoader.runTransformers(RelaunchClassLoader.java:162)

at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:118)

... 31 more

--- END ERROR REPORT 1e1694d3 ----------

 

java.lang.ClassNotFoundException: TF2.Teleporter.common.TF2TeleporterMod

 

You have to put the mod ARCHIVE into the mods folder, NOT the content of it! If you did this (and it still crashes with the same message), then redownload the mod package, delete the old one in your mods folder and put the new one into that folder.

Don't ask for support per PM! They'll get ignored! | If a post helped you, click the "Thank You" button at the top right corner of said post! |

mah twitter

This thread makes me sad because people just post copy-paste-ready code when it's obvious that the OP has little to no programming experience. This is not how learning works.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

Important Information

By using this site, you agree to our Terms of Use.

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.