Posted February 7, 201510 yr I've added a pavement block to my mod, and theres 1 huge bug with it. The pavement block is a half block in which makes you go faster when you run on it. It's amazing and my friends love it. Except for one huge problem. There's a random chance that you get STUCK IN the pavement. You can't move your head, jump, or walk, and it looks like youre a phone on vibrate or having a seizure. And it starts depleting your food bar at an alarming rate. Even in creative mod you get stuck and have to continue to try to fly over and over until you break free. Survival players have to log out and log back in. It seems to be more prominent when bunny-hopping public void onEntityCollidedWithBlock(World par1World, int par2, int par3, int par4, Entity par5Entity) { par5Entity.motionX *= 1.15D; par5Entity.motionZ *= 1.15D; } any ideas?
February 8, 201510 yr This is more than likely a problem with the way minecraft handles the players movement and lag probably has something to do as well. I would just try to make it a full-sized block.
February 8, 201510 yr Try giving the speedboost only serverside, not clientside. Also imagine this. Your speed is 1 you move at 1 block per tick. Suddenly your speed is 1.5 moving 1.5 blocks per tick. Client promply adjusts and puts you in the wall/block on the side. Server says. Hey. You cant be in a wall. Get out. Client says my speed is 1.5 im gonna put player to far again and so a tug o war happens between client and server. How much wood could a woodchuck chuck if a wood chuck could chuck wood - Guybrush Treepwood I wrote my own mod ish... still a few bugs to fix. http://thaumcraft.duckdns.org/downloads/MagicCookies-1.0.6.4.jar
February 8, 201510 yr how would i go about making it server only? World#isRemote, it is true if it is the client's world.
February 8, 201510 yr Author i don't think i did it right... it doesn't look like im getting stuck anymore unless it just hasnt happened yet, but the internal server is nonresponsive. mobs dont move, and i cant punch them, and i cant pick up items public void onEntityCollidedWithBlock(World world, int par2, int par3, int par4, Entity par5Entity) { if(world.isRemote = true) { par5Entity.motionX *= 1.15D; par5Entity.motionZ *= 1.15D; } } false makes it crash on contact
February 8, 201510 yr Uh oh. That is noobish code, learn Java. Use (!world.isRemote) Maker of the Craft++ mod.
February 8, 201510 yr What do you mean doesn't work at all? Don't make mods if you don't know Java. Check out my website: http://shadowfacts.net Developer of many mods
February 8, 201510 yr i don't think i did it right... it doesn't look like im getting stuck anymore unless it just hasnt happened yet, but the internal server is nonresponsive. mobs dont move, and i cant punch them, and i cant pick up items public void onEntityCollidedWithBlock(World world, int par2, int par3, int par4, Entity par5Entity) { if(world.isRemote = true) { par5Entity.motionX *= 1.15D; par5Entity.motionZ *= 1.15D; } } false makes it crash on contact Basic Java You said: if(world.isRemote = true) You need to have two equal signs to compare two objects. So it should be: if(world.isRemote == true) I'm back from being gone for... I think its been about a year. I'm pretty sure nobody remembers me, but hello anybody who does!
February 8, 201510 yr Uh oh. That is noobish code, learn Java. Use (!world.isRemote) Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support. 1.12 -> 1.13 primer by williewillus. 1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support. http://www.howoldisminecraft1710.today/
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.