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Posted

Yes, this may sound very stupid. But I cant find the minecraft assets. I dont mean the assets from my mod, i mean the ACTUAL minecraft src. I know its in my forge mod folder somewhere, but i just cant find it. Ive seen many people get it from entering src,resource and assets. But for me, i dont have a asset folder that has the entire minecraft src. If your curious on what im doing, im trying to add textures for my armor. But since theres only a items and blocks folder, i can only put my armor with the minecraft armor folder. If anyone has an alternative, please say it. AND make it specific, step by step. Thanks!

 

 

 

PS: this is my first post ^-^

C:\Users\[username]\.gradle\caches\minecraft\net\minecraft\minecraft\1.7.10

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

That's where the jar file lives, you can extract assets (textures) from it.  I don't think the .java files exist anywhere, I think its just the compiled .class files and attached javadoc.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

  • Author

hm... alright. So if i do extract my files in there, would it actually be noticed? Since i dont even know if they are connected or not(But i am guessing they are since it is getting its data from gradlew anyways.). So if it is true that that is where its stored, how do you find it?

Heres my current guess:

return RefStrings.MODID + ":textures/models/armor/JadeArmor1";

Of course that didnt work, so how do you exactly find it? Sorry but this is very important to me.

The hell are you trying to do?

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

If you set up a decompiled workspace, then you can also find vanilla assets in your project:

 

<Forge Path>\build\tmp\recompSrc\assets

The debugger is a powerful and necessary tool in any IDE, so learn how to use it. You'll be able to tell us more and get better help here if you investigate your runtime problems in the debugger before posting.

No, this ii all wrong, you never put YOUR stuff in SOMEONE ELSES resources.

You can make whatever folders you want in your resources folder.

Just put them in src/resources/assets/modid/texture/armor/whatever.

I do Forge for free, however the servers to run it arn't free, so anything is appreciated.
Consider supporting the team on Patreon

  • Author

Yeayea... I figured that out when i said fixed. I just got a little bit confused for a second.

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